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Real Gangster Shit
Developers | Publishers | Release Date | Price | Buy Modularity |
---|---|---|---|---|
William Skou Heidemann - Tech Lead Tim Meincke Bramming - Programmer Jakob Ehlers - Programmer Christina Desypri - Lead Game Designer Lykke Legendre Dahl - UX Designer Nicholas Demetroulakos - Producer |
Root Cause Games |
1 Jan, 1970 (55 years ago) | Removed from shop |
STEAM Kinguin KeyForSteam SteamDB |
Stitch. Expand. Optimize.
You are the architect of an ever-growing amalgamation of flesh and metal. This unique blend of resource management and puzzle-building challenges you to construct increasingly complex structures by seamlessly combining steampunk machinery with organic matter.
Carefully balance your resources—blood and steam—as you strategically place parts, ensuring a continuous flow to sustain and expand your grotesque creation. Will you craft a harmonious fusion, or will your construct collapse under the weight of your ambition?