{"current_page":1,"data":[{"id":502860,"created_at":"2025-08-04T12:53:09.000000Z","updated_at":"2025-08-04T12:53:09.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Yak-1b Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502860\/capsule_231x87.jpg?t=1734535811","store_link":"https:\/\/steamcommunity.com\/app\/502860","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/502860\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The Yak-1b, also know as the Yak-1 Series 127, is the pinnacle of the Yak-1 fighter design that includes all of the incremental improvements introduced in 1942. In addition to increasing armor protection and its enhancing aerodynamic capabilities, its weapons were also upgraded. Designers replaced the two small 7.62 mm ShKAS guns with a single, yet more powerful 12.7 mm UBS machine-gun. To allow for a better rear view, its dorsal spine was lowered and a new teardrop-style canopy was installed. This version of the Yak-1 was still in production as late as mid-1944 when it was finally replaced by more advanced Yak-3. Many Soviet aces flew this plane: Arseniy Vorozheikin, Alexander Koldunov, Aleksey Alelyukhin, Sergey Lugansky and others. The famous French volunteer squadron Normandie Niemen, which served on the Eastern front, also employed these planes to great effect.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502860\/extras\/d9d92d6f7cddbc0e38e9515ca7a4a5b8.avif?t=1734535811\" \/><\/div><br><ul class=\"bb_ul\"><li>Armament: 20mm gun &quot;SsVAK&quot;, 140 rounds, 800 rounds per minute and 12.7mm machine gun &quot;UB&quot;, 220 rounds, 1000 rounds per minute.<br><\/li><li>Length: 8.5 m<br><\/li><li>Wingspan: 10 m<br><\/li><li>Wing surface: 17.15 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Two 50 kg general purpose bombs &quot;FAB-50sv&quot; (120 kg weight increase with bomb racks, 23 kph speed loss, 13 kph speed loss after drop).<br><\/li><li>Two 104 kg general purpose bombs &quot;FAB-100M&quot; (228 kg weight increase with bomb racks, 31 kph speed loss, 13 kph speed loss after drop).<br><\/li><li>Landing light for night flights (2 kg weight increase, minor speed loss).<br><\/li><li>Fixed loop radio compass RPK-10 (10 kg weight increase, minor speed loss).<br><\/li><li>Rearview mirror (1 kg weight increase, 1 kph speed loss).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard paint scheme.<br><\/li><li>Default winter camo (white).<br><\/li><li>The standard two-color Red Army Air Force camo used since July 1943.<br><\/li><li>Marcel Lefevre, Normandie squadron, Summer 1943 (standard scheme, tri-color spinner, white arrow and pilot insignia).<br><\/li><li>Fotiy Morozov, Guards Senior Lieutenant, 1944 (standard grey camo, red spinner and tail stripes, snake symbol).<br><\/li><li>291th IAP aircraft with the dedicatory inscription (winter camo with red spinner and arrow).<br><\/li><li>Aircraft shared between Soviet 117th IAP and Yugoslavian 111th IAP, January - May 1945 (upper grey, azurine bottom, red spinner).<br><\/li><li>270th IAP (part of 203rd IAD) aircraft, 2nd Ukrainian Front, November 1943 (standard grey camo, red spinner and tail stripes).<br><\/li><li>Sergey Danilovich Lugansky aircraft with dedicatory inscription, 152nd IAP, 1944 (standard grey camo, star on spinner, white tail stripe.<br><\/li><li>V.I. Pokrovsky aircraft, 2nd GvIAP, 1945 (upper grey, azurine bottom, red tail with victory stars, lightning on broadsides, pilot insignia on the right broadside).<br><\/li><li>Albert Durant aircraft, Normandie squadron, Khatenki, Summer 1943 (standard scheme, white spinner, scales imitation on nose, French badges on broadsides).<br><\/li><li>Hero of the Soviet Union Fyodor Vasilyevich Khimich aircraft, 127th IAP, Stalingrad area, November 1942 (standard scheme, red and white spinner, victory stars on the left broadside).<br><\/li><li>Experimental tricolor camo tested by VVS research institute in 1943.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 153..169 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 132..145 km\/h<br>Dive speed limit: 720 km\/h<br>Maximum load factor: 10.3 G<br>Stall angle of attack in flight configuration: 18 \u00b0<br>Stall angle of attack in landing configuration: 15.6 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Nominal, 2550 RPM: 530 km\/h<br>Maximum true air speed at 2000 m, engine mode - Nominal, 2700 RPM: 567 km\/h<br>Maximum true air speed at 4500 m, engine mode - Nominal, 2700 RPM: 600 km\/h<br><br>Service ceiling: 10600 m<br>Climb rate at sea level: 17.0 m\/s<br>Climb rate at 3000 m: 15.0 m\/s<br>Climb rate at 6000 m: 9.5 m\/s<br><br>Maximum performance turn at sea level: 19.0 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 24.1 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.0 h, at 350 km\/h IAS.<br><br>Takeoff speed: 160..190 km\/h<br>Glideslope speed: 195..205 km\/h<br>Landing speed: 135..145 km\/h<br>Landing angle: 12 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Nominal (2700 RPM) power.<br><br>Engine:<br>Model: M-105PF<br>Maximum power in Nominal mode (2550 RPM) at sea level: 1240 HP<br>Maximum power in Nominal mode (2700 RPM) at sea level: 1210 HP<br>Maximum power in Nominal mode (2700 RPM) at 800 m: 1260 HP<br>Maximum power in Nominal mode (2700 RPM) at 2700 m: 1200 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2550\/2700 RPM, 1050 mm Hg<br><br>Water rated temperature in engine output: 70..85 \u00b0C<br>Water maximum temperature in engine output: 100 \u00b0C<br>Oil rated temperature in engine output: 90..100 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Supercharger gear shift altitude: 2300 m<br><br>Empty weight: 2322 kg<br>Minimum weight (no ammo, 10% fuel): 2543 kg<br>Standard weight: 2887 kg<br>Maximum takeoff weight: 3117 kg<br>Fuel load: 304 kg \/ 408 l<br>Useful load: 795 kg<br><br>Combat debut: April 1943<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Engine has a two-stage mechanical supercharger which must be manually switched at 2300m altitude.<br><\/li><li>Engine mixture control is manual; it is necessary to lean the mixture if altitude is more than 3-4 km for optimal engine operation. Also, leaning the mixture allows a reduction in fuel consumption during flight.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM.<br><\/li><li>Water and oil radiator shutters are controlled manually.<br><\/li><li>The airplane can only be trimmed in the pitch axis.<br><\/li><li>Landing flaps have a pneumatic actuator. Flaps can only be fully extended; gradual extending is impossible. Due to the weak force of the actuator the extended landing flaps may be pressed upwards by the airflow if the airspeed is more than 220 km\/h. Remember that the flaps will not extend fully in case of high speed. In case of a high-speed landing approach the flaps may extend a few steps further right before landing.<br><\/li><li>Airplane has a tailwheel control system which is unlocked by the rudder if the rudder pedal is pressed more than 75%25 of its range. The tailwheel remains locked if pedals are deflected less than 75%25. Because of this, it is necessary to avoid large rudder pedal inputs when moving at high speed.<br><\/li><li>Airplane has differential pneumatic wheel brakes with the shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Fuel gauges are installed on left and right wing fuel tanks, outside of the cockpit. They show remaining fuel level only when there is less than 80 liters of fuel left in the tank.<br><\/li><li>The canopy has no emergency release. In order to bail out, you must slow below 550 kph to open the canopy.<br><\/li><li>The control system for the wing-mounted bomb racks only allows releasing of both bombs together.<\/li><\/ul>","short_description":"The Yak-1b, also know as the Yak-1 Series 127, is the pinnacle of the Yak-1 fighter design that includes all of the incremental improvements introduced in 1942.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502860\/header.jpg?t=1734535811","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.8 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> <br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2017-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/502860?t=1734535811","total_positive":6,"total_negative":0,"total_reviews":6,"review_score_desc":"6 user reviews","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"The Yak-1b, also know as the Yak-1 Series 127, is the pinnacle of the Yak-1 fighter design that includes all of the incremental improvements introduced in 1942. In addition to increasing armor protection and its enhancing aerodynamic capabilities, its weapons were also upgraded. Designers replaced the two small 7.62 mm ShKAS guns with a single, yet more powerful 12.7 mm UBS machine-gun. To allow for a better rear view, its dorsal spine was lowered and a new teardrop-style canopy was installed. This version of the Yak-1 was still in production as late as mid-1944 when it was finally replaced by more advanced Yak-3. Many Soviet aces flew this plane: Arseniy Vorozheikin, Alexander Koldunov, Aleksey Alelyukhin, Sergey Lugansky and others. The famous French volunteer squadron Normandie Niemen, which served on the Eastern front, also employed these planes to great effect.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502860\/extras\/d9d92d6f7cddbc0e38e9515ca7a4a5b8.avif?t=1734535811\" \/><\/div><br><ul class=\"bb_ul\"><li>Armament: 20mm gun &quot;SsVAK&quot;, 140 rounds, 800 rounds per minute and 12.7mm machine gun &quot;UB&quot;, 220 rounds, 1000 rounds per minute.<br><\/li><li>Length: 8.5 m<br><\/li><li>Wingspan: 10 m<br><\/li><li>Wing surface: 17.15 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Two 50 kg general purpose bombs &quot;FAB-50sv&quot; (120 kg weight increase with bomb racks, 23 kph speed loss, 13 kph speed loss after drop).<br><\/li><li>Two 104 kg general purpose bombs &quot;FAB-100M&quot; (228 kg weight increase with bomb racks, 31 kph speed loss, 13 kph speed loss after drop).<br><\/li><li>Landing light for night flights (2 kg weight increase, minor speed loss).<br><\/li><li>Fixed loop radio compass RPK-10 (10 kg weight increase, minor speed loss).<br><\/li><li>Rearview mirror (1 kg weight increase, 1 kph speed loss).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard paint scheme.<br><\/li><li>Default winter camo (white).<br><\/li><li>The standard two-color Red Army Air Force camo used since July 1943.<br><\/li><li>Marcel Lefevre, Normandie squadron, Summer 1943 (standard scheme, tri-color spinner, white arrow and pilot insignia).<br><\/li><li>Fotiy Morozov, Guards Senior Lieutenant, 1944 (standard grey camo, red spinner and tail stripes, snake symbol).<br><\/li><li>291th IAP aircraft with the dedicatory inscription (winter camo with red spinner and arrow).<br><\/li><li>Aircraft shared between Soviet 117th IAP and Yugoslavian 111th IAP, January - May 1945 (upper grey, azurine bottom, red spinner).<br><\/li><li>270th IAP (part of 203rd IAD) aircraft, 2nd Ukrainian Front, November 1943 (standard grey camo, red spinner and tail stripes).<br><\/li><li>Sergey Danilovich Lugansky aircraft with dedicatory inscription, 152nd IAP, 1944 (standard grey camo, star on spinner, white tail stripe.<br><\/li><li>V.I. Pokrovsky aircraft, 2nd GvIAP, 1945 (upper grey, azurine bottom, red tail with victory stars, lightning on broadsides, pilot insignia on the right broadside).<br><\/li><li>Albert Durant aircraft, Normandie squadron, Khatenki, Summer 1943 (standard scheme, white spinner, scales imitation on nose, French badges on broadsides).<br><\/li><li>Hero of the Soviet Union Fyodor Vasilyevich Khimich aircraft, 127th IAP, Stalingrad area, November 1942 (standard scheme, red and white spinner, victory stars on the left broadside).<br><\/li><li>Experimental tricolor camo tested by VVS research institute in 1943.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 153..169 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 132..145 km\/h<br>Dive speed limit: 720 km\/h<br>Maximum load factor: 10.3 G<br>Stall angle of attack in flight configuration: 18 \u00b0<br>Stall angle of attack in landing configuration: 15.6 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Nominal, 2550 RPM: 530 km\/h<br>Maximum true air speed at 2000 m, engine mode - Nominal, 2700 RPM: 567 km\/h<br>Maximum true air speed at 4500 m, engine mode - Nominal, 2700 RPM: 600 km\/h<br><br>Service ceiling: 10600 m<br>Climb rate at sea level: 17.0 m\/s<br>Climb rate at 3000 m: 15.0 m\/s<br>Climb rate at 6000 m: 9.5 m\/s<br><br>Maximum performance turn at sea level: 19.0 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 24.1 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.0 h, at 350 km\/h IAS.<br><br>Takeoff speed: 160..190 km\/h<br>Glideslope speed: 195..205 km\/h<br>Landing speed: 135..145 km\/h<br>Landing angle: 12 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Nominal (2700 RPM) power.<br><br>Engine:<br>Model: M-105PF<br>Maximum power in Nominal mode (2550 RPM) at sea level: 1240 HP<br>Maximum power in Nominal mode (2700 RPM) at sea level: 1210 HP<br>Maximum power in Nominal mode (2700 RPM) at 800 m: 1260 HP<br>Maximum power in Nominal mode (2700 RPM) at 2700 m: 1200 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2550\/2700 RPM, 1050 mm Hg<br><br>Water rated temperature in engine output: 70..85 \u00b0C<br>Water maximum temperature in engine output: 100 \u00b0C<br>Oil rated temperature in engine output: 90..100 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Supercharger gear shift altitude: 2300 m<br><br>Empty weight: 2322 kg<br>Minimum weight (no ammo, 10% fuel): 2543 kg<br>Standard weight: 2887 kg<br>Maximum takeoff weight: 3117 kg<br>Fuel load: 304 kg \/ 408 l<br>Useful load: 795 kg<br><br>Combat debut: April 1943<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Engine has a two-stage mechanical supercharger which must be manually switched at 2300m altitude.<br><\/li><li>Engine mixture control is manual; it is necessary to lean the mixture if altitude is more than 3-4 km for optimal engine operation. Also, leaning the mixture allows a reduction in fuel consumption during flight.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM.<br><\/li><li>Water and oil radiator shutters are controlled manually.<br><\/li><li>The airplane can only be trimmed in the pitch axis.<br><\/li><li>Landing flaps have a pneumatic actuator. Flaps can only be fully extended; gradual extending is impossible. Due to the weak force of the actuator the extended landing flaps may be pressed upwards by the airflow if the airspeed is more than 220 km\/h. Remember that the flaps will not extend fully in case of high speed. In case of a high-speed landing approach the flaps may extend a few steps further right before landing.<br><\/li><li>Airplane has a tailwheel control system which is unlocked by the rudder if the rudder pedal is pressed more than 75%25 of its range. The tailwheel remains locked if pedals are deflected less than 75%25. Because of this, it is necessary to avoid large rudder pedal inputs when moving at high speed.<br><\/li><li>Airplane has differential pneumatic wheel brakes with the shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Fuel gauges are installed on left and right wing fuel tanks, outside of the cockpit. They show remaining fuel level only when there is less than 80 liters of fuel left in the tank.<br><\/li><li>The canopy has no emergency release. In order to bail out, you must slow below 550 kph to open the canopy.<br><\/li><li>The control system for the wing-mounted bomb racks only allows releasing of both bombs together.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":74,"metacritic_url":"https:\/\/www.metacritic.com\/game\/pc\/il-2-sturmovik-battle-of-stalingrad?ftag=MCD-06-10aaa1f","tags":"","open_critic_id":0,"owned":false},{"id":502870,"created_at":"2025-08-04T12:53:18.000000Z","updated_at":"2025-08-04T12:53:18.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Battle of Moscow","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502870\/capsule_231x87.jpg?t=1746825494","store_link":"https:\/\/steamcommunity.com\/app\/502870","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/502870\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"This legendary battle of World War II took place from October 1941 to April 1942. The Battle of Moscow campaign takes place on a large-scale map (270 km x 290 km) (168 mi. x  180 mi.) with Autumn and Winter seasonal terrain. Battle of Moscow comes with eight legendary aircraft which have been painstakingly recreated for you to enjoy flying.<br><br>The airfields and flight strips along with their structures have been placed according to historical documents whenever such data was available. We analyzed air reconnaissance photos and personal photographs of the period to determine the typical airfield layout and their unique designs. As it was back then, there are concrete and unpaved landing strips, many being temporary grass strips with no other visible signs other than a little infrastructure and support personnel. <br> <br>There are five big towns in the area (in addition to Moscow itself which is visible, but overflights are prohibited by order of Marshall Stalin). Cities such as Vyazma, Rzhev, Kalinin, Klin and Serpukhov are all part of the game space and they were made in great detail thanks to the new mapping technology. The cities and towns were created using WWII aerial imagery, so their layouts are correct for 1941.<br><br><ul class=\"bb_ul\"><li>Eight (8) aircraft recreated from detailed drawings and blueprints: four fighters (I-16 Type 24, Bf-109 E-7, MiG-3 and Bf-109 F-2), two ground attack planes (IL-2 model 1941 and Bf-110 E-2) and two bombers (Pe-2 Series 35 and Ju-88 A-4).<br><\/li><li>Additional Career mode timeframe covering all phases of the Moscow battle in 1941-1942.<br><\/li><li>Numerous mission types for fighter, bomber and attack pilots available.<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502870\/extras\/db5fef0a50aa6dd5b4a33abf81129165.avif?t=1746825494\" \/><\/div><\/li><\/ul>","short_description":"This legendary battle of World War II took place from October 1941 to April 1942. Battle of Moscow comes with eight legendary aircraft which have been painstakingly recreated for you to enjoy flying.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502870\/header.jpg?t=1746825494","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2016-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":4999,"final_usd":1249,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/502870?t=1746825494","total_positive":91,"total_negative":18,"total_reviews":109,"review_score_desc":"Very Positive","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German<strong>*<\/strong>, Polish, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"This legendary battle of World War II took place from October 1941 to April 1942. The Battle of Moscow campaign takes place on a large-scale map (270 km x 290 km) (168 mi. x  180 mi.) with Autumn and Winter seasonal terrain. Battle of Moscow comes with eight legendary aircraft which have been painstakingly recreated for you to enjoy flying.<br><br>The airfields and flight strips along with their structures have been placed according to historical documents whenever such data was available. We analyzed air reconnaissance photos and personal photographs of the period to determine the typical airfield layout and their unique designs. As it was back then, there are concrete and unpaved landing strips, many being temporary grass strips with no other visible signs other than a little infrastructure and support personnel. <br> <br>There are five big towns in the area (in addition to Moscow itself which is visible, but overflights are prohibited by order of Marshall Stalin). Cities such as Vyazma, Rzhev, Kalinin, Klin and Serpukhov are all part of the game space and they were made in great detail thanks to the new mapping technology. The cities and towns were created using WWII aerial imagery, so their layouts are correct for 1941.<br><br><ul class=\"bb_ul\"><li>Eight (8) aircraft recreated from detailed drawings and blueprints: four fighters (I-16 Type 24, Bf-109 E-7, MiG-3 and Bf-109 F-2), two ground attack planes (IL-2 model 1941 and Bf-110 E-2) and two bombers (Pe-2 Series 35 and Ju-88 A-4).<br><\/li><li>Additional Career mode timeframe covering all phases of the Moscow battle in 1941-1942.<br><\/li><li>Numerous mission types for fighter, bomber and attack pilots available.<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502870\/extras\/db5fef0a50aa6dd5b4a33abf81129165.avif?t=1746825494\" \/><\/div><\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":502890,"created_at":"2025-08-04T12:53:37.000000Z","updated_at":"2025-08-04T12:53:37.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: P-40E-1 Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502890\/capsule_231x87.jpg?t=1734535460","store_link":"https:\/\/steamcommunity.com\/app\/502890","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/502890\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"Fly the legendary P-40E! It was called the Kittyhawk by the Soviets and the British, but the Americans dubbed it the Warhawk. Regardless of the name, the P-40 was the most mass-produced fighter by the US during WWII with many being used by the Soviet Union under the Lend-Lease Act.<br><br>In the game, you can fly P-40E during any Career mode timeframe - Battle of Moscow, Battle of Stalingrad and Battle of Kuban - and in multiplayer and Quick Mission Builder.