"Swingin' Beats" is an engaging rhythm game that challenges players to synchronize their actions with dynamic musical tracks. As symbols appear on the screen, your task is to accurately hit them in time with the music, earning points based on precision and timing. The game offers multiple difficulty levels, each designed to test and enhance your rhythmic skills. Whether playing solo or with up to four players, "Swingin' Beats" provides an immersive experience that keeps you striving for higher scores.
Features:
Intuitive Rhythm-Based Gameplay: Hit the displayed symbols in sync with the music to score points, with visual cues indicating accuracy.
Unlockable Difficulty Levels: Start in Easy mode and gradually unlock Normal, Hard, and Extreme as you improve your skills.
Solo and Multiplayer Modes: Enjoy the game alone or with friends, supporting up to four players.
10 Swinging Jazz Tracks: Groove to the rhythm of 10 unique jazz and swing-inspired tracks.
Windows Requirements
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10 or higher
Processor: Intel Core i5-8250U, AMD Ryzen 3 2200U
Memory: 8 GB RAM
Graphics: Intel UHD Graphics 620, AMD Vega 8
DirectX: Version 11
Storage: 200 MB available space
Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10 or higher
Processor: Intel Core i5-8400, AMD Ryzen 5 2600
Memory: 8 GB RAM
Graphics: NVIDIA GTX 750 Ti, AMD Radeon R7 260X
DirectX: Version 11
Storage: 200 MB available space
Mac Requirements
Minimum:
OS: macOS 10.13 High Sierra or later
Processor: Intel Core i5-8250U
Memory: 8 GB RAM
Graphics: Intel UHD Graphics 620, AMD Radeon Pro 555X
Storage: 200 MB available space
Additional Notes: This game is optimized for Intel-based Macs and has not been specifically adapted for Apple Silicon (M1/M2/M3). However, it should still run via Rosetta 2 on Apple Silicon devices.
Graphics: AMD Radeon Pro 560X, Intel Iris Plus Graphics 655
Storage: 200 MB available space
Additional Notes: This game is optimized for Intel-based Macs and has not been specifically adapted for Apple Silicon (M1/M2/M3). However, it should still run via Rosetta 2 on Apple Silicon devices.