Great Snakes!
Not unlocked yet(JtRH) L16:Entrance - Don't turn your sword after the first time you strike a rattlesnake's tail and clear the room
But Four's a Crowd
Not unlocked yet(JtRH) L17:3N1E - Clear the room using only three decoy potions
A View from Above
Not unlocked yet(JtRH) L17:2N1E - Enter from the North and clear the room
Stuck in the Middle with You
Not unlocked yet(JtRH) L18:1N2W - Step onto and off the force arrow on consecutive turns, then clear the room
Finish What You Start
Not unlocked yet(JtRH) L18:Entrance - Solve the room from the level entrance within 100 turns
Sometimes That's the Best Kind of Help
Not unlocked yet(JtRH) L18:1S2W - Clear the room without using Halph
Down, Along, Up, in That Order
Not unlocked yet(JtRH) L19:2N1W - Take the southern passage first to clear the room
Snakes on a Euclidean Plane
Not unlocked yet(JtRH) L19:1N1E - Stay inside the arena until the room is clear
Avoid the Squeeze
Not unlocked yet
Charge of the Smite Brigade
Not unlocked yet(JtRH) L19:3E - Strike both orbs before turn 30 and clear the room
A True Warrior Uses His Sword
Not unlocked yet(JtRH) L20:2N - Clear the room without setting off any bombs
Walk Through the Storm
Not unlocked yet
A Monster Made of Eyes
Not unlocked yet(JtRH) L22:3N3W - Take the western route and clear the room
The Locked Room Mystery
Not unlocked yet(JtRH) L22:3N2W - Kill the Slayer with the mimic and leave the room
Smart, but Not Smart Enough
Not unlocked yet
Only Passin' Through
Not unlocked yet(JtRH) L22:2N2W - Clear the room without striking the southeast orb
Beethro Has a Brain Too
Not unlocked yet(JtRH) L22:1N1W - Clear the room without crossing the west-facing force arrow
Many Feet Make Light Work
Not unlocked yet(JtRH) L23:2N1W - Drop all trapdoors in the same visit as clearing the room
Buridan's Decoy
Not unlocked yet(JtRH) L23:1W - Clear the room using only two decoy potions
Bright Eyes
Not unlocked yet(JtRH) L24:2E - Kill the mud mother before it spawns and clear the room
Mother of Some Roaches
Not unlocked yet(JtRH) L24:1S - Clear the room without striking the orb
The Decoy is a Decoy
Not unlocked yet(JtRH) L24:1S1E - Clear the room without using the decoy potion
It's All Over Now, Baby Blue
Not unlocked yet(JtRH) L24:2S1E - Kill the tar baby last when clearing the room
Master of the Blade
Not unlocked yet(JtRH) L25 - Clear 1E, 1N1E, 1N2E and 2E without turning your sword