<br><br>The P-40 puts up a tough fight and is interesting to fly. It's particularly notable for its powerful armament of six .50 cal. machine guns. An enemy fighter won't last long against the P40\u2019s massive firepower.<br> <br>The P-40's dimensions are much larger when compared to German and Soviet fighter planes. It gives the pilot some extra room and provides for more armored protection for its pilot. However, its size makes it a bigger target. Stay vigilant and check your six often!<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502890\/extras\/1b68ebf8b0cb947ef0df1d28e9b388e1.avif?t=1734535460\" \/><\/div><br><br><ul class=\"bb_ul\"><li>Armament: 6 x wing-mounted Browning M2 .50 cal. (12.7mm) machine guns with 235 rounds per gun and a rate of fire of 850 rounds per minute.<br><\/li><li>Length: 9.05 m (29.7 ft.)<br><\/li><li>Wingspan: 11.4 m (37.4 ft.)<br><\/li><li>Wing surface: 21.92 sq. m (71.9 sq. ft.)<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Removal of two (2) wing-mounted machine guns to reduce total weight (156 kg \/ 344 lbs. weight savings, minor speed gain)<br><\/li><li>Additional M2 .50 cal. MG ammo instead of 235 rounds per gun. (312 for inner guns, 291 for middle guns, 240 for outer guns or 615 per gun when equipped with just four guns. ( 207 kg \/ 456 lbs. weight increase, minor speed loss)<br><\/li><li>4 x ROS-82 (82 mm) High Explosive unguided rockets. (40 kg \/ 88 lbs. weight increase, additional drag results in 10-13 kph speed loss)<br><\/li><li>1 x FAB-250sv (254 kg) General Purpose Bomb. (264 kg \/ 582 lbs. weight increase with bomb rack, 19 kph \/ 31 mph speed loss, 7 kph \/ 11 mph speed loss after drop)<br><\/li><li>1 x FAB-500M (522 kg) General Purpose Bomb (532 kg \/ 1173 lbs. weight increase with bomb rack, 36 kph \/ 22 mph speed loss, 7 kph  \/ 4 mph speed loss after drop)<br><\/li><li>Rearview mirror<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern with winter camo<br><\/li><li>191 IAP VVS KBF, Baltic, 1943 ('56' standard British two-color pattern with white spinner and rudder)<br><\/li><li>No.112 Sqn. flown by Sgt Henry Burney and Sqn. Ldr. Clive Caldwell, Libya, March-May 1942 ('GA-Y' standard British two-color desert pattern with shark mouth)<br><\/li><li>Late style VVS camo pattern, dark grey and grey with white rudder and stars.<br><\/li><li>Default USAAF dark olive drab overall overpainted with winter camo<br><\/li><li>1st. American Volunteers Group 'Flying Tigers', China, 1942 ('77' standard British two-color pattern with Chinese markings and Flying Tigers emblems)<br><\/li><li>No.14 Sqn. Royal Canadian Air Force, Western Air Command ('Z' standard British two-color pattern with shark mouth)<br><\/li><li>11th FS USAAF, Capt. John S. Chennault, Umnak, Aleutian Islands, Summer 1942 ('49' default USAAF dark olive drab with tiger head)<br><\/li><li>154th IAP, Maj. P.A. Pokryshev, Leningrad area, 1942 ('50' standard British two-color pattern with white spinner and kill markings)<br><\/li><li>325th FG, CO Lt. Col Robert Baseler, Mateur, Tunisia, September 1943 (dark grey with checkered tail, red ace of spades on nose and red ailerons)<\/li><\/ul><h2 class=\"bb_tag\">Flight Parameters<\/h2>Indicated stall speed in flight configuration: 153..176 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 141..164 km\/h<br><br>Dive speed limit: 860 km\/h<br>Maximum load factor: 12.2 G<br>Stall angle of attack in flight configuration: 14 \u00b0<br>Stall angle of attack in landing configuration: 12.6 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Take-off: 494 km\/h<br>Maximum true air speed at 5000 m, engine mode - Take-off: 601 km\/h<br><br>Service ceiling: 9200 m<br>Climb rate at sea level: 12.5 m\/s<br>Climb rate at 3000 m: 10 m\/s<br>Climb rate at 6000 m: 3.7 m\/s<br><br>Maximum performance turn at sea level: 24.3 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 36.1 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.8 h, at 350 km\/h IAS.<br><br>Takeoff speed: 160..190 km\/h<br>Glideslope speed: 210..220 km\/h<br>Landing speed: 140..145 km\/h<br>Landing angle: 13.9 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for Take-off power, turn times are given for Maximum possible power.<br><br>Engine:<br>Model: V-1710-39<br>Maximum power in Maximum Possible power mode at sea level: 1470 HP<br>Maximum power in Take-off mode at sea level: 1150 HP<br>Maximum power in Nominal mode at sea level: 900 HP<br>Maximum power in Combat mode at 12000 feet: 1150 HP<br>Maximum power in Nominal mode at 10800 feet: 1000 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2600 RPM, 37.2 inch Hg<br>Combat power (up to 5 minutes): 3000 RPM, 42 inch Hg<br>Take-off power (up to 2 minutes): 3000 RPM, 45.5 inch Hg<br>Maximum Possible power (prohibited by flight manual): 3000 RPM, 56.0 inch Hg<br><br>Water rated temperature in engine output: 105..115 \u00b0C<br>Water maximum temperature in engine output: 125 \u00b0C<br>Oil rated temperature in engine intake: 70..85 \u00b0C<br>Oil maximum temperature in engine intake: 90 \u00b0C<br><br>Supercharger gear shift altitude: single gear<br><br>Empty weight: 3073 kg<br>Minimum weight (no ammo, 10%25 fuel): 3264.2 kg<br>Standart weight: 3819.1 kg<br>Maximum takeoff weight: 4414 kg<br>Fuel load: 404 kg \/ 561 l<br>Useful load: 1341 kg<br><br>Combat debut: December 1941<h2 class=\"bb_tag\">Operation Features<\/h2><ul class=\"bb_ul\">Engine has no manifold pressure automatic governor. For this reason, manifold pressure not only depends on throttle position, but also from RPM and altitude. This requires additional checking of manifold pressure to not cause engine damage.<li>Engine has a single stage mechanical supercharger which does not require manual control.<br><\/li><li>Engine is equipped with an automatic fuel mixture control which maintains optimal mixture if mixture lever is set to Auto Rich (66%25) position. To use automatic mixture leaning to reduce fuel consumption during flight it is necessary to set mixture lever to Auto Lean (33%25) position. In the case of malfunction of the automatic mixture control, the mixture lever should be set to Full Rich (100%25) position. To stop the engine mixture lever should be set to the Cut Off (0%25) position.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM. Also it is possible to turn off the governor and control propeller pitch manually.<br><\/li><li>Water and oil radiators shutters are joint with engine cowl outlet shutters and manually operated.<br><\/li><li>Airplane has a very small stability margin in yaw. When angle of side slip is more than 12\u00b0 plane becomes unstable in yaw and starts to increase the side slip angle by itself. Because of this, it is necessary to accurately operate the rudder pedals and pay attention to the side slip indicator.<br><\/li><li>Airplane has trimmers for all flight-controls: pitch, roll and yaw.<br><\/li><li>Landing flaps have a hydraulic actuator and they can be extended to any angle up to 45\u00b0.<br><\/li><li>Airplane has a tailwheel control system which is unlocked by the rudder if the rudder pedal is pressed more than half of its range. The tailwheel remains locked if pedals are deflected less than half way. Because of this, it is necessary to avoid large rudder pedal inputs when moving at high speed.<br><\/li><li>Airplane has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>Airplane is equipped with a parking brake system.<br><\/li><li>Airplane has three fuel gauges which show the level in each fuel tank.<br><\/li><li>It is impossible to open or close the canopy at high speed due to strong airflow. The canopy has an emergency release system for bailouts.<br><\/li><li>Airplane is equipped with a mechanical release system for a single bomb.<br><\/li><li>When rockets are installed there is a salvo controller, it has three launch modes: single fire, fire two in a salvo or fire four in a salvo.<br><\/li><li>The gunsight has a sliding sun-filter. There is also a back-up mechanical sight which can be used if main sight is damaged.<\/li><\/ul>","short_description":"Fly the legendary P-40, the most mass-produced fighter by the US during WWII.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502890\/header.jpg?t=1734535460","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2016-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/502890?t=1734535460","total_positive":45,"total_negative":12,"total_reviews":57,"review_score_desc":"Mostly Positive","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"Fly the legendary P-40E! It was called the Kittyhawk by the Soviets and the British, but the Americans dubbed it the Warhawk. Regardless of the name, the P-40 was the most mass-produced fighter by the US during WWII with many being used by the Soviet Union under the Lend-Lease Act.<br><br>In the game, you can fly P-40E during any Career mode timeframe - Battle of Moscow, Battle of Stalingrad and Battle of Kuban - and in multiplayer and Quick Mission Builder.<br><br>The P-40 puts up a tough fight and is interesting to fly. It's particularly notable for its powerful armament of six .50 cal. machine guns. An enemy fighter won't last long against the P40\u2019s massive firepower.<br> <br>The P-40's dimensions are much larger when compared to German and Soviet fighter planes. It gives the pilot some extra room and provides for more armored protection for its pilot. However, its size makes it a bigger target. Stay vigilant and check your six often!<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502890\/extras\/1b68ebf8b0cb947ef0df1d28e9b388e1.avif?t=1734535460\" \/><\/div><br><br><ul class=\"bb_ul\"><li>Armament: 6 x wing-mounted Browning M2 .50 cal. (12.7mm) machine guns with 235 rounds per gun and a rate of fire of 850 rounds per minute.<br><\/li><li>Length: 9.05 m (29.7 ft.)<br><\/li><li>Wingspan: 11.4 m (37.4 ft.)<br><\/li><li>Wing surface: 21.92 sq. m (71.9 sq. ft.)<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Removal of two (2) wing-mounted machine guns to reduce total weight (156 kg \/ 344 lbs. weight savings, minor speed gain)<br><\/li><li>Additional M2 .50 cal. MG ammo instead of 235 rounds per gun. (312 for inner guns, 291 for middle guns, 240 for outer guns or 615 per gun when equipped with just four guns. ( 207 kg \/ 456 lbs. weight increase, minor speed loss)<br><\/li><li>4 x ROS-82 (82 mm) High Explosive unguided rockets. (40 kg \/ 88 lbs. weight increase, additional drag results in 10-13 kph speed loss)<br><\/li><li>1 x FAB-250sv (254 kg) General Purpose Bomb. (264 kg \/ 582 lbs. weight increase with bomb rack, 19 kph \/ 31 mph speed loss, 7 kph \/ 11 mph speed loss after drop)<br><\/li><li>1 x FAB-500M (522 kg) General Purpose Bomb (532 kg \/ 1173 lbs. weight increase with bomb rack, 36 kph \/ 22 mph speed loss, 7 kph  \/ 4 mph speed loss after drop)<br><\/li><li>Rearview mirror<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern with winter camo<br><\/li><li>191 IAP VVS KBF, Baltic, 1943 ('56' standard British two-color pattern with white spinner and rudder)<br><\/li><li>No.112 Sqn. flown by Sgt Henry Burney and Sqn. Ldr. Clive Caldwell, Libya, March-May 1942 ('GA-Y' standard British two-color desert pattern with shark mouth)<br><\/li><li>Late style VVS camo pattern, dark grey and grey with white rudder and stars.<br><\/li><li>Default USAAF dark olive drab overall overpainted with winter camo<br><\/li><li>1st. American Volunteers Group 'Flying Tigers', China, 1942 ('77' standard British two-color pattern with Chinese markings and Flying Tigers emblems)<br><\/li><li>No.14 Sqn. Royal Canadian Air Force, Western Air Command ('Z' standard British two-color pattern with shark mouth)<br><\/li><li>11th FS USAAF, Capt. John S. Chennault, Umnak, Aleutian Islands, Summer 1942 ('49' default USAAF dark olive drab with tiger head)<br><\/li><li>154th IAP, Maj. P.A. Pokryshev, Leningrad area, 1942 ('50' standard British two-color pattern with white spinner and kill markings)<br><\/li><li>325th FG, CO Lt. Col Robert Baseler, Mateur, Tunisia, September 1943 (dark grey with checkered tail, red ace of spades on nose and red ailerons)<\/li><\/ul><h2 class=\"bb_tag\">Flight Parameters<\/h2>Indicated stall speed in flight configuration: 153..176 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 141..164 km\/h<br><br>Dive speed limit: 860 km\/h<br>Maximum load factor: 12.2 G<br>Stall angle of attack in flight configuration: 14 \u00b0<br>Stall angle of attack in landing configuration: 12.6 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Take-off: 494 km\/h<br>Maximum true air speed at 5000 m, engine mode - Take-off: 601 km\/h<br><br>Service ceiling: 9200 m<br>Climb rate at sea level: 12.5 m\/s<br>Climb rate at 3000 m: 10 m\/s<br>Climb rate at 6000 m: 3.7 m\/s<br><br>Maximum performance turn at sea level: 24.3 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 36.1 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.8 h, at 350 km\/h IAS.<br><br>Takeoff speed: 160..190 km\/h<br>Glideslope speed: 210..220 km\/h<br>Landing speed: 140..145 km\/h<br>Landing angle: 13.9 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for Take-off power, turn times are given for Maximum possible power.<br><br>Engine:<br>Model: V-1710-39<br>Maximum power in Maximum Possible power mode at sea level: 1470 HP<br>Maximum power in Take-off mode at sea level: 1150 HP<br>Maximum power in Nominal mode at sea level: 900 HP<br>Maximum power in Combat mode at 12000 feet: 1150 HP<br>Maximum power in Nominal mode at 10800 feet: 1000 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2600 RPM, 37.2 inch Hg<br>Combat power (up to 5 minutes): 3000 RPM, 42 inch Hg<br>Take-off power (up to 2 minutes): 3000 RPM, 45.5 inch Hg<br>Maximum Possible power (prohibited by flight manual): 3000 RPM, 56.0 inch Hg<br><br>Water rated temperature in engine output: 105..115 \u00b0C<br>Water maximum temperature in engine output: 125 \u00b0C<br>Oil rated temperature in engine intake: 70..85 \u00b0C<br>Oil maximum temperature in engine intake: 90 \u00b0C<br><br>Supercharger gear shift altitude: single gear<br><br>Empty weight: 3073 kg<br>Minimum weight (no ammo, 10%25 fuel): 3264.2 kg<br>Standart weight: 3819.1 kg<br>Maximum takeoff weight: 4414 kg<br>Fuel load: 404 kg \/ 561 l<br>Useful load: 1341 kg<br><br>Combat debut: December 1941<h2 class=\"bb_tag\">Operation Features<\/h2><ul class=\"bb_ul\">Engine has no manifold pressure automatic governor. For this reason, manifold pressure not only depends on throttle position, but also from RPM and altitude. This requires additional checking of manifold pressure to not cause engine damage.<li>Engine has a single stage mechanical supercharger which does not require manual control.<br><\/li><li>Engine is equipped with an automatic fuel mixture control which maintains optimal mixture if mixture lever is set to Auto Rich (66%25) position. To use automatic mixture leaning to reduce fuel consumption during flight it is necessary to set mixture lever to Auto Lean (33%25) position. In the case of malfunction of the automatic mixture control, the mixture lever should be set to Full Rich (100%25) position. To stop the engine mixture lever should be set to the Cut Off (0%25) position.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM. Also it is possible to turn off the governor and control propeller pitch manually.<br><\/li><li>Water and oil radiators shutters are joint with engine cowl outlet shutters and manually operated.<br><\/li><li>Airplane has a very small stability margin in yaw. When angle of side slip is more than 12\u00b0 plane becomes unstable in yaw and starts to increase the side slip angle by itself. Because of this, it is necessary to accurately operate the rudder pedals and pay attention to the side slip indicator.<br><\/li><li>Airplane has trimmers for all flight-controls: pitch, roll and yaw.<br><\/li><li>Landing flaps have a hydraulic actuator and they can be extended to any angle up to 45\u00b0.<br><\/li><li>Airplane has a tailwheel control system which is unlocked by the rudder if the rudder pedal is pressed more than half of its range. The tailwheel remains locked if pedals are deflected less than half way. Because of this, it is necessary to avoid large rudder pedal inputs when moving at high speed.<br><\/li><li>Airplane has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>Airplane is equipped with a parking brake system.<br><\/li><li>Airplane has three fuel gauges which show the level in each fuel tank.<br><\/li><li>It is impossible to open or close the canopy at high speed due to strong airflow. The canopy has an emergency release system for bailouts.<br><\/li><li>Airplane is equipped with a mechanical release system for a single bomb.<br><\/li><li>When rockets are installed there is a salvo controller, it has three launch modes: single fire, fire two in a salvo or fire four in a salvo.<br><\/li><li>The gunsight has a sliding sun-filter. There is also a back-up mechanical sight which can be used if main sight is damaged.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":502891,"created_at":"2025-08-04T12:53:46.000000Z","updated_at":"2025-08-04T12:53:46.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: MC.202 Series VIII Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502891\/capsule_231x87.jpg?t=1734535465","store_link":"https:\/\/steamcommunity.com\/app\/502891","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/502891\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"Fly the Italian Macchi 202, the best Italian fighter plane that saw action at the Eastern front of WWII!<br><br>In the game, you can fly Macchi 202 in Career mode during Battle of Moscow and Battle of Stalingrad timeframes, in multiplayer and in Quick Mission Builder.<br><br>The Macchi combines rather moderate size of German Messerschmitts with the robustness of a Focke-Wulf. It has a tough framework with all-metal construction throughout the airframe and two-spar wings, the only exception being the rudder. A unique feature of the Macchi is its peculiar wing design which is is asymmetrical. The left wing is 20 cm longer than the right one to counteract torque produced by the engine. The wings don\u2019t have leading edge slats and the landing gear is generally similar to the FW-190 which is quite wide and serviceable. There\u2019s a trim stabilizer for the elevators, but no trim tabs on any other flight surface.<br><br>The overall approach to the framework design is a bit surprising: on the one hand the aircraft is aerodynamically clean and well designed; on the other hand both of its radiator cowlings look ill-placed causing much drag. <br><br>The engine is an export version of the DB601A that was also used in earlier Bf-109 models. But unlike the Bf-109s in our game, this one doesn\u2019t have a good automated constant-speed propeller mechanism. The Macchi\u2019s propeller only has two basic positions: 2200 and 2400 rpm. All other modes are up to the pilot to set up and maintain by controlling the prop pitch manually. Water and oil radiator controls are manual as well. Keep in mind that Macchi\u2019s throttle movement is also inverted \u2013 forward to slow down and back to accelerate.<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502891\/extras\/80a8261834634027e378684e58f571cd.avif?t=1734535465\" \/><\/div><br><br><ul class=\"bb_ul\"><li>Armament: 2 x 12.7mm Breda SAFAT machine guns with 400 rounds and a rate of fire of 700 rounds per minute.<br><\/li><li>Length: 8.85 m (29.03 ft.)<br><\/li><li>Wingspan: 10.58 m (34.7 ft.)<br><\/li><li>Wing surface: 16.8 sq. m (55.11 sq. ft.)<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Additional pilot protection: armored triplex windscreen (10 kg  \/ 22 lbs. weight increase)<br><\/li><li>2 x additional Breda SAFAT 7.7mm wing-mounted machine guns with 500 rounds per gun. (25 - 49 kg  \/ 55 \u2013 108 lbs. weight increase)<br><\/li><li>2 x additional MG 151\/20 20mm guns in wing-mounted gun pods with 135 rounds per gun (157 - 212 kg \/ 346 \u2013 467 lbs. weight increase, 15 kph \/ 24 mph speed loss)<br><\/li><li>2 x 50-T General Purpose Bombs (130 kg \/ 287 lbs. weight increase with bomb racks, 14 kph  \/ 9 mph speed loss, 7 kph \/ 4 mph speed loss after drop)<br><\/li><li>2 x 100-T General Purpose Bombs (220 kg \/ 485 lbs. weight increase with bomb racks, 20 kph \/ 12 mph speed loss, 7 kph \/ 4 mph speed loss after drop)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern with winter camo<br><\/li><li>2.\/JG 108, ('214' with Luftwaffe markings used in training unit)<br><\/li><li>73\u00b0Squadriglia, 9\u00b0Gruppo, 4\u00b0Stormo C.T., Tenente Giulio Reiner, Fuka, Egypt, July 1942 ('73-7' dark olive green with sand blotches and light grey bottom)<br><\/li><li>386a\u00b0Squadriglia, 21\u00b0Gruppo Autonomo C.T., Kantemirowka, USSR, October 1942 ('386-1' light brown with dark green patches and light grey undersides)<br><\/li><li>70\u00b0Squadriglia, 23\u00b0Gruppo, 3\u00b0Stormo C.T., Cerveteri, Italy, August 1943 ('2-70' light brown with intensive dark green patches and light grey undersides)<br><\/li><li>71\u00b0a Squadriglia, 17\u00b0Gruppo, 1\u00b0Stormo C.T., Udine-Campoformido, Italy, October 1941 ('71-2' dark olive green and light grey undersides)<br><\/li><li>369\u00b0a Squadriglia, 22\u00b0Gruppo, 53\u00b0Stormo C.T., Capodichino, Italy, Summer 1943 ('369-12' light brown with dark green rings and light grey undersides)<br><\/li><li>378\u00b0a Squadriglia, 155\u00b0Gruppo, 51\u00b0Stormo C.T., Gela, Italy, August 1943 ('378-4' dark green with yellow and brown patches and light grey undersides)<br><\/li><li>Aeromacchi C.202 prototype first flown at Lonate Pozollo on August 10, 1940 by chief test pilot Guido Carestiato (metal with no paint with some parts painted with protective primer color)<br><\/li><li>2.\/Jagd Lehrer \u00dcberpr\u00fcfungsgruppe, Konrad Augner ('13' light brown with dark green patches, light grey undersides and yellow markings)<\/li><\/ul><h2 class=\"bb_tag\">Flight Parameters<\/h2>Indicated stall speed in flight configuration: 151..166 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 139..152 km\/h<br>Dive speed limit: 850 km\/h<br>Maximum load factor: 14.8 G<br>Stall angle of attack in flight configuration: 19.6 \u00b0<br>Stall angle of attack in landing configuration: 17.4 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Combat: 500 km\/h<br>Maximum true air speed at 2000 m, engine mode - Combat: 543 km\/h<br>Maximum true air speed at 5000 m, engine mode - Combat: 604 km\/h<br><br>Service ceiling: 11300 m<br>Climb rate at sea level: 17.3 m\/s<br>Climb rate at 3000 m: 15.1 m\/s<br>Climb rate at 6000 m: 10.6 m\/s<br><br>Maximum performance turn at sea level: 22.6 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 28.2 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.2 h, at 350 km\/h IAS.<br><br>Takeoff speed: 160..190 km\/h<br>Glideslope speed: 190..200 km\/h<br>Landing speed: 140..150 km\/h<br>Landing angle: 13.9 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for Combat power, turn times are given for Boosted power.<br><br>Engine:<br>Model: RA.1000<br>Maximum power in Boosted mode at sea level: 1175 HP<br>Maximum power in Combat mode at sea level: 1050 HP<br>Maximum power in Combat mode at 3700 m: 1100 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2200 RPM, 1.23 ata<br>Combat power (up to 5 minutes): 2400 RPM, 1.35 ata<br>Boosted power (up to 1 minute): 2500 RPM, 1.45 ata<br><br>Water rated temperature in engine intake: 70..80 \u00b0C<br>Water rated temperature in engine output: 94 \u00b0C<br>Water maximum temperature in engine output: 100 \u00b0C<br>Oil rated temperature in engine intake: 60..75 \u00b0C<br>Oil maximum temperature in engine intake: 85 \u00b0C<br>Oil rated temperature in engine output: 90..100 \u00b0C<br>Oil maximum temperature in engine output: 110 \u00b0C<br><br>Supercharger gear shift altitude: fluid coupling <br><br>Empty weight: 2448 kg<br>Minimum weight (no ammo, 10%25 fuel): 2622 kg<br>Standard weight: 2967 kg<br>Maximum takeoff weight: 3197 kg<br>Fuel load: 307 kg \/ 430 l<br>Useful load: 749 kg<br><br>Combat debut: June 1942<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Throttle lever is inverted: backward = full throttle, forward = idle throttle.<br><\/li><li>Engine is equipped with automatic mixture control system and supercharger with fluid coupling which does not require manual control.<br><\/li><li>Engine RPM has an automatic governor with two fixed modes: 2200 RPM normal mode, 2400 RPM boosted mode. Also, it is possible to turn off the governor and control the propeller pitch manually by mechanical actuator.<br><\/li><li>Water and oil radiator shutters are controlled manually.<br><\/li><li>Airplane has no flight-control trimmers. Airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.<br><\/li><li>Airplane has asymmetric half-wings for roll-compensation: the left one is 20 cm longer than right one.<br><\/li><li>Airplane has a manually controlled horizontal stabilizer. It should be set to neutral before takeoff and landing. Also, it may be used to trim the flight stick during the flight. In a deep dive the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.<br><\/li><li>Landing flaps have a hydraulic actuator and they can be extended to any angle up to 45\u00b0. The flap system includes a &quot;pneumatic spring&quot; which allows flaps to be pressed upwards by airflow at airspeed more than 200 km\/h.<br><\/li><li>Airplane has a manual tail wheel lock. Wheel should be locked when taxiing straight for a long distance and before takeoff and landing.<br><\/li><li>Airplane has differential pneumatic wheel brakes with the shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Airplane has a fuel gauge which indicates only the front fuel tank level.<br><\/li><li>The design of the cockpit canopy does not allow it to be opened during flight. The canopy should be closed before takeoff to prevent damage. The canopy has an emergency release system for bailouts.<br><\/li><li>The control system for the bomb rack only allows to drop bombs one by one.<br><\/li><li>The gunsight has a sliding sun-filter. There is also a back-up folding mechanical sight which can be used if main sight is damaged.<\/li><\/ul>","short_description":"Fly the Italian Macchi 202, the best Italian fighter plane that saw action at the Eastern front of WWII!","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502891\/header.jpg?t=1734535465","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2016-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/502891?t=1734535465","total_positive":36,"total_negative":1,"total_reviews":37,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English, Russian, German<strong>*<\/strong>, Polish, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"Fly the Italian Macchi 202, the best Italian fighter plane that saw action at the Eastern front of WWII!<br><br>In the game, you can fly Macchi 202 in Career mode during Battle of Moscow and Battle of Stalingrad timeframes, in multiplayer and in Quick Mission Builder.<br><br>The Macchi combines rather moderate size of German Messerschmitts with the robustness of a Focke-Wulf. It has a tough framework with all-metal construction throughout the airframe and two-spar wings, the only exception being the rudder. A unique feature of the Macchi is its peculiar wing design which is is asymmetrical. The left wing is 20 cm longer than the right one to counteract torque produced by the engine. The wings don\u2019t have leading edge slats and the landing gear is generally similar to the FW-190 which is quite wide and serviceable. There\u2019s a trim stabilizer for the elevators, but no trim tabs on any other flight surface.<br><br>The overall approach to the framework design is a bit surprising: on the one hand the aircraft is aerodynamically clean and well designed; on the other hand both of its radiator cowlings look ill-placed causing much drag. <br><br>The engine is an export version of the DB601A that was also used in earlier Bf-109 models. But unlike the Bf-109s in our game, this one doesn\u2019t have a good automated constant-speed propeller mechanism. The Macchi\u2019s propeller only has two basic positions: 2200 and 2400 rpm. All other modes are up to the pilot to set up and maintain by controlling the prop pitch manually. Water and oil radiator controls are manual as well. Keep in mind that Macchi\u2019s throttle movement is also inverted \u2013 forward to slow down and back to accelerate.<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/502891\/extras\/80a8261834634027e378684e58f571cd.avif?t=1734535465\" \/><\/div><br><br><ul class=\"bb_ul\"><li>Armament: 2 x 12.7mm Breda SAFAT machine guns with 400 rounds and a rate of fire of 700 rounds per minute.<br><\/li><li>Length: 8.85 m (29.03 ft.)<br><\/li><li>Wingspan: 10.58 m (34.7 ft.)<br><\/li><li>Wing surface: 16.8 sq. m (55.11 sq. ft.)<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Additional pilot protection: armored triplex windscreen (10 kg  \/ 22 lbs. weight increase)<br><\/li><li>2 x additional Breda SAFAT 7.7mm wing-mounted machine guns with 500 rounds per gun. (25 - 49 kg  \/ 55 \u2013 108 lbs. weight increase)<br><\/li><li>2 x additional MG 151\/20 20mm guns in wing-mounted gun pods with 135 rounds per gun (157 - 212 kg \/ 346 \u2013 467 lbs. weight increase, 15 kph \/ 24 mph speed loss)<br><\/li><li>2 x 50-T General Purpose Bombs (130 kg \/ 287 lbs. weight increase with bomb racks, 14 kph  \/ 9 mph speed loss, 7 kph \/ 4 mph speed loss after drop)<br><\/li><li>2 x 100-T General Purpose Bombs (220 kg \/ 485 lbs. weight increase with bomb racks, 20 kph \/ 12 mph speed loss, 7 kph \/ 4 mph speed loss after drop)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern with winter camo<br><\/li><li>2.\/JG 108, ('214' with Luftwaffe markings used in training unit)<br><\/li><li>73\u00b0Squadriglia, 9\u00b0Gruppo, 4\u00b0Stormo C.T., Tenente Giulio Reiner, Fuka, Egypt, July 1942 ('73-7' dark olive green with sand blotches and light grey bottom)<br><\/li><li>386a\u00b0Squadriglia, 21\u00b0Gruppo Autonomo C.T., Kantemirowka, USSR, October 1942 ('386-1' light brown with dark green patches and light grey undersides)<br><\/li><li>70\u00b0Squadriglia, 23\u00b0Gruppo, 3\u00b0Stormo C.T., Cerveteri, Italy, August 1943 ('2-70' light brown with intensive dark green patches and light grey undersides)<br><\/li><li>71\u00b0a Squadriglia, 17\u00b0Gruppo, 1\u00b0Stormo C.T., Udine-Campoformido, Italy, October 1941 ('71-2' dark olive green and light grey undersides)<br><\/li><li>369\u00b0a Squadriglia, 22\u00b0Gruppo, 53\u00b0Stormo C.T., Capodichino, Italy, Summer 1943 ('369-12' light brown with dark green rings and light grey undersides)<br><\/li><li>378\u00b0a Squadriglia, 155\u00b0Gruppo, 51\u00b0Stormo C.T., Gela, Italy, August 1943 ('378-4' dark green with yellow and brown patches and light grey undersides)<br><\/li><li>Aeromacchi C.202 prototype first flown at Lonate Pozollo on August 10, 1940 by chief test pilot Guido Carestiato (metal with no paint with some parts painted with protective primer color)<br><\/li><li>2.\/Jagd Lehrer \u00dcberpr\u00fcfungsgruppe, Konrad Augner ('13' light brown with dark green patches, light grey undersides and yellow markings)<\/li><\/ul><h2 class=\"bb_tag\">Flight Parameters<\/h2>Indicated stall speed in flight configuration: 151..166 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 139..152 km\/h<br>Dive speed limit: 850 km\/h<br>Maximum load factor: 14.8 G<br>Stall angle of attack in flight configuration: 19.6 \u00b0<br>Stall angle of attack in landing configuration: 17.4 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Combat: 500 km\/h<br>Maximum true air speed at 2000 m, engine mode - Combat: 543 km\/h<br>Maximum true air speed at 5000 m, engine mode - Combat: 604 km\/h<br><br>Service ceiling: 11300 m<br>Climb rate at sea level: 17.3 m\/s<br>Climb rate at 3000 m: 15.1 m\/s<br>Climb rate at 6000 m: 10.6 m\/s<br><br>Maximum performance turn at sea level: 22.6 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 28.2 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.2 h, at 350 km\/h IAS.<br><br>Takeoff speed: 160..190 km\/h<br>Glideslope speed: 190..200 km\/h<br>Landing speed: 140..150 km\/h<br>Landing angle: 13.9 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for Combat power, turn times are given for Boosted power.<br><br>Engine:<br>Model: RA.1000<br>Maximum power in Boosted mode at sea level: 1175 HP<br>Maximum power in Combat mode at sea level: 1050 HP<br>Maximum power in Combat mode at 3700 m: 1100 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2200 RPM, 1.23 ata<br>Combat power (up to 5 minutes): 2400 RPM, 1.35 ata<br>Boosted power (up to 1 minute): 2500 RPM, 1.45 ata<br><br>Water rated temperature in engine intake: 70..80 \u00b0C<br>Water rated temperature in engine output: 94 \u00b0C<br>Water maximum temperature in engine output: 100 \u00b0C<br>Oil rated temperature in engine intake: 60..75 \u00b0C<br>Oil maximum temperature in engine intake: 85 \u00b0C<br>Oil rated temperature in engine output: 90..100 \u00b0C<br>Oil maximum temperature in engine output: 110 \u00b0C<br><br>Supercharger gear shift altitude: fluid coupling <br><br>Empty weight: 2448 kg<br>Minimum weight (no ammo, 10%25 fuel): 2622 kg<br>Standard weight: 2967 kg<br>Maximum takeoff weight: 3197 kg<br>Fuel load: 307 kg \/ 430 l<br>Useful load: 749 kg<br><br>Combat debut: June 1942<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Throttle lever is inverted: backward = full throttle, forward = idle throttle.<br><\/li><li>Engine is equipped with automatic mixture control system and supercharger with fluid coupling which does not require manual control.<br><\/li><li>Engine RPM has an automatic governor with two fixed modes: 2200 RPM normal mode, 2400 RPM boosted mode. Also, it is possible to turn off the governor and control the propeller pitch manually by mechanical actuator.<br><\/li><li>Water and oil radiator shutters are controlled manually.<br><\/li><li>Airplane has no flight-control trimmers. Airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.<br><\/li><li>Airplane has asymmetric half-wings for roll-compensation: the left one is 20 cm longer than right one.<br><\/li><li>Airplane has a manually controlled horizontal stabilizer. It should be set to neutral before takeoff and landing. Also, it may be used to trim the flight stick during the flight. In a deep dive the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.<br><\/li><li>Landing flaps have a hydraulic actuator and they can be extended to any angle up to 45\u00b0. The flap system includes a &quot;pneumatic spring&quot; which allows flaps to be pressed upwards by airflow at airspeed more than 200 km\/h.<br><\/li><li>Airplane has a manual tail wheel lock. Wheel should be locked when taxiing straight for a long distance and before takeoff and landing.<br><\/li><li>Airplane has differential pneumatic wheel brakes with the shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Airplane has a fuel gauge which indicates only the front fuel tank level.<br><\/li><li>The design of the cockpit canopy does not allow it to be opened during flight. The canopy should be closed before takeoff to prevent damage. The canopy has an emergency release system for bailouts.<br><\/li><li>The control system for the bomb rack only allows to drop bombs one by one.<br><\/li><li>The gunsight has a sliding sun-filter. There is also a back-up folding mechanical sight which can be used if main sight is damaged.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":561400,"created_at":"2025-08-05T03:11:16.000000Z","updated_at":"2025-08-05T03:11:16.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Ju 52\/\u0417m Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/561400\/capsule_231x87.jpg?t=1734535470","store_link":"https:\/\/steamcommunity.com\/app\/561400","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/561400\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"<h2 class=\"bb_tag\">Overview<\/h2>Designed as a civilian passenger plane in 1930s, the Ju-52\/\u0417m saw widespread use during the entire war, essentially becoming the symbol of Luftwaffe transport operations. The plane started its military service as a bomber in Spanish civil war. It played a tremendous role in many operations including dropping paratroopers over Crete, delivering supplies to the Afrika Corps, evacuating wounded from the Kuban front and rescuing German forces trapped in Demyansk and Stalingrad pockets. Despite being considered obsolete during most of the war, the Ju-52 proved itself as very dependable and sturdy aircraft. Many countries continued to use these planes for a long time even after the war.<br> <br>The aircraft in the game is capable of carrying cargo, drop cargo containers and Fallschirmjager troops. In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during any timeframe: <strong>Battle of Moscow<\/strong>, <strong>Battle of Stalingrad<\/strong> and <strong>Battle of Kuban<\/strong>.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/561400\/extras\/0646c097b504d47f64347770693907fe.avif?t=1734535470\" \/><\/div><br><ul class=\"bb_ul\"><li>Defensive armament: optional 7.92mm machine gun &quot;MG 15&quot;, 1125 rounds, 1000 rounds per minute.<br><\/li><li>Length: 18.9 m<br><\/li><li>Wingspan: 29.25 m<br><\/li><li>Wing surface: 111.5 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Military cargo payload (2300 kg weight increase, 2 kph speed loss)<br><\/li><li>Ten 250 kg MAB 250 drop transport containers with parachutes (2550 kg weight increase, 2 kph speed loss)<br><\/li><li>Twelve paratroopers with ammunition (1200 kg weight increase, 2 kph speed loss)<br><\/li><li>Rear turret with MG 15 7.92mm, 1125 rounds (130 kg weight increase, 4 kph speed loss)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Standard pattern with winter camo.<br><\/li><li>Sandy yellow on top of a standard camo (4U+NH), Operation Mercury, Crete, May 1941.<br><\/li><li>Legion Condor (22+99) first squadron, group 2-G-22 aircraft, Seville, early 1937 (early tri-color camo).<br><\/li><li>Standard two-color camo (NO+HJ), ambulance airplane, Eastern front.<br><\/li><li>Aircraft named in honor of Manfred von Richthofen also known as Red Baron, W.Nr. 4022 (D-2527), Lufthansa airline, 1935.<br><\/li><li>Standard camo with a serpent on broadside (3U+MT), 9.\/ZG 26, France 1940.<br><\/li><li>White waves painted on top of a standard camo, Eastern Front.<br><\/li><li>Temporary winter camo painted on top of standard two-color camo (BJ+YD), ambulance aircraft, Eastern front, Winter 1942-1943.<br><\/li><li>Early tri-color camo RLM 62\/63\/71, aircraft 1Z+BF from 11th squadron, IV.\/KGzbV 1 group, Balkans 1941.<br><\/li><li>'Immelmann II' (D-2600), Adolf Hitler personal plane from the 'Fuhrer squadron'.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 105..117 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 92..109 km\/h<br>Dive speed limit: 330 km\/h<br>Maximum load factor: 4.0 G<br>Stall angle of attack in flight configuration: 20 \u00b0<br>Stall angle of attack in landing configuration: 17.2 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Climb: 260 km\/h<br>Maximum true air speed at 3000 m, engine mode - Climb: 258 km\/h<br>Maximum true air speed at 6000 m, engine mode - Climb: 241 km\/h<br><br>Service ceiling: 6800 m<br>Climb rate at sea level: 6.9 m\/s<br>Climb rate at 3000 m: 4.2 m\/s<br>Climb rate at 6000 m: 1.4 m\/s<br><br>Maximum performance turn at sea level: 24.0 s, at 165 km\/h IAS.<br>Maximum performance turn at 3000 m: 35.4 s, at 165 km\/h IAS.<br><br>Flight endurance at 3000 m: 5.3 h, at 205 km\/h IAS.<br><br>Takeoff speed: 100..120 km\/h<br>Glideslope speed: 140..155 km\/h<br>Landing speed: 95..110 km\/h<br>Landing angle: 11.7 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for Climb power, turn times are given for Take-off power.<br><br>Engine:<br>Model: BMW-132a<br>Maximum power in Take-off mode at sea level: 640 HP<br>Maximum power in Take-off mode at 900 m: 660 HP<br>Maximum power in Climb mode at sea level: 575 HP<br>Maximum power in Climb mode at 900 m: 590 HP<br><br>Engine modes:<br>Nominal (unlimited time): 1925 RPM<br>Climb power (up to 30 minutes): 1975 RPM<br>Take-off power (up to 5 minutes): 2050 RPM<br><br>Oil rated temperature in engine intake: 60 \u00b0C<br>Oil maximum temperature in engine intake: 80 \u00b0C<br>Oil rated temperature in engine output: 80 \u00b0C<br>Oil maximum temperature in engine output: 100 \u00b0C<br><br>Empty weight: 6305 kg<br>Minimum weight (no ammo, 10% fuel): 7017 kg<br>Standard weight: 10003 kg<br>Maximum takeoff weight: 11333 kg<br>Fuel load: 1824 kg \/ 2400 l<br>Useful load: 5028 kg<br><br>Combat debut: 1936<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Engine has a single stage mechanical supercharger which does not require manual control.<br><\/li><li>Engine mixture control is manual; it is necessary to lean the mixture if altitude is more than 1 km for optimal engine operation. Also, leaning the mixture allows a reduction in fuel consumption during flight.<br><\/li><li>All three propellers are fixed pitch ones, so thrust can only be controlled by adjusting the engine's throttle (from idle at 25% to maximum power at 100%). 0 - 20% throttle range is used for braking the landing gear wheels. Engine modes can be determined only by watching the engine RPM gauges.<br><\/li><li>Radiator bypass valve and engine cowls are controlled manually.<br><\/li><li>Pedals in the cabin are equipped with adjustable load feel mechanism to reduce the pilot's workload.<br><\/li><li>Airplane has a manually controlled horizontal stabilizer. It should be set to 0\u00b0 before takeoff, to +2\u00b0 during flight and to -1.5\u00b0 for landing. Also, it may be used to trim the flight stick during the flight.<br><\/li><li>The mechanical flaps control system can be controlled simultaneously with the horizontal stabilizer, these two systems can be linked or unlinked (by using flaps control buttons). It is important to note that it is possible to render the system inoperable so it would not be able to control either the stabilizer or the flaps by deviating from a standard control procedure described below.<br><\/li><li>Before taking off, set the stabilizer to flight position +2\u00b0, engage the link and then move the stabilizer to take-off position 0\u00b0 - flaps will be extended to 25\u00b0.<br><\/li><li>When airborne, move the stabilizer back to flight position (flaps should also fully retract) and unlink these controls.<br><\/li><li>Before landing, set the stabilizer to flight position +2\u00b0, engage the link and then move the stabilizer to landing position -1.5\u00b0 - flaps will be fully extended to 40\u00b0.<br><\/li><li>Airplane tail wheel rotates freely and does not have a lock. For this reason, it is necessary to confidently and accurately operate the rudder pedals during the takeoff and landing.<br><\/li><li>Airplane has separate pneumatic wheel brakes. To brake left or right wheels, move their corresponding left or right engine throttle to 20% or less. Setting the central engine throttle to 20% or less will brake both wheels. Maximum braking efficiency can be achieved by moving the throttle all the way down. In the sim, you can also use the brake buttons to move left and right engine throttles to braking position.<br><\/li><li>Airplane is equipped with a hydraulic tail wheel parking brake system.<br><\/li><li>Airplane is equipped with two mechanical fuel float level gauges for left and right fuel tank groups, located on the left and right engine nacelles outside the cabin.<br><\/li><li>Airplane has three mechanical oil float level gauges on each of the three engine nacelles outside the cabin.<br><\/li><li>Cargo unload doors can be opened on the ground only.<br><\/li><li>The left passenger door must be removed before flight for dropping paratroopers or cargo containers. Use the bomb drop button (&quot;B&quot; by default) to drop them.<\/li><\/ul>","short_description":"Designed as a civilian passenger plane in 1930s, the Ju-52\/\u0417m saw widespread use during the entire war, essentially becoming the symbol of Luftwaffe transport operations.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/561400\/header.jpg?t=1734535470","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.6 GHz<br><\/li><li><strong>Graphics:<\/strong> <br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2017-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":2499,"final_usd":1249,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/561400?t=1734535470","total_positive":40,"total_negative":4,"total_reviews":44,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English, Russian, German<strong>*<\/strong>, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"<h2 class=\"bb_tag\">Overview<\/h2>Designed as a civilian passenger plane in 1930s, the Ju-52\/\u0417m saw widespread use during the entire war, essentially becoming the symbol of Luftwaffe transport operations. The plane started its military service as a bomber in Spanish civil war. It played a tremendous role in many operations including dropping paratroopers over Crete, delivering supplies to the Afrika Corps, evacuating wounded from the Kuban front and rescuing German forces trapped in Demyansk and Stalingrad pockets. Despite being considered obsolete during most of the war, the Ju-52 proved itself as very dependable and sturdy aircraft. Many countries continued to use these planes for a long time even after the war.<br> <br>The aircraft in the game is capable of carrying cargo, drop cargo containers and Fallschirmjager troops. In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during any timeframe: <strong>Battle of Moscow<\/strong>, <strong>Battle of Stalingrad<\/strong> and <strong>Battle of Kuban<\/strong>.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/561400\/extras\/0646c097b504d47f64347770693907fe.avif?t=1734535470\" \/><\/div><br><ul class=\"bb_ul\"><li>Defensive armament: optional 7.92mm machine gun &quot;MG 15&quot;, 1125 rounds, 1000 rounds per minute.<br><\/li><li>Length: 18.9 m<br><\/li><li>Wingspan: 29.25 m<br><\/li><li>Wing surface: 111.5 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Military cargo payload (2300 kg weight increase, 2 kph speed loss)<br><\/li><li>Ten 250 kg MAB 250 drop transport containers with parachutes (2550 kg weight increase, 2 kph speed loss)<br><\/li><li>Twelve paratroopers with ammunition (1200 kg weight increase, 2 kph speed loss)<br><\/li><li>Rear turret with MG 15 7.92mm, 1125 rounds (130 kg weight increase, 4 kph speed loss)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Standard pattern with winter camo.<br><\/li><li>Sandy yellow on top of a standard camo (4U+NH), Operation Mercury, Crete, May 1941.<br><\/li><li>Legion Condor (22+99) first squadron, group 2-G-22 aircraft, Seville, early 1937 (early tri-color camo).<br><\/li><li>Standard two-color camo (NO+HJ), ambulance airplane, Eastern front.<br><\/li><li>Aircraft named in honor of Manfred von Richthofen also known as Red Baron, W.Nr. 4022 (D-2527), Lufthansa airline, 1935.<br><\/li><li>Standard camo with a serpent on broadside (3U+MT), 9.\/ZG 26, France 1940.<br><\/li><li>White waves painted on top of a standard camo, Eastern Front.<br><\/li><li>Temporary winter camo painted on top of standard two-color camo (BJ+YD), ambulance aircraft, Eastern front, Winter 1942-1943.<br><\/li><li>Early tri-color camo RLM 62\/63\/71, aircraft 1Z+BF from 11th squadron, IV.\/KGzbV 1 group, Balkans 1941.<br><\/li><li>'Immelmann II' (D-2600), Adolf Hitler personal plane from the 'Fuhrer squadron'.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 105..117 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 92..109 km\/h<br>Dive speed limit: 330 km\/h<br>Maximum load factor: 4.0 G<br>Stall angle of attack in flight configuration: 20 \u00b0<br>Stall angle of attack in landing configuration: 17.2 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Climb: 260 km\/h<br>Maximum true air speed at 3000 m, engine mode - Climb: 258 km\/h<br>Maximum true air speed at 6000 m, engine mode - Climb: 241 km\/h<br><br>Service ceiling: 6800 m<br>Climb rate at sea level: 6.9 m\/s<br>Climb rate at 3000 m: 4.2 m\/s<br>Climb rate at 6000 m: 1.4 m\/s<br><br>Maximum performance turn at sea level: 24.0 s, at 165 km\/h IAS.<br>Maximum performance turn at 3000 m: 35.4 s, at 165 km\/h IAS.<br><br>Flight endurance at 3000 m: 5.3 h, at 205 km\/h IAS.<br><br>Takeoff speed: 100..120 km\/h<br>Glideslope speed: 140..155 km\/h<br>Landing speed: 95..110 km\/h<br>Landing angle: 11.7 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for Climb power, turn times are given for Take-off power.<br><br>Engine:<br>Model: BMW-132a<br>Maximum power in Take-off mode at sea level: 640 HP<br>Maximum power in Take-off mode at 900 m: 660 HP<br>Maximum power in Climb mode at sea level: 575 HP<br>Maximum power in Climb mode at 900 m: 590 HP<br><br>Engine modes:<br>Nominal (unlimited time): 1925 RPM<br>Climb power (up to 30 minutes): 1975 RPM<br>Take-off power (up to 5 minutes): 2050 RPM<br><br>Oil rated temperature in engine intake: 60 \u00b0C<br>Oil maximum temperature in engine intake: 80 \u00b0C<br>Oil rated temperature in engine output: 80 \u00b0C<br>Oil maximum temperature in engine output: 100 \u00b0C<br><br>Empty weight: 6305 kg<br>Minimum weight (no ammo, 10% fuel): 7017 kg<br>Standard weight: 10003 kg<br>Maximum takeoff weight: 11333 kg<br>Fuel load: 1824 kg \/ 2400 l<br>Useful load: 5028 kg<br><br>Combat debut: 1936<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Engine has a single stage mechanical supercharger which does not require manual control.<br><\/li><li>Engine mixture control is manual; it is necessary to lean the mixture if altitude is more than 1 km for optimal engine operation. Also, leaning the mixture allows a reduction in fuel consumption during flight.<br><\/li><li>All three propellers are fixed pitch ones, so thrust can only be controlled by adjusting the engine's throttle (from idle at 25% to maximum power at 100%). 0 - 20% throttle range is used for braking the landing gear wheels. Engine modes can be determined only by watching the engine RPM gauges.<br><\/li><li>Radiator bypass valve and engine cowls are controlled manually.<br><\/li><li>Pedals in the cabin are equipped with adjustable load feel mechanism to reduce the pilot's workload.<br><\/li><li>Airplane has a manually controlled horizontal stabilizer. It should be set to 0\u00b0 before takeoff, to +2\u00b0 during flight and to -1.5\u00b0 for landing. Also, it may be used to trim the flight stick during the flight.<br><\/li><li>The mechanical flaps control system can be controlled simultaneously with the horizontal stabilizer, these two systems can be linked or unlinked (by using flaps control buttons). It is important to note that it is possible to render the system inoperable so it would not be able to control either the stabilizer or the flaps by deviating from a standard control procedure described below.<br><\/li><li>Before taking off, set the stabilizer to flight position +2\u00b0, engage the link and then move the stabilizer to take-off position 0\u00b0 - flaps will be extended to 25\u00b0.<br><\/li><li>When airborne, move the stabilizer back to flight position (flaps should also fully retract) and unlink these controls.<br><\/li><li>Before landing, set the stabilizer to flight position +2\u00b0, engage the link and then move the stabilizer to landing position -1.5\u00b0 - flaps will be fully extended to 40\u00b0.<br><\/li><li>Airplane tail wheel rotates freely and does not have a lock. For this reason, it is necessary to confidently and accurately operate the rudder pedals during the takeoff and landing.<br><\/li><li>Airplane has separate pneumatic wheel brakes. To brake left or right wheels, move their corresponding left or right engine throttle to 20% or less. Setting the central engine throttle to 20% or less will brake both wheels. Maximum braking efficiency can be achieved by moving the throttle all the way down. In the sim, you can also use the brake buttons to move left and right engine throttles to braking position.<br><\/li><li>Airplane is equipped with a hydraulic tail wheel parking brake system.<br><\/li><li>Airplane is equipped with two mechanical fuel float level gauges for left and right fuel tank groups, located on the left and right engine nacelles outside the cabin.<br><\/li><li>Airplane has three mechanical oil float level gauges on each of the three engine nacelles outside the cabin.<br><\/li><li>Cargo unload doors can be opened on the ground only.<br><\/li><li>The left passenger door must be removed before flight for dropping paratroopers or cargo containers. Use the bomb drop button (&quot;B&quot; by default) to drop them.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":629700,"created_at":"2025-08-05T19:33:20.000000Z","updated_at":"2025-08-05T19:33:20.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Battle of Kuban","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/629700\/capsule_231x87.jpg?t=1734535474","store_link":"https:\/\/steamcommunity.com\/app\/629700","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/629700\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The third installment of the next-gen IL-2 Sturmovik series is dedicated to large scale aerial battles between the Red Air Force and the Luftwaffe in the skies over the Kuban front in 1943. It contains eight aircraft (additional Collector Planes are available as separate DLCs). <br><br>IL-2 Sturmovik: Battle of Kuban adds the third Eastern front TOW. Combined with Battle of Stalingrad and Battle of Moscow, it creates a whole Eastern front pilot experience - you can start your pilot career near Moscow in 1941, continue to the Battle of Stalingrad in 1942-1943 and finish in Battle of Kuban in 1943.<br><br>You can also use the A-20B bomber in Career mode during another timeframe - <strong>Battle of Stalingrad<\/strong>.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/629700\/extras\/07ee58b3829584f862a8c517115a109c.avif?t=1734535474\" \/><\/div><h2 class=\"bb_tag\">Added content<\/h2><ul class=\"bb_ul\"><li> 8 Battle of Kuban Aircraft (<strong>Yak-7b Series 36<\/strong>, <strong>Bf 109 G-4<\/strong> and legendary <strong>P-39L-1 Aircobra<\/strong> fighters, <strong>Fw 190 A-5<\/strong> fighter\/bomber, <strong>IL-2 AM-38F (model 1943) sturmovik<\/strong>, <strong>Bf 110 G-2<\/strong> heavy fighter,<strong> A-20B<\/strong> and <strong>He 111 H-16<\/strong> bombers).<br><\/li><li>Kuban Map (three seasons - Spring, Summer and Autumn).<br><\/li><li>Battle of Kuban Career mode timeframe with historically accurate frontlines, airfields, squadrons and weather for each day (April 17th - October 9th, 1943).<br><\/li><li>Sea Dragons historical campaign (please see below).<\/li><\/ul><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/629700\/extras\/af0e88c836c2fe1e691ab133155fa0da.avif?t=1734535474\" \/><\/div><h2 class=\"bb_tag\">Sea Dragons historical campaign<\/h2>Sea Dragons historical campaign is set during the long and bloody battle at the Kuban bridgehead that lasted from the Spring until the middle of Autumn 1943, when the last troops of the occupying force retreated. The air forces of the Black Sea fleet played a major role in the fighting, striking airfields, seaports and surface targets and providing air cover for the troops of the North Caucasian front as well as supporting Soviet marine landings. This is the story of a former fighter pilot who has been transferred to the 47th Attack Aviation Regiment of the Black Sea Air Force after recovering from a serious wound. Incapable of flying a nimble fighter anymore and starting as a simple wingman once again, this time piloting an IL-2, he has a long road in front of him to eventually become the Deputy Commander of the regiment.<br><br><ul class=\"bb_ul\"><li>Timeframe: April 16th - October 9th, 1943.<br><\/li><li>Regiment: 47th ShAP VVS VMF <br><\/li><li>Available aircraft: IL-2 AM-38F (model 1943) <br><\/li><li>Duration: 15 missions<br><\/li><li>Average playtime: 7 hours<\/li><\/ul><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/629700\/extras\/e8f9451f0452b50860b540ebb4fc1aa6.avif?t=1734535474\" \/><\/div>","short_description":"The third installment of the next-gen IL-2 Sturmovik series is dedicated to large scale aerial battles between the Red Air Force and the Luftwaffe in the skies over the Kuban front in 1943.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/629700\/header.jpg?t=1734535474","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.6 GHz<br><\/li><li><strong>Graphics:<\/strong> <br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Sound Card:<\/strong> <br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2018-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":4999,"final_usd":1249,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/629700?t=1734535474","total_positive":56,"total_negative":6,"total_reviews":62,"review_score_desc":"Very Positive","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German<strong>*<\/strong>, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"The third installment of the next-gen IL-2 Sturmovik series is dedicated to large scale aerial battles between the Red Air Force and the Luftwaffe in the skies over the Kuban front in 1943. It contains eight aircraft (additional Collector Planes are available as separate DLCs). <br><br>IL-2 Sturmovik: Battle of Kuban adds the third Eastern front TOW. Combined with Battle of Stalingrad and Battle of Moscow, it creates a whole Eastern front pilot experience - you can start your pilot career near Moscow in 1941, continue to the Battle of Stalingrad in 1942-1943 and finish in Battle of Kuban in 1943.<br><br>You can also use the A-20B bomber in Career mode during another timeframe - <strong>Battle of Stalingrad<\/strong>.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/629700\/extras\/07ee58b3829584f862a8c517115a109c.avif?t=1734535474\" \/><\/div><h2 class=\"bb_tag\">Added content<\/h2><ul class=\"bb_ul\"><li> 8 Battle of Kuban Aircraft (<strong>Yak-7b Series 36<\/strong>, <strong>Bf 109 G-4<\/strong> and legendary <strong>P-39L-1 Aircobra<\/strong> fighters, <strong>Fw 190 A-5<\/strong> fighter\/bomber, <strong>IL-2 AM-38F (model 1943) sturmovik<\/strong>, <strong>Bf 110 G-2<\/strong> heavy fighter,<strong> A-20B<\/strong> and <strong>He 111 H-16<\/strong> bombers).<br><\/li><li>Kuban Map (three seasons - Spring, Summer and Autumn).<br><\/li><li>Battle of Kuban Career mode timeframe with historically accurate frontlines, airfields, squadrons and weather for each day (April 17th - October 9th, 1943).<br><\/li><li>Sea Dragons historical campaign (please see below).<\/li><\/ul><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/629700\/extras\/af0e88c836c2fe1e691ab133155fa0da.avif?t=1734535474\" \/><\/div><h2 class=\"bb_tag\">Sea Dragons historical campaign<\/h2>Sea Dragons historical campaign is set during the long and bloody battle at the Kuban bridgehead that lasted from the Spring until the middle of Autumn 1943, when the last troops of the occupying force retreated. The air forces of the Black Sea fleet played a major role in the fighting, striking airfields, seaports and surface targets and providing air cover for the troops of the North Caucasian front as well as supporting Soviet marine landings. This is the story of a former fighter pilot who has been transferred to the 47th Attack Aviation Regiment of the Black Sea Air Force after recovering from a serious wound. Incapable of flying a nimble fighter anymore and starting as a simple wingman once again, this time piloting an IL-2, he has a long road in front of him to eventually become the Deputy Commander of the regiment.<br><br><ul class=\"bb_ul\"><li>Timeframe: April 16th - October 9th, 1943.<br><\/li><li>Regiment: 47th ShAP VVS VMF <br><\/li><li>Available aircraft: IL-2 AM-38F (model 1943) <br><\/li><li>Duration: 15 missions<br><\/li><li>Average playtime: 7 hours<\/li><\/ul><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/629700\/extras\/e8f9451f0452b50860b540ebb4fc1aa6.avif?t=1734535474\" \/><\/div>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":630430,"created_at":"2025-08-05T19:46:23.000000Z","updated_at":"2025-08-05T19:46:23.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Blazing Steppe Campaign","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/630430\/capsule_231x87.jpg?t=1734535282","store_link":"https:\/\/steamcommunity.com\/app\/630430","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/630430\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"This historical campaign is set during the early stage of the Stalingrad battle when the German XIV Panzer Corps breached through to the Volga River and the Luftwaffe unleashed all of its might on the civilian districts and defense lines of the city. To compensate for the heavy losses the 8th Air Army suffered during the Summer, Soviet High Command started to move all available reserves, including air regiments and air defense forces personnel to the Stalingrad area in the middle of August. You will be the second-in-command squadron officer of the 11th IAP (fighter regiment) that just arrived at the front line, in the thick of the unraveling air battle. <br><br><ul class=\"bb_ul\"><li>Timeframe: August 28th - September 13th, 1942.<br><\/li><li>Regiment: 11th IAP 268th IAD <br><\/li><li>Available aircraft: Yak-1 series 69<br><\/li><li>Duration: 15 missions<br><\/li><li>Average playtime: 5 hours<\/li><\/ul>","short_description":"This historical campaign is set during the early stage of the Stalingrad battle when the German XIV Panzer Corps breached through to the Volga River and the Luftwaffe unleashed all of its might on the civilian districts and defense lines of the city.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/630430\/header.jpg?t=1734535282","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 3 GHz<br><\/li><li><strong>Graphics:<\/strong> <br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2017-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":999,"final_usd":499,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/630430?t=1734535282","total_positive":11,"total_negative":2,"total_reviews":13,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, Spanish - Spain, French, German<br><strong>*<\/strong>languages with full audio support","about_the_game":"This historical campaign is set during the early stage of the Stalingrad battle when the German XIV Panzer Corps breached through to the Volga River and the Luftwaffe unleashed all of its might on the civilian districts and defense lines of the city. To compensate for the heavy losses the 8th Air Army suffered during the Summer, Soviet High Command started to move all available reserves, including air regiments and air defense forces personnel to the Stalingrad area in the middle of August. You will be the second-in-command squadron officer of the 11th IAP (fighter regiment) that just arrived at the front line, in the thick of the unraveling air battle. <br><br><ul class=\"bb_ul\"><li>Timeframe: August 28th - September 13th, 1942.<br><\/li><li>Regiment: 11th IAP 268th IAD <br><\/li><li>Available aircraft: Yak-1 series 69<br><\/li><li>Duration: 15 missions<br><\/li><li>Average playtime: 5 hours<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":894690,"created_at":"2025-08-09T13:19:20.000000Z","updated_at":"2025-08-09T13:19:22.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Hs 129 B-2 Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894690\/capsule_231x87.jpg?t=1734535216","store_link":"https:\/\/steamcommunity.com\/app\/894690","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/894690\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The Hs 129 was designed to be a general purpose armored ground attack plane, but during the second part of the war it became the main anti-tank aircraft flown by the Luftwaffe. Armed with powerful weapons, the \u2018Duck\u2019 as it was called first appeared in May 1942 in the southern sector of the Soviet-German front. It saw action at the battles of Stalingrad, Kuban and Kursk salient and was also used in North Africa. Anti-tank squadrons equipped with these aircraft were sent to the frontline where the enemy threat was the greatest. Having many unique features, the Hs 129 B-2 was armed with a wide assortment of weapons including the 30mm MK 101 and MK 103 cannons.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Stalingrad<\/strong> and <strong>Battle of Kuban<\/strong> timeframes.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894690\/extras\/cbad0c4b53410be9a64a49b9b8b1dcc6.avif?t=1734535216\" \/><\/div><br><ul class=\"bb_ul\"><li>Default armament: two 7.92mm machine guns &quot;MG 17&quot;, 1000 rounds, 1200 rounds per minute and two 20mm guns &quot;MG 151\/15&quot;, 250 rounds, 700 rounds per minute.<br><\/li><li>Bombs: Up to six 55 kg general purpose bombs &quot;SC 50&quot; or one 249 kg general purpose bomb &quot;SC 250&quot;.<br><\/li><li>Length: 9.7 m<br><\/li><li>Wingspan: 14.2 m<br><\/li><li>Wing surface: 28.9 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Two 20mm guns &quot;MG 151\/20&quot;, 250 rounds, 700 rounds per minute (14 kg weight increase, minor speed loss)<br><\/li><li>Four 7.92mm machine gun &quot;MG 17&quot;, 1000 rounds total, 1200 rounds per minute (195 kg weight increase, minor speed loss)<br><\/li><li>30mm gun &quot;MK 101&quot;, 30 rounds, 250 rounds per minute (179 kg weight increase, 6 kph speed loss)<br><\/li><li>30mm gun &quot;MK 103&quot;, 80 rounds, 400 rounds per minute (234 kg weight increase, 6 kph speed loss)<br><\/li><li>Fixed loop radio compass Peilrahmen PR 16 (10 kg weight increase, minor speed loss)<br><\/li><li>Rearview mirror (1 kg weight increase, 1 kph speed loss)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Standard pattern with winter camo, Stalingrad, January 1943.<br><\/li><li>Hptm. Paul-Friedrich Darjes, II.\/Schl.G.1 commander, Voroshilovgrad, January 1943.<br><\/li><li>PzJgSt.\/JG51, Stalingrad, January 1943.<br><\/li><li>Oblt. Hans Dornemann, 4.(Pz.)\/Schl.G.1 commander, Kuban, May 1943.<br><\/li><li>Oblt. Rudolf-Heinz Ruffer, 8.(Pz.)\/Schl.G.1 commander, Kuban, May 1943.<br><\/li><li>PzJgSt.\/JG51, Kuban, March 1943.<br><\/li><li>Hptm. Bruno Meyer, 4.(Pz.)\/Schl.G.2 commander, Lybia, November 1942.<br><\/li><li>Lt. Franz Oswald, 8.(Pz.)\/Schl.G.2 commander, Tunisia, April 1943.<br><\/li><li>Lt. Walter Krauze, 10.(Pz.)\/SG9 commander, Proskurov, February 1944.<br><\/li><li>Hptm. Hans-G\u00fcnther Marufke, 12.(Pz.)\/SG9 commander, Kishinev, Spring 1944.<br><\/li><li>3.\/Erg\u00e4nzungs-Zerst\u00f6rergruppe, Deblin-Irena, Spring 1943.<br><\/li><li>Lt. Av. Rez. Vasile Antonescu, Esc. 41 Asalt, Eastern front, Winter 1943-44.<br><\/li><li>Lt. Av. Gheorghe Claru, Esc. 42 Asalt, Romania, Spring 1944.<br><\/li><li>Lt. Av. Laz\u0103r Munteanu, Esc. 60 Asalt, Eastern front, Autumn 1943.<br><\/li><li>Lt. Av. Nikolae Serescu, Esc. 42 Asalt commander, Eastern front, Winter 1943-44.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 143..159 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 136..150 km\/h<br>Dive speed limit: 670 km\/h<br>Maximum load factor: 9 G<br>Stall angle of attack in flight configuration: 20.0 \u00b0<br>Stall angle of attack in landing configuration: 18.0 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Combat: 349 km\/h<br>Maximum true air speed at 3000 m, engine mode - Combat: 396 km\/h<br><br>Service ceiling: 7000 m<br>Climb rate at sea level: 8.4 m\/s<br>Climb rate at 3000 m: 8.1 m\/s<br>Climb rate at 6000 m: 2.6 m\/s<br><br>Maximum performance turn at sea level: 30.0 s, at 255 km\/h IAS.<br>Maximum performance turn at 3000 m: 46.0 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.1 h, at 300 km\/h IAS.<br><br>Takeoff speed: 145..155 km\/h<br>Glideslope speed: 180..200 km\/h<br>Landing speed: 135..145 km\/h<br>Landing angle: 10.6 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Combat power.<br><br>Engine:<br>Model: Gnome-Rhone 14 M<br>Maximum power in Take-off mode at sea level: 700 HP<br>Maximum power in Combat mode at sea level: 580 HP<br>Maximum power in Combat mode at 4000 m: 650 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2350 RPM, 1.1 ata<br>Combat power (up to 30 minutes): 2750 RPM, 1.25 ata<br>Take-off power (up to 1 minute): 3030 RPM, 1.5 ata<br><br>Oil rated temperature in engine intake: 60..75 \u00b0C<br>Oil maximum temperature in engine intake: 125 \u00b0C<br><br>Supercharger gear shift altitude: single gear<br><br>Empty weight: 3992 kg<br>Minimum weight (no ammo, 10% fuel): 4200 kg<br>Standart weight: 4756 kg<br>Maximum takeoff weight: 5170 kg<br>Fuel load: 451 kg \/ 610 l<br>Useful load: 1178 kg<br><br>Combat debut: May 1942<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Controlling the propellers RPM is possible only in the manual mode by changing the propeller pitch. The automatic mode keeps the RPM at 2750.<br><\/li><li>The engine control lever allows setting the pressure up to the combat mode (1.25 ATA).<br><\/li><li>To switch the engines to the take-off mode, move the boost lever to 1.5 ATA position and set the propellers to 3030 RPM.<br><\/li><li>Engine mixture control is automatic. Leaning the mixture manually reduces the fuel consumption during flight.<br><\/li><li>The oil radiator shutters are controlled automatically and do not have a manual mode.<br><\/li><li>The propellers have a feathering system which should be activated in case of engine damage to reduce drag of the propeller in auto-rotation.<br><\/li><li>The aircraft has only pitch and yaw flight-control trimmers.<br><\/li><li>The aircraft has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>Landing flaps have a hydraulic actuator and they can be extended to any angle up to 40\u00b0 or to the fixed take-off position.<br><\/li><li>The tail wheel rotates freely and does not have a lock. For this reason, it is necessary to confidently and accurately operate the rudder pedals during the takeoff and landing.<br><\/li><li>The aircraft fuel gauges are positioned directly on the engine nacelles and show only the amount of fuel remaining in the wing tanks (the fuel remaining in the central fuel tank is not indicated).<br><\/li><li>The aircraft isn't equipped with an oxygen supply system, so flying above 4000 meters is forbidden.<br><\/li><li>The aircraft is equipped with an electric bomb release controller that allows dropping the bombs only one by one.<br><\/li><li>The gunsight has a sliding sun-filter.<\/li><\/ul>","short_description":"The Hs 129 was designed to be a general purpose armored ground attack plane, but during the second part of the war it became the main anti-tank aircraft flown by the Luftwaffe.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894690\/header.jpg?t=1734535216","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.6 GHz<br><\/li><li><strong>Graphics:<\/strong> <br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2018-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/894690?t=1734535216","total_positive":21,"total_negative":6,"total_reviews":27,"review_score_desc":"Mostly Positive","full_game_id":307960,"supported_languages":"English, Russian, German<strong>*<\/strong>, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"The Hs 129 was designed to be a general purpose armored ground attack plane, but during the second part of the war it became the main anti-tank aircraft flown by the Luftwaffe. Armed with powerful weapons, the \u2018Duck\u2019 as it was called first appeared in May 1942 in the southern sector of the Soviet-German front. It saw action at the battles of Stalingrad, Kuban and Kursk salient and was also used in North Africa. Anti-tank squadrons equipped with these aircraft were sent to the frontline where the enemy threat was the greatest. Having many unique features, the Hs 129 B-2 was armed with a wide assortment of weapons including the 30mm MK 101 and MK 103 cannons.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Stalingrad<\/strong> and <strong>Battle of Kuban<\/strong> timeframes.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894690\/extras\/cbad0c4b53410be9a64a49b9b8b1dcc6.avif?t=1734535216\" \/><\/div><br><ul class=\"bb_ul\"><li>Default armament: two 7.92mm machine guns &quot;MG 17&quot;, 1000 rounds, 1200 rounds per minute and two 20mm guns &quot;MG 151\/15&quot;, 250 rounds, 700 rounds per minute.<br><\/li><li>Bombs: Up to six 55 kg general purpose bombs &quot;SC 50&quot; or one 249 kg general purpose bomb &quot;SC 250&quot;.<br><\/li><li>Length: 9.7 m<br><\/li><li>Wingspan: 14.2 m<br><\/li><li>Wing surface: 28.9 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Two 20mm guns &quot;MG 151\/20&quot;, 250 rounds, 700 rounds per minute (14 kg weight increase, minor speed loss)<br><\/li><li>Four 7.92mm machine gun &quot;MG 17&quot;, 1000 rounds total, 1200 rounds per minute (195 kg weight increase, minor speed loss)<br><\/li><li>30mm gun &quot;MK 101&quot;, 30 rounds, 250 rounds per minute (179 kg weight increase, 6 kph speed loss)<br><\/li><li>30mm gun &quot;MK 103&quot;, 80 rounds, 400 rounds per minute (234 kg weight increase, 6 kph speed loss)<br><\/li><li>Fixed loop radio compass Peilrahmen PR 16 (10 kg weight increase, minor speed loss)<br><\/li><li>Rearview mirror (1 kg weight increase, 1 kph speed loss)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Standard pattern with winter camo, Stalingrad, January 1943.<br><\/li><li>Hptm. Paul-Friedrich Darjes, II.\/Schl.G.1 commander, Voroshilovgrad, January 1943.<br><\/li><li>PzJgSt.\/JG51, Stalingrad, January 1943.<br><\/li><li>Oblt. Hans Dornemann, 4.(Pz.)\/Schl.G.1 commander, Kuban, May 1943.<br><\/li><li>Oblt. Rudolf-Heinz Ruffer, 8.(Pz.)\/Schl.G.1 commander, Kuban, May 1943.<br><\/li><li>PzJgSt.\/JG51, Kuban, March 1943.<br><\/li><li>Hptm. Bruno Meyer, 4.(Pz.)\/Schl.G.2 commander, Lybia, November 1942.<br><\/li><li>Lt. Franz Oswald, 8.(Pz.)\/Schl.G.2 commander, Tunisia, April 1943.<br><\/li><li>Lt. Walter Krauze, 10.(Pz.)\/SG9 commander, Proskurov, February 1944.<br><\/li><li>Hptm. Hans-G\u00fcnther Marufke, 12.(Pz.)\/SG9 commander, Kishinev, Spring 1944.<br><\/li><li>3.\/Erg\u00e4nzungs-Zerst\u00f6rergruppe, Deblin-Irena, Spring 1943.<br><\/li><li>Lt. Av. Rez. Vasile Antonescu, Esc. 41 Asalt, Eastern front, Winter 1943-44.<br><\/li><li>Lt. Av. Gheorghe Claru, Esc. 42 Asalt, Romania, Spring 1944.<br><\/li><li>Lt. Av. Laz\u0103r Munteanu, Esc. 60 Asalt, Eastern front, Autumn 1943.<br><\/li><li>Lt. Av. Nikolae Serescu, Esc. 42 Asalt commander, Eastern front, Winter 1943-44.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 143..159 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 136..150 km\/h<br>Dive speed limit: 670 km\/h<br>Maximum load factor: 9 G<br>Stall angle of attack in flight configuration: 20.0 \u00b0<br>Stall angle of attack in landing configuration: 18.0 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Combat: 349 km\/h<br>Maximum true air speed at 3000 m, engine mode - Combat: 396 km\/h<br><br>Service ceiling: 7000 m<br>Climb rate at sea level: 8.4 m\/s<br>Climb rate at 3000 m: 8.1 m\/s<br>Climb rate at 6000 m: 2.6 m\/s<br><br>Maximum performance turn at sea level: 30.0 s, at 255 km\/h IAS.<br>Maximum performance turn at 3000 m: 46.0 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.1 h, at 300 km\/h IAS.<br><br>Takeoff speed: 145..155 km\/h<br>Glideslope speed: 180..200 km\/h<br>Landing speed: 135..145 km\/h<br>Landing angle: 10.6 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Combat power.<br><br>Engine:<br>Model: Gnome-Rhone 14 M<br>Maximum power in Take-off mode at sea level: 700 HP<br>Maximum power in Combat mode at sea level: 580 HP<br>Maximum power in Combat mode at 4000 m: 650 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2350 RPM, 1.1 ata<br>Combat power (up to 30 minutes): 2750 RPM, 1.25 ata<br>Take-off power (up to 1 minute): 3030 RPM, 1.5 ata<br><br>Oil rated temperature in engine intake: 60..75 \u00b0C<br>Oil maximum temperature in engine intake: 125 \u00b0C<br><br>Supercharger gear shift altitude: single gear<br><br>Empty weight: 3992 kg<br>Minimum weight (no ammo, 10% fuel): 4200 kg<br>Standart weight: 4756 kg<br>Maximum takeoff weight: 5170 kg<br>Fuel load: 451 kg \/ 610 l<br>Useful load: 1178 kg<br><br>Combat debut: May 1942<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Controlling the propellers RPM is possible only in the manual mode by changing the propeller pitch. The automatic mode keeps the RPM at 2750.<br><\/li><li>The engine control lever allows setting the pressure up to the combat mode (1.25 ATA).<br><\/li><li>To switch the engines to the take-off mode, move the boost lever to 1.5 ATA position and set the propellers to 3030 RPM.<br><\/li><li>Engine mixture control is automatic. Leaning the mixture manually reduces the fuel consumption during flight.<br><\/li><li>The oil radiator shutters are controlled automatically and do not have a manual mode.<br><\/li><li>The propellers have a feathering system which should be activated in case of engine damage to reduce drag of the propeller in auto-rotation.<br><\/li><li>The aircraft has only pitch and yaw flight-control trimmers.<br><\/li><li>The aircraft has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>Landing flaps have a hydraulic actuator and they can be extended to any angle up to 40\u00b0 or to the fixed take-off position.<br><\/li><li>The tail wheel rotates freely and does not have a lock. For this reason, it is necessary to confidently and accurately operate the rudder pedals during the takeoff and landing.<br><\/li><li>The aircraft fuel gauges are positioned directly on the engine nacelles and show only the amount of fuel remaining in the wing tanks (the fuel remaining in the central fuel tank is not indicated).<br><\/li><li>The aircraft isn't equipped with an oxygen supply system, so flying above 4000 meters is forbidden.<br><\/li><li>The aircraft is equipped with an electric bomb release controller that allows dropping the bombs only one by one.<br><\/li><li>The gunsight has a sliding sun-filter.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":894700,"created_at":"2025-08-09T13:19:29.000000Z","updated_at":"2025-08-09T13:19:32.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Spitfire Mk.VB Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894700\/capsule_231x87.jpg?t=1734535103","store_link":"https:\/\/steamcommunity.com\/app\/894700","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/894700\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The Supermarine Spitfire is a legendary example of British aircraft engineering and one of the best fighter aircraft of WWII. It flew in Europe, Africa and the Pacific. The first Spitfire Mk.Vs were upgraded from earlier I and II models and were operational in early 1941. A total of 6,641 airframes were produced. More than a hundred of RAF squadrons used Mk.Vs and they were also sent to British dominions and used by other Allied countries. The VB modification was equipped with the Merlin 45 or 46 engine (the latter was better suited for higher altitudes), two 20mm cannons and four 7.7mm machine guns. 143 of them were given to USSR and saw action in the skies of Kuban during Spring 1943.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894700\/extras\/5094ebf9e51f0d32a5a46e18e1b3e120.avif?t=1734535103\" \/><\/div><br><ul class=\"bb_ul\"><li>Armament: two 20mm guns &quot;Hispano Mk.II&quot;, 60 rounds per gun, 650 rounds per minute and four 7.7mm machine guns &quot;Browning .303&quot;, 350 rounds per gun, 1150 rounds per minute.<br><\/li><li>Length: 9.2 m<br><\/li><li>Wingspan: 11.21 m<br><\/li><li>Wing surface: 22.48 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Merlin 45 engine best suited for lower altitudes<br><\/li><li>Rearview mirror (1 kg weight increase, minor speed loss)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Early type A camo of 'Dark Earth' and 'Dark Green' upper surfaces and 'sky' underside, used until August 1941.<br><\/li><li>Desert Scheme of 'Dark Earth', 'Mid-Stone' upper surfaces and 'Azure Blue' underside.<br><\/li><li>Spitfire #EP210 number 538 from the 3rd squadron of 57th GIAP, airfield Popovichevskaya, April 1943.<br><\/li><li>Spitfire #EN951 RF+D of No 303 (Kosciusko) Squadron flown by Sqn Ldr Jan Zumbach, Kirton-in-Lindsey, September 1942.<br><\/li><li>Spitfire #W3312 QJ+J 'Moonraker' flown by Sqn Ldr James Rankin, No 92 Sqn, August 1941.<br><\/li><li>Spitfire #BL255 MD+T 'Buckeye-Don' flown by 1st Lt Dominic 'Don' Gentile, 336th FS, 4th FG, 8th AF.<br><\/li><li>Spitfire #BM324 GW+S No 340 Sqn 'Ile-de-France' (Free-French), flown by Cpt Bernard Dup\u00e9rier, August 1942.<br><\/li><li>Spitfire #BL287 XR+C, flown by  Pilot Officer Leo Nomis, No 71 Eagle Squadron, Martlesham Heath, Suffolk, England, April 1942.<br><\/li><li>Spitfire #AB910 AE+H of No 402 (Canadian) Squadron, Horne, early June 1944.<br><\/li><li>Spitfire JU+E of 111 Sq flown by Sqn Ldr G.F. Brotchie, Debden, Essex, March 1942.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 137..144 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 129..135 km\/h<br><br>Dive speed limit: 725 km\/h<br>Maximum load factor: 12.5 G<br>Stall angle of attack in flight configuration: 18.8 \u00b0<br>Stall angle of attack in landing configuration: 16.0 \u00b0<br><br><br>Merlin 46 engine:<br><br>Maximum true air speed at sea level, 3000 RPM, boost +9: 457 km\/h<br>Maximum true air speed at sea level, 3000 RPM, boost +16: 515 km\/h<br>Maximum true air speed at 7400 m, 3000 RPM, boost +9: 597 km\/h<br>Maximum true air speed at 5000 m, 3000 RPM, boost +16: 604 km\/h<br><br>Service ceiling: 12000 m<br>Climb rate at sea level: 12.9 m\/s<br>Climb rate at 3000 m: 13.1 m\/s<br>Climb rate at 6000 m: 12.0 m\/s<br><br>Maximum performance turn at sea level: 25 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 30 s, at 260 km\/h IAS.<br><br><br>Merlin 45 engine:<br><br>Maximum true air speed at sea level, 3000 RPM, boost +9: 480 km\/h<br>Maximum true air speed at sea level, 3000 RPM, boost +16: 535 km\/h<br>Maximum true air speed at 6000 m, 3000 RPM, boost +9: 590 km\/h<br>Maximum true air speed at 3500 m, 3000 RPM, boost +16: 596 km\/h<br><br>Service ceiling: 11200 m<br>Climb rate at sea level: 14.5 m\/s<br>Climb rate at 3000 m: 14.7 m\/s<br>Climb rate at 6000 m: 11.4 m\/s<br><br>Maximum performance turn at sea level: 22 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 28.2 s, at 260 km\/h IAS.<br><br><br>Flight endurance at 3000 m: 1 h 45 m, at 350 km\/h IAS.<br><br>Takeoff speed: 160..170 km\/h<br>Glideslope speed: 145..160 km\/h<br>Landing speed: 130..135 km\/h<br>Landing angle: 12.5 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for 2850 RPM and boost +9, turn times are given for 3000 RPM and boost +9.<br><br>Engine:<br>Model: Merlin 46<br>Maximum power in Take-off mode (3000 RPM, boost +12) at sea level: 1100 HP<br>Maximum power in Emergency Max All Out mode (3000 RPM, boost +16) at 14000 feet: 1400 HP<br>Maximum power in International power mode (2850 RPM, boost +9) at 19000 feet: 1115 HP<br><br>Model: Merlin 45<br>Maximum power in Take-off mode (3000 RPM, boost +12) at sea level: 1185 HP<br>Maximum power in Emergency Max All Out mode (3000 RPM, boost +16) at 9000 feet: 1455 HP<br>Maximum power in International power mode (2850 RPM, boost +9) at 14200 feet: 1170 HP<br><br>Engine modes:<br>Max Cruising power (unlimited time): 2650 RPM, boost +7<br>International power (up to 30 minutes): 2850 RPM, boost +9<br>Emergency Max All Out power (up to 5 minutes): 3000 RPM, boost +16<br><br>Water rated temperature in engine output: 105..115 \u00b0C<br>Water maximum temperature in engine output: 125 \u00b0C<br>Oil rated temperature in engine intake: 70..85 \u00b0C<br>Oil maximum temperature in engine intake: 105 \u00b0C<br><br>Supercharger gear shift altitude: single gear<br><br>Empty weight: 2415 kg<br>Minimum weight (no ammo, 10% fuel): 2732 kg<br>Standard weight: 2979 kg<br>Fuel load: 274 kg \/ 386 l \/ 85 gallons<br>Useful load: 564 kg<br><br>Combat debut: Winter 1941<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Engine is equipped with the automatic governor of the manifold pressure that works when the throttle is set to 1\/3 position or above. It is neccessary to turn the automatic governor off to set the boost value to +16.<br><\/li><li>Engine has a single stage mechanical supercharger which does not require manual control.<br><\/li><li>Engine is equipped with an automatic fuel mixture control which maintains optimal mixture if mixture lever is set to the forward position. To use automatic mixture leaning to reduce fuel consumption during flight move the mixture lever to backward position.<br><\/li><li>Engine RPM has an automatic governor that controls the propeller pitch to maintain the required RPM.<br><\/li><li>The water radiator is operated manually, while the oil radiator is unadjustable.<br><\/li><li>Aircraft has a neutral static stability. The elevator effectiveness is high, so the aircraft should be controlled carefully, not giving too much flight stick input.<br><\/li><li>Aircraft becomes unstable with extended landing flaps.<br><\/li><li>Aircraft is equipped with elevator and rudder trimmers.<br><\/li><li>Landing flaps have a pneumatic actuator so they can be extended to maximum position only. Speed with extended landing flaps is limited to 150 mph.<br><\/li><li>Airplane tail wheel rotates freely and does not have a lock. Since the landing gear wheels are relatively close to each other, it is necessary to confidently and accurately operate the rudder pedals during the takeoff and landing.<br><\/li><li>Airplane has differential pneumatic wheel brakes with the shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Airplane is equipped with a siren that warns a pilot if the throttle is set to a low position with the landing gear retracted.<br><\/li><li>It is impossible to open or close the canopy at high speed due to strong airflow. The canopy has an emergency release system for bailouts.<br><\/li><li>Airplane is equipped with upper and bottom formation lights which can be turned on simultaneously or independently.<br><\/li><li>The gunsight is adjustable: both the target distance and target base can be set.<br><\/li><li>The gunsight has a sliding sun-filter.<\/li><\/ul>","short_description":"The Supermarine Spitfire is a legendary example of British aircraft engineering and one of the best fighter aircraft of WWII.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894700\/header.jpg?t=1734535103","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.6 GHz<br><\/li><li><strong>Graphics:<\/strong> <br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2018-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/894700?t=1734535103","total_positive":20,"total_negative":2,"total_reviews":22,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"The Supermarine Spitfire is a legendary example of British aircraft engineering and one of the best fighter aircraft of WWII. It flew in Europe, Africa and the Pacific. The first Spitfire Mk.Vs were upgraded from earlier I and II models and were operational in early 1941. A total of 6,641 airframes were produced. More than a hundred of RAF squadrons used Mk.Vs and they were also sent to British dominions and used by other Allied countries. The VB modification was equipped with the Merlin 45 or 46 engine (the latter was better suited for higher altitudes), two 20mm cannons and four 7.7mm machine guns. 143 of them were given to USSR and saw action in the skies of Kuban during Spring 1943.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894700\/extras\/5094ebf9e51f0d32a5a46e18e1b3e120.avif?t=1734535103\" \/><\/div><br><ul class=\"bb_ul\"><li>Armament: two 20mm guns &quot;Hispano Mk.II&quot;, 60 rounds per gun, 650 rounds per minute and four 7.7mm machine guns &quot;Browning .303&quot;, 350 rounds per gun, 1150 rounds per minute.<br><\/li><li>Length: 9.2 m<br><\/li><li>Wingspan: 11.21 m<br><\/li><li>Wing surface: 22.48 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Merlin 45 engine best suited for lower altitudes<br><\/li><li>Rearview mirror (1 kg weight increase, minor speed loss)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Early type A camo of 'Dark Earth' and 'Dark Green' upper surfaces and 'sky' underside, used until August 1941.<br><\/li><li>Desert Scheme of 'Dark Earth', 'Mid-Stone' upper surfaces and 'Azure Blue' underside.<br><\/li><li>Spitfire #EP210 number 538 from the 3rd squadron of 57th GIAP, airfield Popovichevskaya, April 1943.<br><\/li><li>Spitfire #EN951 RF+D of No 303 (Kosciusko) Squadron flown by Sqn Ldr Jan Zumbach, Kirton-in-Lindsey, September 1942.<br><\/li><li>Spitfire #W3312 QJ+J 'Moonraker' flown by Sqn Ldr James Rankin, No 92 Sqn, August 1941.<br><\/li><li>Spitfire #BL255 MD+T 'Buckeye-Don' flown by 1st Lt Dominic 'Don' Gentile, 336th FS, 4th FG, 8th AF.<br><\/li><li>Spitfire #BM324 GW+S No 340 Sqn 'Ile-de-France' (Free-French), flown by Cpt Bernard Dup\u00e9rier, August 1942.<br><\/li><li>Spitfire #BL287 XR+C, flown by  Pilot Officer Leo Nomis, No 71 Eagle Squadron, Martlesham Heath, Suffolk, England, April 1942.<br><\/li><li>Spitfire #AB910 AE+H of No 402 (Canadian) Squadron, Horne, early June 1944.<br><\/li><li>Spitfire JU+E of 111 Sq flown by Sqn Ldr G.F. Brotchie, Debden, Essex, March 1942.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 137..144 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 129..135 km\/h<br><br>Dive speed limit: 725 km\/h<br>Maximum load factor: 12.5 G<br>Stall angle of attack in flight configuration: 18.8 \u00b0<br>Stall angle of attack in landing configuration: 16.0 \u00b0<br><br><br>Merlin 46 engine:<br><br>Maximum true air speed at sea level, 3000 RPM, boost +9: 457 km\/h<br>Maximum true air speed at sea level, 3000 RPM, boost +16: 515 km\/h<br>Maximum true air speed at 7400 m, 3000 RPM, boost +9: 597 km\/h<br>Maximum true air speed at 5000 m, 3000 RPM, boost +16: 604 km\/h<br><br>Service ceiling: 12000 m<br>Climb rate at sea level: 12.9 m\/s<br>Climb rate at 3000 m: 13.1 m\/s<br>Climb rate at 6000 m: 12.0 m\/s<br><br>Maximum performance turn at sea level: 25 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 30 s, at 260 km\/h IAS.<br><br><br>Merlin 45 engine:<br><br>Maximum true air speed at sea level, 3000 RPM, boost +9: 480 km\/h<br>Maximum true air speed at sea level, 3000 RPM, boost +16: 535 km\/h<br>Maximum true air speed at 6000 m, 3000 RPM, boost +9: 590 km\/h<br>Maximum true air speed at 3500 m, 3000 RPM, boost +16: 596 km\/h<br><br>Service ceiling: 11200 m<br>Climb rate at sea level: 14.5 m\/s<br>Climb rate at 3000 m: 14.7 m\/s<br>Climb rate at 6000 m: 11.4 m\/s<br><br>Maximum performance turn at sea level: 22 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 28.2 s, at 260 km\/h IAS.<br><br><br>Flight endurance at 3000 m: 1 h 45 m, at 350 km\/h IAS.<br><br>Takeoff speed: 160..170 km\/h<br>Glideslope speed: 145..160 km\/h<br>Landing speed: 130..135 km\/h<br>Landing angle: 12.5 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for 2850 RPM and boost +9, turn times are given for 3000 RPM and boost +9.<br><br>Engine:<br>Model: Merlin 46<br>Maximum power in Take-off mode (3000 RPM, boost +12) at sea level: 1100 HP<br>Maximum power in Emergency Max All Out mode (3000 RPM, boost +16) at 14000 feet: 1400 HP<br>Maximum power in International power mode (2850 RPM, boost +9) at 19000 feet: 1115 HP<br><br>Model: Merlin 45<br>Maximum power in Take-off mode (3000 RPM, boost +12) at sea level: 1185 HP<br>Maximum power in Emergency Max All Out mode (3000 RPM, boost +16) at 9000 feet: 1455 HP<br>Maximum power in International power mode (2850 RPM, boost +9) at 14200 feet: 1170 HP<br><br>Engine modes:<br>Max Cruising power (unlimited time): 2650 RPM, boost +7<br>International power (up to 30 minutes): 2850 RPM, boost +9<br>Emergency Max All Out power (up to 5 minutes): 3000 RPM, boost +16<br><br>Water rated temperature in engine output: 105..115 \u00b0C<br>Water maximum temperature in engine output: 125 \u00b0C<br>Oil rated temperature in engine intake: 70..85 \u00b0C<br>Oil maximum temperature in engine intake: 105 \u00b0C<br><br>Supercharger gear shift altitude: single gear<br><br>Empty weight: 2415 kg<br>Minimum weight (no ammo, 10% fuel): 2732 kg<br>Standard weight: 2979 kg<br>Fuel load: 274 kg \/ 386 l \/ 85 gallons<br>Useful load: 564 kg<br><br>Combat debut: Winter 1941<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Engine is equipped with the automatic governor of the manifold pressure that works when the throttle is set to 1\/3 position or above. It is neccessary to turn the automatic governor off to set the boost value to +16.<br><\/li><li>Engine has a single stage mechanical supercharger which does not require manual control.<br><\/li><li>Engine is equipped with an automatic fuel mixture control which maintains optimal mixture if mixture lever is set to the forward position. To use automatic mixture leaning to reduce fuel consumption during flight move the mixture lever to backward position.<br><\/li><li>Engine RPM has an automatic governor that controls the propeller pitch to maintain the required RPM.<br><\/li><li>The water radiator is operated manually, while the oil radiator is unadjustable.<br><\/li><li>Aircraft has a neutral static stability. The elevator effectiveness is high, so the aircraft should be controlled carefully, not giving too much flight stick input.<br><\/li><li>Aircraft becomes unstable with extended landing flaps.<br><\/li><li>Aircraft is equipped with elevator and rudder trimmers.<br><\/li><li>Landing flaps have a pneumatic actuator so they can be extended to maximum position only. Speed with extended landing flaps is limited to 150 mph.<br><\/li><li>Airplane tail wheel rotates freely and does not have a lock. Since the landing gear wheels are relatively close to each other, it is necessary to confidently and accurately operate the rudder pedals during the takeoff and landing.<br><\/li><li>Airplane has differential pneumatic wheel brakes with the shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Airplane is equipped with a siren that warns a pilot if the throttle is set to a low position with the landing gear retracted.<br><\/li><li>It is impossible to open or close the canopy at high speed due to strong airflow. The canopy has an emergency release system for bailouts.<br><\/li><li>Airplane is equipped with upper and bottom formation lights which can be turned on simultaneously or independently.<br><\/li><li>The gunsight is adjustable: both the target distance and target base can be set.<br><\/li><li>The gunsight has a sliding sun-filter.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":894710,"created_at":"2025-08-09T13:19:39.000000Z","updated_at":"2025-08-09T13:19:41.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Bf 109 G-6 Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894710\/capsule_231x87.jpg?t=1734535006","store_link":"https:\/\/steamcommunity.com\/app\/894710","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/894710\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The Bf 109 G-6 was the most produced Messerschmitt 109 model during the war with over 12,000 aircraft in total being built once production began in February 1943. The main goal of its development was increasing the G-6\u2019s firepower. The small caliber machine guns mounted in the fuselage were replaced with 13mm MG 131 guns and the U4 variant was equipped with a 30mm MK 108 cannon fitted into the engine cylinder block. The Bf 109 G-6 remained in production for more than a year and many more improvements were devised during its production run. These improvements included different engines, auxiliary systems and armament. The G-6 played a major role in middle and late war aerial engagements over Eastern and Western fronts, above the Mediterranean and in Reich air defense actions. They were also supplied to allies of Germany.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894710\/extras\/d49bdfbeffc1de5bfb67faa6c9945a22.avif?t=1734535006\" \/><\/div><br><ul class=\"bb_ul\"><li>Default armament: 20mm gun &quot;MG 151\/20&quot;, 200 rounds, 700 rounds per minute, and two 13mm machine guns &quot;MG 131&quot;, 300 rounds, 900 rounds per minute.<br><\/li><li>Length: 8.94 m<br><\/li><li>Wingspan: 9.97 m<br><\/li><li>Wing surface: 16.1 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Two MG 151\/20 20mm guns in wing-mounted gun pods, 135 rounds per each (212 kg weight increase, 12 kph speed loss).<br><\/li><li>MK 108 30mm gun with 65 rounds that replaces nose mounted MG 151\/20 (6 kg weight savings, minor speed gain).<br><\/li><li>Four 55 kg general purpose bombs &quot;SC 50&quot; (260 kg weight increase with bomb rack, 51 kph speed loss, 11 kph speed loss after drop).<br><\/li><li>249 kg general purpose bomb &quot;SC 250&quot; (279 kg weight increase with bomb rack, 31 kph speed loss, 10 kph speed loss after drop).<br><\/li><li>Fixed loop radio compass Peilrahmen PR 16 (10 kg weight increase, minor speed loss).<br><\/li><li>Removed pilot armored headrest for improved field of view (8 kg weight savings, minor speed gain).<br><\/li><li>Alternative pilot protection: armored transparent triplex headrest for better visibility (10 kg weight increase, minor speed loss).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Default winter camo (white).<br><\/li><li>Hptm. Karl-Heinz Langer, 7.\/JG 3, Bad-Worishofen, October 1943.<br><\/li><li>Fw. Heinrich Bartels, 11.\/JG 27, Kalamaki, November 1943.<br><\/li><li>Major Hermann Graf, I.\/JG50 commander, Wiesbaden-Erbenheim, September 1943.<br><\/li><li>Ofw. Elias K\u00fchlein, 4.\/JG 51, Radomir, June 1944.<br><\/li><li>Uffz. Rudolf Dreesmann, 12.\/JG 51, Lisyatichi, May-June 1944.<br><\/li><li>Major Gerhard Barkhorn, II.\/JG 52 commander, Anapa, September 1943.<br><\/li><li>Lt. Erich Hartmann, 9.\/JG 52 commander, Nowo-Zaporozhye, October 1943.<br><\/li><li>Oblt. Wilhelm Schilling, 9.\/JG 54 commander, Ludwigslust, February 1944.<br><\/li><li>Oblt. Robert Weiss, 10.\/JG 54 commander, Idriza\/Pskov, November 1943.<br><\/li><li>Lt. Manfred Dieterle, 3.\/JG 300 commander, Bonn-Hangelar, April 1944.<br><\/li><li>Oblt. Gerhard Stamp, 8.\/JG 300 commander, Oldenburg, August 1943.<br><\/li><li>Oblt. Heimo Emmerstorfer, 1.\/NAGr. 12, Mostar, Spring 1944.<br><\/li><li>Hdgy L\u00e1szlo Moln\u00e1r, 102\/I \u00d6.V.Szd., Kalinovka, January 1944.<br><\/li><li>Ylik. Osmo L\u00e4nsivaara, 1.\/HLeLv 34, Lappeenranta, June 1944.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 160..177 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 153..169 km\/h<br>Dive speed limit: 850 km\/h<br>Maximum load factor: 10.5 G<br>Stall angle of attack in flight configuration: 19.8 \u00b0<br>Stall angle of attack in landing configuration: 17 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Emergency: 529 km\/h<br>Maximum true air speed at sea level, engine mode - Combat: 505 km\/h<br>Maximum true air speed at 2000 m, engine mode - Combat: 547 km\/h<br>Maximum true air speed at 7000 m, engine mode - Combat: 632 km\/h<br><br>Service ceiling: 11800 m<br>Climb rate at sea level: 20.1 m\/s<br>Climb rate at 3000 m: 18.8 m\/s<br>Climb rate at 6000 m: 15.2 m\/s<br><br>Maximum performance turn at sea level: 21.5 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 28.0 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.2 h, at 350 km\/h IAS.<br><br>Takeoff speed: 155..180 km\/h<br>Glideslope speed: 195..205 km\/h<br>Landing speed: 150..155 km\/h<br>Landing angle: 13.7 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Combat power.<br><br>Engine:<br>Model: DB-605A<br>Maximum power in Emergency mode at sea level: 1480 HP<br>Maximum power in Emergency mode at 5600 m: 1360 HP<br>Maximum power in Combat mode at sea level: 1310 HP<br>Maximum power in Combat mode at 5800 m: 1250 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2300 RPM, 1.15 ata<br>Combat power (up to 30 minutes): 2600 RPM, 1.3 ata<br>Emergency power (up to 1 minute): 2800 RPM, 1.42 ata<br><br>Water rated temperature in engine output: 100..102 \u00b0C<br>Water maximum temperature in engine output: 115 \u00b0C<br>Oil rated temperature in engine intake: 70..80 \u00b0C<br>Oil maximum temperature in engine intake: 85 \u00b0C<br><br>Supercharger gear shift altitude: fluid coupling <br><br>Empty weight: 2583 kg<br>Minimum weight (no ammo, 10% fuel): 2734 kg<br>Standard weight: 3100 kg<br>Maximum takeoff weight: 3400 kg<br>Fuel load: 304 kg \/ 400 l<br>Useful load: 817 kg<br><br>Combat debut: February 1943<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Airplane has a wide automatization of the engine systems, in fact, to control speed it is only necessary to use the throttle lever. There is no need to manually set engine revolutions and mixture or supercharger gear in normal flight.<br><\/li><li>In addition to full-automatic mode there is a special manual control mode for the radiator shutters, which can be used in specific situations.<br><\/li><li>To reduce swinging during taxiing due to prop-wash the propeller pitch control should be switched to manual mode and pitch should be reduced to a minimum.<br><\/li><li>Airplane has no flight-control trimmers. Airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.<br><\/li><li>Airplane has a manually controlled horizontal stabilizer. It should be set to +1\u00b0 before takeoff and to -4\u00b0...-5\u00b0 before landing. Also, it may be used to trim the flight stick during the flight. In a deep dive, the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.<br><\/li><li>Airplane has automatic wing slats. They deploy when the high angle of attack increases which makes pre-stall softer.<br><\/li><li>Airplane has a manual mechanical system for retracting the landing flaps, for this reason, it is necessary to extend landing flaps well before final approach. Markers on the left-wing flap indicate how far the flaps are extended. The flaps can be extended to any angle up to 40\u00b0.<br><\/li><li>Airplane has a manual tail wheel lock. Wheel should be locked when taxiing straight for a long distance and before takeoff and landing.<br><\/li><li>Airplane has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>Airplane has a fuel gauge which shows total fuel remaining. Also, it has an emergency fuel warning light (80 liters).<br><\/li><li>The design of the cockpit canopy does not allow it to be opened during flight. The canopy should be closed before takeoff to prevent damage. The canopy has an emergency release system for bailouts.<br><\/li><li>The control system for the bomb rack only allows to drop bombs one by one.<br><\/li><li>The gunsight has a sliding sun-filter.<\/li><\/ul>","short_description":"The Bf 109 G-6 was the most produced Messerschmitt 109 model during the war with over 12,000 aircraft in total being built once production began in February 1943.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894710\/header.jpg?t=1734535006","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 2 Quad 2.6 GHz \/ Intel\u00ae Core\u2122 i5\/i7 2.6 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2018-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/894710?t=1734535006","total_positive":21,"total_negative":5,"total_reviews":26,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English, Russian, German<strong>*<\/strong>, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"The Bf 109 G-6 was the most produced Messerschmitt 109 model during the war with over 12,000 aircraft in total being built once production began in February 1943. The main goal of its development was increasing the G-6\u2019s firepower. The small caliber machine guns mounted in the fuselage were replaced with 13mm MG 131 guns and the U4 variant was equipped with a 30mm MK 108 cannon fitted into the engine cylinder block. The Bf 109 G-6 remained in production for more than a year and many more improvements were devised during its production run. These improvements included different engines, auxiliary systems and armament. The G-6 played a major role in middle and late war aerial engagements over Eastern and Western fronts, above the Mediterranean and in Reich air defense actions. They were also supplied to allies of Germany.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894710\/extras\/d49bdfbeffc1de5bfb67faa6c9945a22.avif?t=1734535006\" \/><\/div><br><ul class=\"bb_ul\"><li>Default armament: 20mm gun &quot;MG 151\/20&quot;, 200 rounds, 700 rounds per minute, and two 13mm machine guns &quot;MG 131&quot;, 300 rounds, 900 rounds per minute.<br><\/li><li>Length: 8.94 m<br><\/li><li>Wingspan: 9.97 m<br><\/li><li>Wing surface: 16.1 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Two MG 151\/20 20mm guns in wing-mounted gun pods, 135 rounds per each (212 kg weight increase, 12 kph speed loss).<br><\/li><li>MK 108 30mm gun with 65 rounds that replaces nose mounted MG 151\/20 (6 kg weight savings, minor speed gain).<br><\/li><li>Four 55 kg general purpose bombs &quot;SC 50&quot; (260 kg weight increase with bomb rack, 51 kph speed loss, 11 kph speed loss after drop).<br><\/li><li>249 kg general purpose bomb &quot;SC 250&quot; (279 kg weight increase with bomb rack, 31 kph speed loss, 10 kph speed loss after drop).<br><\/li><li>Fixed loop radio compass Peilrahmen PR 16 (10 kg weight increase, minor speed loss).<br><\/li><li>Removed pilot armored headrest for improved field of view (8 kg weight savings, minor speed gain).<br><\/li><li>Alternative pilot protection: armored transparent triplex headrest for better visibility (10 kg weight increase, minor speed loss).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Default winter camo (white).<br><\/li><li>Hptm. Karl-Heinz Langer, 7.\/JG 3, Bad-Worishofen, October 1943.<br><\/li><li>Fw. Heinrich Bartels, 11.\/JG 27, Kalamaki, November 1943.<br><\/li><li>Major Hermann Graf, I.\/JG50 commander, Wiesbaden-Erbenheim, September 1943.<br><\/li><li>Ofw. Elias K\u00fchlein, 4.\/JG 51, Radomir, June 1944.<br><\/li><li>Uffz. Rudolf Dreesmann, 12.\/JG 51, Lisyatichi, May-June 1944.<br><\/li><li>Major Gerhard Barkhorn, II.\/JG 52 commander, Anapa, September 1943.<br><\/li><li>Lt. Erich Hartmann, 9.\/JG 52 commander, Nowo-Zaporozhye, October 1943.<br><\/li><li>Oblt. Wilhelm Schilling, 9.\/JG 54 commander, Ludwigslust, February 1944.<br><\/li><li>Oblt. Robert Weiss, 10.\/JG 54 commander, Idriza\/Pskov, November 1943.<br><\/li><li>Lt. Manfred Dieterle, 3.\/JG 300 commander, Bonn-Hangelar, April 1944.<br><\/li><li>Oblt. Gerhard Stamp, 8.\/JG 300 commander, Oldenburg, August 1943.<br><\/li><li>Oblt. Heimo Emmerstorfer, 1.\/NAGr. 12, Mostar, Spring 1944.<br><\/li><li>Hdgy L\u00e1szlo Moln\u00e1r, 102\/I \u00d6.V.Szd., Kalinovka, January 1944.<br><\/li><li>Ylik. Osmo L\u00e4nsivaara, 1.\/HLeLv 34, Lappeenranta, June 1944.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 160..177 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 153..169 km\/h<br>Dive speed limit: 850 km\/h<br>Maximum load factor: 10.5 G<br>Stall angle of attack in flight configuration: 19.8 \u00b0<br>Stall angle of attack in landing configuration: 17 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Emergency: 529 km\/h<br>Maximum true air speed at sea level, engine mode - Combat: 505 km\/h<br>Maximum true air speed at 2000 m, engine mode - Combat: 547 km\/h<br>Maximum true air speed at 7000 m, engine mode - Combat: 632 km\/h<br><br>Service ceiling: 11800 m<br>Climb rate at sea level: 20.1 m\/s<br>Climb rate at 3000 m: 18.8 m\/s<br>Climb rate at 6000 m: 15.2 m\/s<br><br>Maximum performance turn at sea level: 21.5 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 28.0 s, at 270 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.2 h, at 350 km\/h IAS.<br><br>Takeoff speed: 155..180 km\/h<br>Glideslope speed: 195..205 km\/h<br>Landing speed: 150..155 km\/h<br>Landing angle: 13.7 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Combat power.<br><br>Engine:<br>Model: DB-605A<br>Maximum power in Emergency mode at sea level: 1480 HP<br>Maximum power in Emergency mode at 5600 m: 1360 HP<br>Maximum power in Combat mode at sea level: 1310 HP<br>Maximum power in Combat mode at 5800 m: 1250 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2300 RPM, 1.15 ata<br>Combat power (up to 30 minutes): 2600 RPM, 1.3 ata<br>Emergency power (up to 1 minute): 2800 RPM, 1.42 ata<br><br>Water rated temperature in engine output: 100..102 \u00b0C<br>Water maximum temperature in engine output: 115 \u00b0C<br>Oil rated temperature in engine intake: 70..80 \u00b0C<br>Oil maximum temperature in engine intake: 85 \u00b0C<br><br>Supercharger gear shift altitude: fluid coupling <br><br>Empty weight: 2583 kg<br>Minimum weight (no ammo, 10% fuel): 2734 kg<br>Standard weight: 3100 kg<br>Maximum takeoff weight: 3400 kg<br>Fuel load: 304 kg \/ 400 l<br>Useful load: 817 kg<br><br>Combat debut: February 1943<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>Airplane has a wide automatization of the engine systems, in fact, to control speed it is only necessary to use the throttle lever. There is no need to manually set engine revolutions and mixture or supercharger gear in normal flight.<br><\/li><li>In addition to full-automatic mode there is a special manual control mode for the radiator shutters, which can be used in specific situations.<br><\/li><li>To reduce swinging during taxiing due to prop-wash the propeller pitch control should be switched to manual mode and pitch should be reduced to a minimum.<br><\/li><li>Airplane has no flight-control trimmers. Airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.<br><\/li><li>Airplane has a manually controlled horizontal stabilizer. It should be set to +1\u00b0 before takeoff and to -4\u00b0...-5\u00b0 before landing. Also, it may be used to trim the flight stick during the flight. In a deep dive, the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.<br><\/li><li>Airplane has automatic wing slats. They deploy when the high angle of attack increases which makes pre-stall softer.<br><\/li><li>Airplane has a manual mechanical system for retracting the landing flaps, for this reason, it is necessary to extend landing flaps well before final approach. Markers on the left-wing flap indicate how far the flaps are extended. The flaps can be extended to any angle up to 40\u00b0.<br><\/li><li>Airplane has a manual tail wheel lock. Wheel should be locked when taxiing straight for a long distance and before takeoff and landing.<br><\/li><li>Airplane has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>Airplane has a fuel gauge which shows total fuel remaining. Also, it has an emergency fuel warning light (80 liters).<br><\/li><li>The design of the cockpit canopy does not allow it to be opened during flight. The canopy should be closed before takeoff to prevent damage. The canopy has an emergency release system for bailouts.<br><\/li><li>The control system for the bomb rack only allows to drop bombs one by one.<br><\/li><li>The gunsight has a sliding sun-filter.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":894720,"created_at":"2025-08-09T13:19:49.000000Z","updated_at":"2025-08-09T13:19:51.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: La-5FN series 2 Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894720\/capsule_231x87.jpg?t=1734534876","store_link":"https:\/\/steamcommunity.com\/app\/894720","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/894720\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"In spite of a long and hard development before going into mass production, this model was a success for the Lavochkin design bureau and an important step on the road to the best Soviet fighter designs of WWII. The La-5FN began its front-line service during Summer 1943 in the central part of the Eastern front. The La-5FN made a sizable contribution in the fight for air superiority. The main improvements compared to the previous design were: boosted M-82FN engine with direct fuel injection, 180 HP more powerful than the previous engine (1850 HP in boosted mode) and many changes to improve the aerodynamics including a bubble canopy and lowered rear fuselage. Front and rear armored glass sheets protecting the pilot\u2019s head were also installed. The La-5FN was used by many famous Soviet air regiments and many famous pilots, including the most successful Allied ace, triple Hero of the Soviet Union Ivan Kozhedub.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894720\/extras\/0a37c873259dd6cb5e6b84b7074b3cc9.avif?t=1734534876\" \/><\/div><br><ul class=\"bb_ul\"><li>Default armament: two 20mm guns &quot;SsVAK&quot;, 170 rounds per gun, rate of fire 800 rounds per minute.<br><\/li><li>Length: 8.672 m<br><\/li><li>Wingspan: 9.8 m<br><\/li><li>Wing surface: 17.51 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Loadout variants: armor piercing (AP) or high-explosive (HE) rounds only.<br><\/li><li>Two 50 kg general purpose bombs &quot;FAB-50sv&quot; (120 kg weight increase with bomb racks, 20 kph speed loss, 12 kph speed loss after drop).<br><\/li><li>Two 104 kg general purpose bombs &quot;FAB-100M&quot; (228 kg weight increase with bomb racks, 27 kph speed loss, 12 kph speed loss after drop).<br><\/li><li>Landing light for night flights (2 kg weight increase, minor speed loss).<br><\/li><li>Fixed loop radio compass RPK-10 (10 kg weight increase, minor speed loss).<br><\/li><li>Rearview mirror (1 kg weight increase, minor speed loss).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard paint scheme (early).<br><\/li><li>La-5FN produced from the end of Summer 1943 onwards, painted standard camouflage according to NKAP-43.<br><\/li><li>La-5FN (board number 57) of the 1st squadron of 32 GIAP, one of the very first 12-aircraft series of La-5FN, during the front-line Summer 1943 test at the northern part of the Kursk Bulge.<br><\/li><li>On this La-5FN (number 25) 2 GIAP Guards Captain Mayorov fought on the 1st Baltic front during Autumn and Winter 1943-44. On September 25, 1943, 12 new La-5FN fighters were sent to 2 GIAP that were built using the money donated by Mongolian workers. The inscription 'Mongolian Arat' and the front part of the engine hood is red-orange color.<br><\/li><li>La-5FN (number 76), the personal aircraft of Ivan Vishnyakov in 171 IAP during Summer 1944. The number of white stars corresponds to the personal combat score of the pilot from June 6 to July 19, 1944. Aircraft camo is standard NKAP-43. The inscription 'For Oleg Koshevoy' was, according to memoirs, applied to all planes of the Vishnyakov\u2019s squadron.<br><\/li><li>La-5FN (number 15), the personal plane of Anatoly Ruzin during Summer 1944 on the Leningrad front. The inscription 'For Vasjok and Zhora' is put on board in memory of two combat friends of Anatoly - the commander of the 2nd Squadron 159 IAP Lieutenant Vasily 'Vasjok' Grechka and Lieutenant Andrey 'Zhora' Vasilyev, who both were killed on June 28, 1944, in the fight against Fw190As of II.\/JG54 over Vyborg\/Viipuri (Karelian isthmus).<br><\/li><li>La-5FN (number 71) of 254 IAP, the personal plane of Constantine Nazimov during Autumn 1944 on the 2nd and 3rd Baltic fronts. The number of stars (21) reflects the overall combat score. There is a picture of an eagle that carries a bloodied Hitler.<br><\/li><li>Yuri Lyubenyuk La-5FN (board number 07) in 813 IAP during Spring 1945 on the 2nd Belorussian Front.<br><\/li><li>La-5FN (board number 13), the personal aircraft of Lieutenant Pavel Kocfelda during the Slovak National Uprising in September-October 1944 on the Tri Duby airfield. The aircraft was written off after an emergency landing on October 11, 1944. Two victories were scored aboard this very aircraft: 1\/2 Ju-87 ppor. P. Kocfelda on 07.10.1944, 1\/2 FW-189 by ppor. L. \u0160rom on 08.10.1944.<br><\/li><li>La-5FN (board number 93), the personal aircraft of Vladimir Orekhov during Autumn 1943 on the Bryansk front.<br><\/li><li>La-5FN (board No. 101) of 5 GIAP, the personal plane of Vitaly Popkov on the 1st Ukrainian Front during Summer and Autumn 1944. The number of stars of air victories (33) corresponds to the personal combat account of the pilot since August 13, 1944, until February 9, 1945.<br><\/li><li>La-5FN (number 30) of 41 GIAP, the personal aircraft of Alexander Lobanov during Summer 1944 on the 1st Ukrainian Front. The picture 'Eagle on top of Elbrus' reminds of the fighting in the Caucasus in 1942. The red heart on the hood of the engine is the designation of the regimental commander.<br><\/li><li>La-5FN (board number 14) of 178 GIAP, the second such aircraft in the regiment, was built with funds donated by worker V. Konev. During Summer 1944, it was the personal plane of Ivan Kozhedub, the most scoring Allied ace. When Kozhedub was transferred to 176 GIAP, the aircraft was assigned to his friend Kirill Evstigneev. Besides these two famous aces, Lieutenant P. A. Bryzgalov also flew a number of combat sorties on it.<br><\/li><li>La-5FN (number 69) of 3 GIAP VVS KBF, the personal plane of Ivan Kravtsov during Summer 1944. The number of victory stars with a white stroke (23) corresponds to the personal combat score of the pilot in the middle of August 1944.<br><\/li><li>La-5FN (No.25) of 34th IAP air defense flown by Captain Urvachev during Winter 1944-45. It is interesting to note that the number of asterisks denoting personal victories (6) does not coincide with the official score of personal victories (4). Probably, several victories, marked in the pilot's flight book as personal, were indicated in the regimental documents as group ones.<br><\/li><li>Lieutenant Beketov La-5FN built with donations from Kazakh millers during Autumn 1944. At the end of the year, once the battle of Visla ended, 721 IAP handed over this and the rest of their La-5FN aircraft to 165 IAP and went to the rear to receive the new La-7.<br><\/li><li>Captain Trefilov flew this La-5FN (number 44) during Autumn 1944 on the 3rd Belorussian Front. The arrow on the side of the fuselage is a rapid identification element of the fighter aircraft in 303 IAD.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 168..185 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 147..159 km\/h<br>Dive speed limit: 720 km\/h<br>Maximum load factor: 10 G<br>Stall angle of attack in flight configuration: 22.2 \u00b0<br>Stall angle of attack in landing configuration: 15.0 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Nominal: 552 km\/h<br>Maximum true air speed at sea level, engine mode - Boosted: 583 km\/h<br>Maximum true air speed at 2500 m, engine mode - Nominal: 605 km\/h<br>Maximum true air speed at 6000 m, engine mode - Nominal: 646 km\/h<br><br>Service ceiling: 10500 m<br>Climb rate at sea level: 20 m\/s<br>Climb rate at 3000 m: 16.7 m\/s<br>Climb rate at 6000 m: 12.5 m\/s<br><br>Maximum performance turn at sea level: 21.0 s, at 320 km\/h IAS.<br>Maximum performance turn at 3000 m: 28.0 s, at 340 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.0 h, at 350 km\/h IAS.<br><br>Takeoff speed: 175..195 km\/h<br>Glideslope speed: 200..210 km\/h<br>Landing speed: 150..160 km\/h<br>Landing angle: 13 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Boosted power.<br><br>Engine:<br>Model: M-82FN<br>Maximum power in Boosted mode at sea level: 1850 HP<br>Maximum power in Nominal mode at sea level: 1560 HP<br>Maximum power in Nominal mode at 1550 m: 1630 HP<br>Maximum power in Nominal mode at 4800 m: 1460 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2400 RPM, 1000 mm Hg<br>Boosted power (up to 10 minutes): 2500 RPM, 1180 mm Hg<br><br>Oil rated temperature in engine intake: 65..75 \u00b0C<br>Oil maximum temperature in engine intake: 85 \u00b0C<br>Cylinder head rated temperature: 180..215 \u00b0C<br>Cylinder head maximum temperature: 250 \u00b0C<br><br>Supercharger gear shift altitude: 3500 m<br><br>Empty weight: 2655 kg<br>Minimum weight (no ammo, 10% fuel): 2929 kg<br>Standard weight: 3305 kg<br>Maximum takeoff weight: 3544 kg<br>Fuel load: 334 kg \/ 464 l<br>Useful load: 896 kg<br><br>Combat debut: June 1943<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>The engine has a boost mode. To engage it, increase the manifold pressure to 1180 mm Hg. Boost only works on 1st supercharger gear.<br><\/li><li>Engine has a two-stage mechanical supercharger which must be manually switched at 3500m altitude.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM.<br><\/li><li>Oil radiator, air cooling intake and outlet shutters are manually controlled.<br><\/li><li>Air cooling intake shutters should always be open. They should only be closed when there is a possibility of engine overcooling, for example in a dive with throttle set to idle.<br><\/li><li>Aircraft is equipped with elevator and rudder trimmers.<br><\/li><li>Airplane has automatic wing slats. They deploy when the high angle of attack increases which makes pre-stall softer.<br><\/li><li>Landing flaps have a hydraulic actuator and they can be extended to any angle up to 60\u00b0.<br><\/li><li>Airplane tail wheel rotates freely and does not have a lock. For this reason, it is necessary to confidently and accurately operate the rudder pedals during the takeoff and landing.<br><\/li><li>Airplane has differential pneumatic wheel brakes with the shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Airplane has a fuel gauge which shows total remaining fuel.<br><\/li><li>Also, it is impossible to open or close canopy at high speed due to strong airflow. The canopy has no emergency release, so bail out requires the speed drop before it.<br><\/li><li>The control system for the bomb rack only allows to drop bombs one by one.<\/li><\/ul>","short_description":"The La-5FN was used by many famous Soviet air regiments and many famous pilots, including the most successful Allied ace, triple Hero of the Soviet Union Ivan Kozhedub.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894720\/header.jpg?t=1734534876","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 2 Quad 2.6 GHz \/ Intel\u00ae Core\u2122 i5\/i7 2.6 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2018-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/894720?t=1734534876","total_positive":12,"total_negative":2,"total_reviews":14,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"In spite of a long and hard development before going into mass production, this model was a success for the Lavochkin design bureau and an important step on the road to the best Soviet fighter designs of WWII. The La-5FN began its front-line service during Summer 1943 in the central part of the Eastern front. The La-5FN made a sizable contribution in the fight for air superiority. The main improvements compared to the previous design were: boosted M-82FN engine with direct fuel injection, 180 HP more powerful than the previous engine (1850 HP in boosted mode) and many changes to improve the aerodynamics including a bubble canopy and lowered rear fuselage. Front and rear armored glass sheets protecting the pilot\u2019s head were also installed. The La-5FN was used by many famous Soviet air regiments and many famous pilots, including the most successful Allied ace, triple Hero of the Soviet Union Ivan Kozhedub.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/894720\/extras\/0a37c873259dd6cb5e6b84b7074b3cc9.avif?t=1734534876\" \/><\/div><br><ul class=\"bb_ul\"><li>Default armament: two 20mm guns &quot;SsVAK&quot;, 170 rounds per gun, rate of fire 800 rounds per minute.<br><\/li><li>Length: 8.672 m<br><\/li><li>Wingspan: 9.8 m<br><\/li><li>Wing surface: 17.51 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Loadout variants: armor piercing (AP) or high-explosive (HE) rounds only.<br><\/li><li>Two 50 kg general purpose bombs &quot;FAB-50sv&quot; (120 kg weight increase with bomb racks, 20 kph speed loss, 12 kph speed loss after drop).<br><\/li><li>Two 104 kg general purpose bombs &quot;FAB-100M&quot; (228 kg weight increase with bomb racks, 27 kph speed loss, 12 kph speed loss after drop).<br><\/li><li>Landing light for night flights (2 kg weight increase, minor speed loss).<br><\/li><li>Fixed loop radio compass RPK-10 (10 kg weight increase, minor speed loss).<br><\/li><li>Rearview mirror (1 kg weight increase, minor speed loss).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard paint scheme (early).<br><\/li><li>La-5FN produced from the end of Summer 1943 onwards, painted standard camouflage according to NKAP-43.<br><\/li><li>La-5FN (board number 57) of the 1st squadron of 32 GIAP, one of the very first 12-aircraft series of La-5FN, during the front-line Summer 1943 test at the northern part of the Kursk Bulge.<br><\/li><li>On this La-5FN (number 25) 2 GIAP Guards Captain Mayorov fought on the 1st Baltic front during Autumn and Winter 1943-44. On September 25, 1943, 12 new La-5FN fighters were sent to 2 GIAP that were built using the money donated by Mongolian workers. The inscription 'Mongolian Arat' and the front part of the engine hood is red-orange color.<br><\/li><li>La-5FN (number 76), the personal aircraft of Ivan Vishnyakov in 171 IAP during Summer 1944. The number of white stars corresponds to the personal combat score of the pilot from June 6 to July 19, 1944. Aircraft camo is standard NKAP-43. The inscription 'For Oleg Koshevoy' was, according to memoirs, applied to all planes of the Vishnyakov\u2019s squadron.<br><\/li><li>La-5FN (number 15), the personal plane of Anatoly Ruzin during Summer 1944 on the Leningrad front. The inscription 'For Vasjok and Zhora' is put on board in memory of two combat friends of Anatoly - the commander of the 2nd Squadron 159 IAP Lieutenant Vasily 'Vasjok' Grechka and Lieutenant Andrey 'Zhora' Vasilyev, who both were killed on June 28, 1944, in the fight against Fw190As of II.\/JG54 over Vyborg\/Viipuri (Karelian isthmus).<br><\/li><li>La-5FN (number 71) of 254 IAP, the personal plane of Constantine Nazimov during Autumn 1944 on the 2nd and 3rd Baltic fronts. The number of stars (21) reflects the overall combat score. There is a picture of an eagle that carries a bloodied Hitler.<br><\/li><li>Yuri Lyubenyuk La-5FN (board number 07) in 813 IAP during Spring 1945 on the 2nd Belorussian Front.<br><\/li><li>La-5FN (board number 13), the personal aircraft of Lieutenant Pavel Kocfelda during the Slovak National Uprising in September-October 1944 on the Tri Duby airfield. The aircraft was written off after an emergency landing on October 11, 1944. Two victories were scored aboard this very aircraft: 1\/2 Ju-87 ppor. P. Kocfelda on 07.10.1944, 1\/2 FW-189 by ppor. L. \u0160rom on 08.10.1944.<br><\/li><li>La-5FN (board number 93), the personal aircraft of Vladimir Orekhov during Autumn 1943 on the Bryansk front.<br><\/li><li>La-5FN (board No. 101) of 5 GIAP, the personal plane of Vitaly Popkov on the 1st Ukrainian Front during Summer and Autumn 1944. The number of stars of air victories (33) corresponds to the personal combat account of the pilot since August 13, 1944, until February 9, 1945.<br><\/li><li>La-5FN (number 30) of 41 GIAP, the personal aircraft of Alexander Lobanov during Summer 1944 on the 1st Ukrainian Front. The picture 'Eagle on top of Elbrus' reminds of the fighting in the Caucasus in 1942. The red heart on the hood of the engine is the designation of the regimental commander.<br><\/li><li>La-5FN (board number 14) of 178 GIAP, the second such aircraft in the regiment, was built with funds donated by worker V. Konev. During Summer 1944, it was the personal plane of Ivan Kozhedub, the most scoring Allied ace. When Kozhedub was transferred to 176 GIAP, the aircraft was assigned to his friend Kirill Evstigneev. Besides these two famous aces, Lieutenant P. A. Bryzgalov also flew a number of combat sorties on it.<br><\/li><li>La-5FN (number 69) of 3 GIAP VVS KBF, the personal plane of Ivan Kravtsov during Summer 1944. The number of victory stars with a white stroke (23) corresponds to the personal combat score of the pilot in the middle of August 1944.<br><\/li><li>La-5FN (No.25) of 34th IAP air defense flown by Captain Urvachev during Winter 1944-45. It is interesting to note that the number of asterisks denoting personal victories (6) does not coincide with the official score of personal victories (4). Probably, several victories, marked in the pilot's flight book as personal, were indicated in the regimental documents as group ones.<br><\/li><li>Lieutenant Beketov La-5FN built with donations from Kazakh millers during Autumn 1944. At the end of the year, once the battle of Visla ended, 721 IAP handed over this and the rest of their La-5FN aircraft to 165 IAP and went to the rear to receive the new La-7.