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Receiver 2

Shop Info

Developers Publishers Release Date Price Buy Receiver 2

Wolfire Games

Wolfire Games

14 Apr, 2020 (5 years ago) 19.99$ STEAM
Kinguin
KeyForSteam
SteamDB

Description

THIS IS NO ARCADE SHOOTER, THIS IS 100% GUN MECHANIC REALISM
Receiver 2 simulates every internal part of each firearm based on manufacturer schematics and gunsmithing resources. Learn exactly how each sidearm works, including how to load and unload them, clear malfunctions, and operate their safety features.

NOT YOUR ORDINARY FPS
You won't find any loot crates or bullet sponges here. Every enemy can be destroyed by a single well-placed shot, using ballistic simulation based on data from shooting incident reconstruction textbooks. Practice the Receiver virtues of resilience, focus, and courage to resist the Threat.

FEATURES
  • Sidearms modeled down to every spring and pin
  • Enemies with physically-based damage models
  • Ballistic modeling of ricochets, penetration, and bullet drop
  • Train your mind to defend against the Mindkill
  • Become literate in how guns actually operate

FAQ


What is Receiver?
We created the original Receiver game for the "7-day FPS" challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. With Receiver 2, we are doubling down on the aspects that made the original stand out: the detailed firearm controls and the tense, surreal atmosphere.

Why are you so obsessed with guns?
Love them or hate them, firearms are everywhere in our culture. If you want to understand it then you must understand them as well. While many games include firearms, we felt it was time to have a game that is actually about them.

Are there people or animals to shoot in Receiver?
We don't believe so. All our information suggests that the Threat will only dream killdrones to attack you after the Mindkill, but there's no way to be sure.

How is Receiver 2 different from Receiver 1?
Receiver 2 has the same basic gameplay structure as the first, but more of everything. There are many more sidearms available in Receiver 2, and while Receiver 1 simulated several moving parts for each gun, Receiver 2 simulates *all* of the moving parts.

Does Receiver 2 have online multiplayer or VR support?
No, Receiver 2 is designed to be a single-player experience played on a monitor with a mouse and keyboard.

What is the Mindkill?
You are not yet ready for that knowledge. Only a Receiver who has truly Awakened can understand the nature of the Threat.

Windows Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1+
  • Processor: Quad-core+ with SSE2 instruction set support
  • Memory: 8 GB RAM
  • Graphics: DX10 (shader model 4.0) support, VRAM 2+ GB
  • DirectX: Version 10
  • Storage: 5 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • Memory: 16 GB RAM

Mac Requirements

Minimum:
  • OS: Mac OS 10.12+
  • Processor: Quad-core+ with SSE2 instruction set support
  • Memory: 8 GB RAM
  • Graphics: Metal support (2012 model or later), VRAM 2+ GB
  • Storage: 5 GB available space
Recommended:
  • Memory: 16 GB RAM

Linux Requirements

Minimum:
  • OS: Ubuntu 16.04+
  • Processor: Quad-core+ with SSE2 instruction set support
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.3 support, VRAM 4+ GB (Intel GPUs not supported)
  • Storage: 5 GB available space
Recommended:
  • Memory: 16 GB RAM
  • Graphics: Vulkan, VRAM 6+ GB
Achievement Icon

Retro Revenge

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Break all the noisy arcade machines.

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Drone Demolition

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Break every breakable part of a shock drone.

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Turret Demolition

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Break every breakable part of a turret.

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Surprise Attack

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Destroy only the motion sensor of a sleeping turret.

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Self-Reflection

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Get a bullseye on your reflection in a mirror.

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Tease

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Drain a turret of ammo.

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Running Scared

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Shake off a shock drone after being chased for more than 15 seconds.

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Pool Shark

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8 ball, corner pocket.

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Shards

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Get killed by falling glass.

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Quick Fix

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Kill a shock drone within five seconds of clearing a malfunction.

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Sharpshooter

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Kill a robot from 30m or farther.

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Window Shopping

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Kill a robot through glass.

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X-Ray

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Kill a robot through a wall.

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Three For Three

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Kill three robots with three bullets in a row.

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The Gunslinger

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Load a revolver with a blocked chamber and fire all rounds without hitting the blocked chamber.

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Röntgen

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Get killed through a wall.

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Cleanup

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Clear a double feed and chamber a round in five seconds or less.

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Wham Bam

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Eject an empty magazine, load a non-empty one, and chamber a round in less than a second.

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Pacifist

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Complete a rank without firing a shot.

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No Cigar

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Die from a negligent discharge on Sleepwalker or above.

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Pop, Pop, Pop

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Shoot three balloons with one shot.

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Desperate Times

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When completely out of ammo, hack an undamaged turret.

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You are Strong

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Survive the Threat Echo.

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True Receiver

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Awaken five times.