Pixel-style level puzzle game, focusing on exploration and collection, regular game?
Main content: 4 style environment scenes, composed of 50 levels, jungle, desert, etc., all original, each level has a different entertainment experience;
After continuous collection, you can unlock new characters and discover many hidden elements and hidden clues in the level;
You can see from the picture that it is not beautiful, yes, all the design and production are done by one person, and one person's spare time. I apologize for not being a good experience, because I will spend all my time on the level rhythm and process design.
At first I designed more than 70 levels, of which 20 were not satisfied and gave up.
If you only look at this game from the appearance, it is only an appearance, and the hidden designs and easter eggs will subvert your perception of the game. I hope that the more than 50 levels I designed can convey the fun and new ideas of designing games. Games are also a way and a tool to express ideas. The ultimate goal is to communicate.
I hope you can find the easter eggs after a few failures. The implication is that failure is also a kind of achievement and experience, and the spirit of not giving up.
wish you a happy life!
Windows Requirements
Minimum:
OS *: Windows 7/8.1/10 (32-bit versions)
Processor: Intel Core Duo E6600 @ 2.4GHz
Memory: 512 MB RAM
Graphics: Intel 4400, GeForce GT 8800, AMD Radeon HD 4650
DirectX: Version 9.0
Storage: 512 MB available space
Sound Card: Windows Compatible Sound card
Mac Requirements
Minimum:
OS: OSX 10.10 Yosemite
Processor: Intel Core i5 @2.7Ghz
Memory: 512 MB RAM
Graphics: Nvidia GT 640M, AMD Radeon HD 5750, Intel HD Graphics 6100
Storage: 512 MB available space
Linux Requirements
Minimum:
OS: Ubuntu 14.04, Mint 18.2
Processor: Intel Core i5 @3.3Ghz
Memory: 512 MB RAM
Graphics: Nvidia GTS 8800, AMD Radeon HD 4650, Intel HD Graphics 6100