Google Form I hope you enjoy the Playtest. Describe what want to see more or less of. Compliment or criticize, all feedback is welcome.
About the Game
A Tower Defense blended into a SNES style RPG. Explore towns, cities, caves, and dungeons as you build up your strength though gaining experience and leveling up. Save up gold to buy gear in town, but fully expect that the best gear in the deepest depths of the most dangerous lairs.
Out of Combat
As you explore worlds, you will be increasingly challenged with puzzles involving switches, pressure plates, and push blocks, also watch out for spikes.
Meet colorful NPCs that send you on wild quests and sell items.
Collect powerful items and combine set items to unlock a power that is greater than the sum if their parts.
In Combat
Worlds are filled with monsters and enemies, engage in combats - where each combat is a unique tower defense level.
One Hero builds towers on the combat map.
Other allies that join you will move around the combat map and each bring their own unique abilities.
Each hero has a unique skill tree that is realized by socketing crystals which unlock and strengthen combat abilities.
Towers and Heroes gain experience in combat to gain levels during each combat, strategize their locations and prioritize upgrades.
Follows the story of a young kid who travels through time and meets unexpecting allies who help restore balance to time itself. Explore realms both remembered and forgotten filled with magical monsters and ancient puzzles all linked to a place between time.
Windows Requirements
Minimum:
OS: XP SP3 or later
Processor: Dual Core CPU - 2.4GHz+
Memory: 1 GB RAM
Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT