Real Gangster Shit
Developers | Publishers | Release Date | Price | Buy Pumps Don't Suck |
---|---|---|---|---|
Spectrum Forged Studios |
Spectrum Forged Studios |
1 Jan, 1970 (55 years ago) | Removed from shop |
STEAM Kinguin KeyForSteam SteamDB |
Pumps Don’t Suck – A Realistic Pump Panel Simulator
Pumps Don’t Suck is a state-of-the-art pump panel simulation designed for firefighters, pump operators, and fire service enthusiasts. Developed in consultation with professional firefighters, the game delivers an immersive training experience focused on the intricacies of fire engine water flow management.
Key Features:
Advanced Pump Panel Control:
Precisely manage intake and discharge pressures, balance water flow, and mitigate friction loss with accuracy modeled on real-world systems.
Dynamic Firefighting Scenarios:
Tackle a variety of challenges—from structure fire suppression to relay pumping and hydrant operations—across diverse, realistic environments.
Authentic Engine Controls:
Operate detailed fire engine systems including gated intakes, discharge valves, pressure relief mechanisms, and suction lines.
Training & Challenge Modes:
Whether you’re a rookie or a seasoned operator, choose from guided training sessions or freeform scenarios designed to test and refine your skills.
Real-World Validation:
Crafted with direct input from firefighting professionals to ensure every detail meets the demands of modern firefighting training.
Development Roadmap:
We’re committed to ongoing improvement. Our pre-release roadmap currently includes:
DM/Commander/Host can omnipotently modify scenarios in real-time causing the operators to have to respond to new challenges.
Additional simulation scenarios
Please note that these features are subject to change based on further development and community feedback.
Artwork by Kaio
The distinctive visual style of Pumps Don’t Suck is brought to life by the exceptional talent of Kaio. Their artwork not only enhances the realism of our simulation but also adds a dynamic flair to every scenario. Check out more of their work at: