Shuri's Mafia

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AI War: Fleet Command

Shop Info

Developers Publishers Release Date Price Buy AI War: Fleet Command

Arcen Games

LLC

Arcen Games

LLC

21 Oct, 2009 (15 years ago) 9.99$ STEAM
Kinguin
KeyForSteam
SteamDB

Description

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About the Game

"You are outgunned. You are massively outnumbered. You must win." These are your orders.

Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown.

This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late.

You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores.

Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

Windows Requirements

  • OS *: Windows XP SP2 or later
  • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
  • Memory: 2 GB RAM
  • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
  • Hard Drive: 300MB
  • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.

Mac Requirements

  • OS: Mac OSX Intel CPU and "Snow Leopard" 10.6 or later
  • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
  • Memory: 2 GB RAM
  • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
  • Hard Drive: 300MB
  • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.

Linux Requirements

  • OS: Ubuntu 10.10 or later, although other unsupported distros may very well work
  • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
  • Memory: 2 GB RAM
  • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
  • Hard Drive: 300MB
  • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
Achievement Icon

3. End Of The Road

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Win with the Neinzul Roaming Enclaves minor faction enabled on any difficulty.

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3. Would You Like To Play A Game?

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Win with the Neinzul Rocketry Corps minor faction enabled on any difficulty.

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4. Neinzul Exterminator

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Win against Neinzul Nester on difficulty 7 or up.

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4. Neinzul Exterminator

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Win against Neinzul Nester on difficulty 9 or up.

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4. Hop, Skip, Boom

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Win against Warp Jumper on any difficulty.

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4. Hop, Skip, Boom

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Win against Warp Jumper on difficulty 7 or up.

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4. Hop, Skip, Boom

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Win against Warp Jumper on difficulty 9 or up.

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4. Gap-In-The-Wall'd

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Win a game with the Hybrid Hives Plot enabled on any difficulty.

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4. Should Have Stuck With The Emergent Stuff

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Win a game with the Advanced Hybrids Plot enabled on any difficulty.

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2. The Best Ice Cream

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Win against the "Vanilla" AI type on any difficulty.

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2. The Best Ice Cream

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Win against the "Vanilla" AI type on difficulty 7 or up.

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2. The Best Ice Cream

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Win against the "Vanilla" AI type on difficulty 9 or up.

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3. Lights out

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Win against the "Spireling" AI type on any difficulty.

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3. Lights out

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Win against the "Spireling" AI type on difficulty 7 or up.

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3. Lights out

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Win against the "Spireling" AI type on difficulty 9 or up.

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3. The Owners Were Home. Armed.

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Win against the "Thief" AI type on any difficulty.

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3. The Owners Were Home. Armed.

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Win against the "Thief" AI type on difficulty 7 or up.

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3. The Owners Were Home. Armed.

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Win against the "Thief" AI type on difficulty 9 or up.

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3. I Get By With A Little Help From My Friends

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Win a game with the Fallen Spire minor faction enabled after allying with the refugees but before building the Galactic Capitol.

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3. Coming In Through The Front Door

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Win a game with the Fallen Spire minor faction enabled after building the Galactic Capitol but without triggering the alternate victory condition.

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3. The Empire Struck Back

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Win a game with the Fallen Spire minor faction enabled, and win by the alternate victory condition.

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3. Civilians Tend To Get In The Way

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Win a game with the Spire Civilian Leaders minor faction enabled.

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4. The Best Bagel

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Win against the "Everything" AI type on any difficulty.

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4. The Best Bagel

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Win against the "Everything" AI type on difficulty 7 or up.