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Real Gangster Shit
Developers | Publishers | Release Date | Price | Buy Glowing Lamps |
---|---|---|---|---|
Metsys Games |
Metsys Games |
1 Jan, 1970 (55 years ago) | Removed from shop |
STEAM Kinguin KeyForSteam SteamDB |
In the world of "Glowing Lamps", there is no single correct way to achieve your goal. Act stealthily, use force, or utilize social skills — it’s up to you.
Stealth – distract enemies with a thrown bottle, slip by while they’re turned away, and you can peek or eavesdrop on plot information.
Combat – eliminate enemies quietly or loudly, use the environment to create chaos.
Dialogues and Quests – interact with characters, complete their tasks, and unlock new opportunities.
Blow up propane canisters.
Move along wires using a grappling hook.
Hide bodies in trash bins and cabinets or hide yourself.
Create smoke screens for camouflage.
Throw bottles to distract attention or knock out an opponent.
Freeze opponents with a fire extinguisher, then throw it at them.
Distract characters with phone calls.
Use electrical appliances to create respawn points.
Enter rooms through ventilation shafts.
Have fun with explosives.
Gain bonuses from eating bars, including time slowing and berserker strength.
Achieving your goals with characters is possible in various ways — friendly conversation, harsh interrogation, trickery, or winning a game of backgammon. However, your actions have consequences. Beat those who pay for protection? Be prepared for local bandits to arrange a "meeting" for you.
The world operates by real rules. Any NPC can be attacked. The money you pay can be found in the seller's wallet. Anything that can be bought can also be stolen.
The action takes place in city N in an alternative 1990s. You play as Anton, a leading engineer of rods energy technology — a unique technology experiencing a revival after a period of decline.
City N is a place where the fates of ordinary people intertwine with the interests of influential figures. Here, everyone tries to survive by their own rules.