{"current_page":1,"data":[{"id":401580,"created_at":"2025-07-28T08:19:29.000000Z","updated_at":"2026-04-26T09:43:15.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"Fate Tectonics Original Soundtrack","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/401580\/capsule_231x87.jpg?t=1692214279","store_link":"https:\/\/steamcommunity.com\/app\/401580","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/401580\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"An assembled, linear version of the dynamic in-game music, heavily influenced by 16-bit sounds of the Super Nintendo. Featuring two versions of the music, as a \u201cside A\u201d: Serenity, a SNES-style symphonic mix, and \u201cside B\u201d: Chaos, a heavy electronic mix. The worlds are the same structure and duration, just viewed through the lens of a different Fate. The dynamic in-game music is comprised of up to 16 instrument channels, which change volume and form to evolve along with the players\u2019 choices. Each track roughly marks a point in the game where another fate\u2019s temple has been added to the world, highlighting the relationship between the different voices.<br \/>\r\n<br \/>\r\nTrack listing: <br \/>\r\n01. I. Void (Serenity) (01:25)<br \/>\r\n02. II. Civilization (Serenity) (02:50)<br \/>\r\n03. III. Waters (Serenity) (02:08)<br \/>\r\n04. IV. Forests (Serenity) (01:25)<br \/>\r\n05. V. Pestilence (Serenity) (01:04)<br \/>\r\n06. VI. Rebuild (Serenity) (02:08)<br \/>\r\n07. VII. Mountains (Serenity) (03:54)<br \/>\r\n08. VIII. Ice (Serenity) (04:15)<br \/>\r\n09. IX. Fire (Serenity) (02:51)<br \/>\r\n10. I. Void (Chaos) (01:25)<br \/>\r\n11. II. Civilization (Chaos) (02:50)<br \/>\r\n12. III. Waters (Chaos) (02:08)<br \/>\r\n13. IV. Forests (Chaos) (01:25)<br \/>\r\n14. V. Pestilence (Chaos) (01:04)<br \/>\r\n15. VI. Rebuild (Chaos) (02:08)<br \/>\r\n16. VII. Mountains (Chaos) (03:54)<br \/>\r\n17. VIII. Ice (Chaos) (04:15)<br \/>\r\n18. IX. Fire (Chaos) (02:51)<br \/>\r\n19. Fate Tectonics (01:07)","short_description":"Soundtrack for Fate Tectonics","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/401580\/header.jpg?t=1692214279","website":"http:\/\/www.robbyduguay.com\/release\/fate-tectonics\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li><strong>OS *:<\/strong> Windows XP  or better<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li><strong>OS *:<\/strong> Windows XP  or better<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li><strong>OS:<\/strong> OS\u00ae X 10.8.x (latest version)<\/li><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li><strong>OS:<\/strong> OS\u00ae X 10.8.x (latest version)<\/li><\/ul>","linux_requirements_minimum":"","linux_requirements_recommended":"","legal_notice":"","developers":"Robby Duguay","publishers":"Level Curve Inc.","initial_usd":99,"final_usd":99,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"2,21,28","genres":"23,28,2","release_date":"2015-09-10","coming_soon":false,"support_url":"http:\/\/www.fatetectonics.com","support_email":"contact@goldengeargames.ca","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/401580?t=1692214279","total_positive":0,"total_negative":0,"total_reviews":0,"review_score_desc":"","full_game_id":379530,"supported_languages":"English","about_the_game":"An assembled, linear version of the dynamic in-game music, heavily influenced by 16-bit sounds of the Super Nintendo. Featuring two versions of the music, as a \u201cside A\u201d: Serenity, a SNES-style symphonic mix, and \u201cside B\u201d: Chaos, a heavy electronic mix. The worlds are the same structure and duration, just viewed through the lens of a different Fate. The dynamic in-game music is comprised of up to 16 instrument channels, which change volume and form to evolve along with the players\u2019 choices. Each track roughly marks a point in the game where another fate\u2019s temple has been added to the world, highlighting the relationship between the different voices.<br \/>\r\n<br \/>\r\nTrack listing: <br \/>\r\n01. I. Void (Serenity) (01:25)<br \/>\r\n02. II. Civilization (Serenity) (02:50)<br \/>\r\n03. III. Waters (Serenity) (02:08)<br \/>\r\n04. IV. Forests (Serenity) (01:25)<br \/>\r\n05. V. Pestilence (Serenity) (01:04)<br \/>\r\n06. VI. Rebuild (Serenity) (02:08)<br \/>\r\n07. VII. Mountains (Serenity) (03:54)<br \/>\r\n08. VIII. Ice (Serenity) (04:15)<br \/>\r\n09. IX. Fire (Serenity) (02:51)<br \/>\r\n10. I. Void (Chaos) (01:25)<br \/>\r\n11. II. Civilization (Chaos) (02:50)<br \/>\r\n12. III. Waters (Chaos) (02:08)<br \/>\r\n13. IV. Forests (Chaos) (01:25)<br \/>\r\n14. V. Pestilence (Chaos) (01:04)<br \/>\r\n15. VI. Rebuild (Chaos) (02:08)<br \/>\r\n16. VII. Mountains (Chaos) (03:54)<br \/>\r\n17. VIII. Ice (Chaos) (04:15)<br \/>\r\n18. IX. Fire (Chaos) (02:51)<br \/>\r\n19. Fate Tectonics (01:07)","controller_support":"full","packages":"78312","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":true}],"first_page_url":"http:\/\/shuri.gg\/games\/379530\/dlcs?page=1","from":1,"last_page":1,"last_page_url":"http:\/\/shuri.gg\/games\/379530\/dlcs?page=1","links":[{"url":null,"label":"&laquo; Previous","active":false},{"url":"http:\/\/shuri.gg\/games\/379530\/dlcs?page=1","label":"1","active":true},{"url":null,"label":"Next &raquo;","active":false}],"next_page_url":null,"path":"http:\/\/shuri.gg\/games\/379530\/dlcs","per_page":20,"prev_page_url":null,"to":1,"total":1}