The Roguelike genre was created in 1980 with the release of the original Rogue. Now, 43 years later, its open source offshoot has been ported to a new form: Virtual Reality. Featuring:
Procedural dungeon creation: The Dungeons of Doom are an ever-shifting labyrinth. Appearance and placement of items is random, and monsters may lurk around any corner.
Permadeath: If you die, you stay dead. As in the original, there's no meta-progression, you'll re-start from scratch each time.
Turn-based combat: Take as much time as you need to decide your actions, but once you make your choice so does everything else.
Grid-based movement: A familiar movement system that eases motion sickness for VR
Resource management: A rogue's got to eat, and there's only so much food in the dungeon
A new first-person perspective: See ASCII as never before!
Windows Requirements
Minimum:
OS: Windows 10 or later
Processor: CPU: Intel i5-4590 equivalent or better
Memory: 4 GB RAM
Graphics: VR Capable
Storage: 1 GB available space
VR Support: OpenXR: Tested on Index, Meta/Oculus Quest 2 with link cable