<br><\/li><li>Captain Trefilov flew this La-5FN (number 44) during Autumn 1944 on the 3rd Belorussian Front. The arrow on the side of the fuselage is a rapid identification element of the fighter aircraft in 303 IAD.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 168..185 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 147..159 km\/h<br>Dive speed limit: 720 km\/h<br>Maximum load factor: 10 G<br>Stall angle of attack in flight configuration: 22.2 \u00b0<br>Stall angle of attack in landing configuration: 15.0 \u00b0<br><br>Maximum true air speed at sea level, engine mode - Nominal: 552 km\/h<br>Maximum true air speed at sea level, engine mode - Boosted: 583 km\/h<br>Maximum true air speed at 2500 m, engine mode - Nominal: 605 km\/h<br>Maximum true air speed at 6000 m, engine mode - Nominal: 646 km\/h<br><br>Service ceiling: 10500 m<br>Climb rate at sea level: 20 m\/s<br>Climb rate at 3000 m: 16.7 m\/s<br>Climb rate at 6000 m: 12.5 m\/s<br><br>Maximum performance turn at sea level: 21.0 s, at 320 km\/h IAS.<br>Maximum performance turn at 3000 m: 28.0 s, at 340 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.0 h, at 350 km\/h IAS.<br><br>Takeoff speed: 175..195 km\/h<br>Glideslope speed: 200..210 km\/h<br>Landing speed: 150..160 km\/h<br>Landing angle: 13 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Boosted power.<br><br>Engine:<br>Model: M-82FN<br>Maximum power in Boosted mode at sea level: 1850 HP<br>Maximum power in Nominal mode at sea level: 1560 HP<br>Maximum power in Nominal mode at 1550 m: 1630 HP<br>Maximum power in Nominal mode at 4800 m: 1460 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2400 RPM, 1000 mm Hg<br>Boosted power (up to 10 minutes): 2500 RPM, 1180 mm Hg<br><br>Oil rated temperature in engine intake: 65..75 \u00b0C<br>Oil maximum temperature in engine intake: 85 \u00b0C<br>Cylinder head rated temperature: 180..215 \u00b0C<br>Cylinder head maximum temperature: 250 \u00b0C<br><br>Supercharger gear shift altitude: 3500 m<br><br>Empty weight: 2655 kg<br>Minimum weight (no ammo, 10% fuel): 2929 kg<br>Standard weight: 3305 kg<br>Maximum takeoff weight: 3544 kg<br>Fuel load: 334 kg \/ 464 l<br>Useful load: 896 kg<br><br>Combat debut: June 1943<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>The engine has a boost mode. To engage it, increase the manifold pressure to 1180 mm Hg. Boost only works on 1st supercharger gear.<br><\/li><li>Engine has a two-stage mechanical supercharger which must be manually switched at 3500m altitude.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM.<br><\/li><li>Oil radiator, air cooling intake and outlet shutters are manually controlled.<br><\/li><li>Air cooling intake shutters should always be open. They should only be closed when there is a possibility of engine overcooling, for example in a dive with throttle set to idle.<br><\/li><li>Aircraft is equipped with elevator and rudder trimmers.<br><\/li><li>Airplane has automatic wing slats. They deploy when the high angle of attack increases which makes pre-stall softer.<br><\/li><li>Landing flaps have a hydraulic actuator and they can be extended to any angle up to 60\u00b0.<br><\/li><li>Airplane tail wheel rotates freely and does not have a lock. For this reason, it is necessary to confidently and accurately operate the rudder pedals during the takeoff and landing.<br><\/li><li>Airplane has differential pneumatic wheel brakes with the shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Airplane has a fuel gauge which shows total remaining fuel.<br><\/li><li>Also, it is impossible to open or close canopy at high speed due to strong airflow. The canopy has no emergency release, so bail out requires the speed drop before it.<br><\/li><li>The control system for the bomb rack only allows to drop bombs one by one.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1001370,"created_at":"2025-04-23T14:50:01.000000Z","updated_at":"2025-04-23T14:50:01.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Fortress on the Volga Campaign","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1001370\/capsule_231x87.jpg?t=1734534184","store_link":"https:\/\/steamcommunity.com\/app\/1001370","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1001370\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The \u0412attle of Stalingrad was one of the decisive events of the World War II and there is still a lot of interest in it. New historical research and data from archives allow us to continue to reveal little-known, but important events and facts. The Blazing Steppe campaign, released in 2017, told the story of Soviet fighters in August-September 1942, but this time we invite you to experience the battle from the German side.<br><br>The campaign is set during the peak of fighting between the Red Army Air Force and the Luftwaffe during Autumn 1942 in the skies above Stalingrad. Continuous German ground assaults on the destroyed city were met with ever more powerful Soviet counterstrikes. The fight for air superiority was just as furious and dangerous. You'll be the deputy Staffel commander in I.\/JG 52 that has been redirected to Stalingrad from the central part of the Eastern front.<br><br>All missions are based on historical events and contain a number of additions and innovations compared to the previous Scripted Campaigns. The mission structure has been changed. Now there is a possibility that additional aircraft groups will appear in the vicinity. This can either simplify or substantially complicate your task, ultimately increasing the replayability of the whole campaign. Whenever possible, air and ground battles will continue for another 15-20 minutes after the mission\u2019s objective has been completed.<br><br>A large number of new maps and operation records available from the Ministry of Defense archives allowed us to recreate the movement of the front-lines not only near Stalingrad but also at the defense lines occupied by the Soviet 57th and 51st armies to the South of the city and along the Don to the Northwest in detail.<br><br><ul class=\"bb_ul\"><li>Timeframe: September 24th - October 10th, 1942.<br><\/li><li>Unit: I.\/JG 52<br><\/li><li>Available aircraft: Bf 109 G-2<br><\/li><li>Duration: 15 missions<br><\/li><li>Average playtime: 6 hours<\/li><\/ul>","short_description":"When the continuous German assaults on the city were met with Soviet counterstrikes, the fight for air superiority wasn't any less furious. You'll be the deputy Staffel commander in I.\/JG 52 that has been redirected to Stalingrad from the central part of the Eastern front.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1001370\/header.jpg?t=1734534184","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 3 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2 Gb VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae compatible flight stick is recommended.<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2018-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1001370?t=1734534184","total_positive":0,"total_negative":0,"total_reviews":0,"review_score_desc":"","full_game_id":307960,"supported_languages":"English, Russian, German<strong>*<\/strong>, Spanish - Spain, French<br><strong>*<\/strong>languages with full audio support","about_the_game":"The \u0412attle of Stalingrad was one of the decisive events of the World War II and there is still a lot of interest in it. New historical research and data from archives allow us to continue to reveal little-known, but important events and facts. The Blazing Steppe campaign, released in 2017, told the story of Soviet fighters in August-September 1942, but this time we invite you to experience the battle from the German side.<br><br>The campaign is set during the peak of fighting between the Red Army Air Force and the Luftwaffe during Autumn 1942 in the skies above Stalingrad. Continuous German ground assaults on the destroyed city were met with ever more powerful Soviet counterstrikes. The fight for air superiority was just as furious and dangerous. You'll be the deputy Staffel commander in I.\/JG 52 that has been redirected to Stalingrad from the central part of the Eastern front.<br><br>All missions are based on historical events and contain a number of additions and innovations compared to the previous Scripted Campaigns. The mission structure has been changed. Now there is a possibility that additional aircraft groups will appear in the vicinity. This can either simplify or substantially complicate your task, ultimately increasing the replayability of the whole campaign. Whenever possible, air and ground battles will continue for another 15-20 minutes after the mission\u2019s objective has been completed.<br><br>A large number of new maps and operation records available from the Ministry of Defense archives allowed us to recreate the movement of the front-lines not only near Stalingrad but also at the defense lines occupied by the Soviet 57th and 51st armies to the South of the city and along the Don to the Northwest in detail.<br><br><ul class=\"bb_ul\"><li>Timeframe: September 24th - October 10th, 1942.<br><\/li><li>Unit: I.\/JG 52<br><\/li><li>Available aircraft: Bf 109 G-2<br><\/li><li>Duration: 15 missions<br><\/li><li>Average playtime: 6 hours<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1001371,"created_at":"2025-04-23T14:50:03.000000Z","updated_at":"2025-04-23T14:50:03.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Polikarpov U-2VS","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1001371\/capsule_231x87.jpg?t=1734534180","store_link":"https:\/\/steamcommunity.com\/app\/1001371","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1001371\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The U-2 aircraft was designed under N.N. Polikarpov\u2019s supervision from 1923 to 1928 as a simple, sturdy, and easy to handle two-seater aircraft for flight schools. Production began in 1929. Flight instructors and pilot candidates liked the plane because it was forgiving of the sorts of mistakes pilot trainees typically made. The U-2 was hard to stall and easy to recover with predictable behavior at high angles of attack. It also had a low landing speed which left a large margin of safety for young pilots. Many future aces learned to fly in this 'flying school-desk' as it was the first aircraft flown by the majority of VVS pilots during the war.<br><br>Its military version known as the U-2VS was mainly used as a low altitude light bomber and recon plane. The military variant could carry up to 300kg of bombs and was equipped with a defensive 7.62mm ShKAS machine gun operated by the observer\/radioman. One modification allowed it to carry a wing-mounted forward facing ShKAS gun. It was a very hard target for enemy fighters at low altitudes because of its low speed and maneuverability, resulting in its relatively high survivability rate. It was used by the famous all female &quot;Night Witches&quot; of the 46th Guards night bomber regiment which harassed German troops when the sun went down. The U-2 was later renamed the Po-2 to honor N.N. Polikarpov after his passing in 1944.<br><br>Right now it is usable only in Quick Mission Builder and Multiplayer modes. In future update, you'll be able to fly it in Career mode during <strong>Battle of Stalingrad<\/strong> and <strong>Battle of Kuban<\/strong> timeframes.<br><br><ul class=\"bb_ul\"><li>Bombs: Up to six 50 kg general purpose bombs &quot;FAB-50sv&quot; or two 104 kg general purpose bomb &quot;FAB-100M&quot;.<br><\/li><li>Height: 2.9 m<br><\/li><li>Length: 8.17 m<br><\/li><li>Wingspan (upper wing): 11.4 m<br><\/li><li>Wingspan (lower wing): 10.65 m<br><\/li><li>Wing surface: 33.15 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Wing-mounted 7.62mm ShKAS machinegun with 500 rounds (27 kg weight increase, 3 km\/h estimated speed loss)<br><\/li><li>Rear turret with ShKAS 7.62mm machine gun with 400 rounds (34 kg weight increase, 2 km\/h estimated speed loss)<br><\/li><li>Radio transmitter RSI-4 (12.6 kg weight increase)<br><\/li><li>Horizon indicator AGP-2 (2 kg weight increase)<br><\/li><li>Landing light for night flights (2 kg weight increase, 1 km\/h estimated speed loss)<br><\/li><li>Navigation lights (4 kg weight increase)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>598th LBAP, 16th Air Army, Stalingrad, November 1942.<br><\/li><li>46th Guards NBAP, 4th Air Army, Kuban, April 1943.<br><\/li><li>Early war U-2VS, summer 1941.<br><\/li><li>Liaison aircraft of Normandie-Niemen Fighter Regiment, 1st Air Army, September 1943.<br><\/li><li>2nd NBAP \u00abKrak\u00f3w\u00bb, Polish First Army Air Force, April 1944.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 63..70 km\/h<br><br>Dive speed limit: 240 km\/h<br>Maximum load factor: 6.5 G<br>Stall angle of attack in flight configuration: 19\u00b0<br><br>Maximum true airspeed at sea level, engine mode - Takeoff, 1750 RPM: 151.7 km\/h<br>Maximum true airspeed at 500 m, engine mode - Takeoff, 1740 RPM: 150.3 km\/h<br>Maximum true airspeed at 1000 m, engine mode - Takeoff, 1730 RPM: 148.9 km\/h<br><br>Service ceiling: 3700 m<br>Climb rate:<br>500 m \u2014  3 min. 5 sec.<br>1000 m \u2014 6 min. 35 sec.<br>1500 m \u2014 10 min. 40 sec.<br>2000 m \u2014 15 min. 24 sec.<br>2500 m \u2014 21 min. 15 sec.<br>3000 m \u2014 28 min. 35 sec.<br>3500 m \u2014 38 min. 20 sec.<br><br>Maximum performance turn: 22..23 s, at 105..115 km\/h IAS.<br><br>Flight endurance at 500 m: 5 h, at 90 km\/h IAS, 1300 RPM.<br><br>Takeoff speed: 75..85 km\/h<br>Glideslope speed: 100 km\/h<br>Landing speed: 60..70 km\/h<br>Landing angle: 12\u00b0<br><br>Note 1: the data provided is for the international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for full-throttle mode and 95 km\/h IAS.<br>Note 5: turn rate is given for 1400..1500 RPM with roll 43\u00b0..45\u00b0.<br><br>Engine:<br>Model: M-11D<br><br>Maximum power in Takeoff mode (1750 RPM) at sea level: no less than 125 HP<br><br>Maximum power in Nominal mode (1700 RPM) at sea level: 118 HP<br>Maximum power in Nominal mode (1700 RPM) at 500 m: 110 HP<br>Maximum power in Nominal mode (1700 RPM) at 1000 m: 105 HP<br><br>Maximum power in Continuous mode (1640 RPM) at sea level: 107 HP<br>Maximum power in Continuous mode (1640 RPM) at 500 m: 100 HP<br>Maximum power in Continuous mode (1640 RPM) at 1000 m: 95 HP<br><br>Engine modes:<br>Takeoff\/Emergency (5 min) : 1750\/1840 RPM<br>Continuous\/Nominal (unlimited): 1640\/1700 RPM<br><br>Oil rated temperature in engine output: 70..80 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Airscrew:<br>Type 257, D 2.4 m, pitch 1.524 m<br><br>Empty weight: 748 kg<br>Minimum weight (no ammo, 10% fuel): 927 kg<br>Standard weight: 1007 kg<br>Maximum takeoff weight: 1350 kg<br>Fuel load: 90 kg \/ 126 l<br>Useful load: 350 kg<h2 class=\"bb_tag\">Operational features<\/h2><ul class=\"bb_ul\"><li>There is no engine supercharger.<br><\/li><li>The fuel mixture control is manual: the mixture should be leaned as the altitude increases for optimal engine functioning and to reduce the fuel consumption while flying level.<br><\/li><li>The fixed pitch propeller requires controlling the engine RPM manually.<br><\/li><li>The tail skid is linked to the rudder (8\u00b0 maximum tilt).<br><\/li><li>There are no wheel brakes.<br><\/li><li>There is no electric generator in the default aircraft configuration, so electric lights and Pitot tube warmer (which consumes up to 226W) are fed from a 24V battery (10 Ah capacity at 1 A current in standard conditions). To power the RSI-4 radio transmitter, GS-10-350 electric generator is installed along with it.<br><\/li><li>Please note that with all possible modifications and full fuel the total aircraft weight is 1390 kg, more than its maximum takeoff weight.<\/li><\/ul><br><p class=\"bb_paragraph\">Aircraft 3D model developed by Ugra Media studio.<\/p><p class=\"bb_paragraph\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1001371\/extras\/Ugra600.png?t=1734534180\" \/><\/p>","short_description":"U-2VS was mainly used as a low-altitude bomber and recon, a hard target for enemy fighters at low altitudes because of its low speed, resulting in its relatively high survivability rate. It was used by the famous &quot;night witches&quot;, female pilots and navigators of 46th Guards night bomber regiment.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1001371\/header.jpg?t=1734534180","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 2 Quad 2.6 GHz \/ Intel\u00ae Core\u2122 i5\/i7 2.6 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2019-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios and Ugra Media. All rights reserved.","developers":"1C Game Studios, Ugra Media","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":1999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1001371?t=1734534180","total_positive":0,"total_negative":0,"total_reviews":0,"review_score_desc":"","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German, Polish, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"The U-2 aircraft was designed under N.N. Polikarpov\u2019s supervision from 1923 to 1928 as a simple, sturdy, and easy to handle two-seater aircraft for flight schools. Production began in 1929. Flight instructors and pilot candidates liked the plane because it was forgiving of the sorts of mistakes pilot trainees typically made. The U-2 was hard to stall and easy to recover with predictable behavior at high angles of attack. It also had a low landing speed which left a large margin of safety for young pilots. Many future aces learned to fly in this 'flying school-desk' as it was the first aircraft flown by the majority of VVS pilots during the war.<br><br>Its military version known as the U-2VS was mainly used as a low altitude light bomber and recon plane. The military variant could carry up to 300kg of bombs and was equipped with a defensive 7.62mm ShKAS machine gun operated by the observer\/radioman. One modification allowed it to carry a wing-mounted forward facing ShKAS gun. It was a very hard target for enemy fighters at low altitudes because of its low speed and maneuverability, resulting in its relatively high survivability rate. It was used by the famous all female &quot;Night Witches&quot; of the 46th Guards night bomber regiment which harassed German troops when the sun went down. The U-2 was later renamed the Po-2 to honor N.N. Polikarpov after his passing in 1944.<br><br>Right now it is usable only in Quick Mission Builder and Multiplayer modes. In future update, you'll be able to fly it in Career mode during <strong>Battle of Stalingrad<\/strong> and <strong>Battle of Kuban<\/strong> timeframes.<br><br><ul class=\"bb_ul\"><li>Bombs: Up to six 50 kg general purpose bombs &quot;FAB-50sv&quot; or two 104 kg general purpose bomb &quot;FAB-100M&quot;.<br><\/li><li>Height: 2.9 m<br><\/li><li>Length: 8.17 m<br><\/li><li>Wingspan (upper wing): 11.4 m<br><\/li><li>Wingspan (lower wing): 10.65 m<br><\/li><li>Wing surface: 33.15 m^2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Wing-mounted 7.62mm ShKAS machinegun with 500 rounds (27 kg weight increase, 3 km\/h estimated speed loss)<br><\/li><li>Rear turret with ShKAS 7.62mm machine gun with 400 rounds (34 kg weight increase, 2 km\/h estimated speed loss)<br><\/li><li>Radio transmitter RSI-4 (12.6 kg weight increase)<br><\/li><li>Horizon indicator AGP-2 (2 kg weight increase)<br><\/li><li>Landing light for night flights (2 kg weight increase, 1 km\/h estimated speed loss)<br><\/li><li>Navigation lights (4 kg weight increase)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>598th LBAP, 16th Air Army, Stalingrad, November 1942.<br><\/li><li>46th Guards NBAP, 4th Air Army, Kuban, April 1943.<br><\/li><li>Early war U-2VS, summer 1941.<br><\/li><li>Liaison aircraft of Normandie-Niemen Fighter Regiment, 1st Air Army, September 1943.<br><\/li><li>2nd NBAP \u00abKrak\u00f3w\u00bb, Polish First Army Air Force, April 1944.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 63..70 km\/h<br><br>Dive speed limit: 240 km\/h<br>Maximum load factor: 6.5 G<br>Stall angle of attack in flight configuration: 19\u00b0<br><br>Maximum true airspeed at sea level, engine mode - Takeoff, 1750 RPM: 151.7 km\/h<br>Maximum true airspeed at 500 m, engine mode - Takeoff, 1740 RPM: 150.3 km\/h<br>Maximum true airspeed at 1000 m, engine mode - Takeoff, 1730 RPM: 148.9 km\/h<br><br>Service ceiling: 3700 m<br>Climb rate:<br>500 m \u2014  3 min. 5 sec.<br>1000 m \u2014 6 min. 35 sec.<br>1500 m \u2014 10 min. 40 sec.<br>2000 m \u2014 15 min. 24 sec.<br>2500 m \u2014 21 min. 15 sec.<br>3000 m \u2014 28 min. 35 sec.<br>3500 m \u2014 38 min. 20 sec.<br><br>Maximum performance turn: 22..23 s, at 105..115 km\/h IAS.<br><br>Flight endurance at 500 m: 5 h, at 90 km\/h IAS, 1300 RPM.<br><br>Takeoff speed: 75..85 km\/h<br>Glideslope speed: 100 km\/h<br>Landing speed: 60..70 km\/h<br>Landing angle: 12\u00b0<br><br>Note 1: the data provided is for the international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for full-throttle mode and 95 km\/h IAS.<br>Note 5: turn rate is given for 1400..1500 RPM with roll 43\u00b0..45\u00b0.<br><br>Engine:<br>Model: M-11D<br><br>Maximum power in Takeoff mode (1750 RPM) at sea level: no less than 125 HP<br><br>Maximum power in Nominal mode (1700 RPM) at sea level: 118 HP<br>Maximum power in Nominal mode (1700 RPM) at 500 m: 110 HP<br>Maximum power in Nominal mode (1700 RPM) at 1000 m: 105 HP<br><br>Maximum power in Continuous mode (1640 RPM) at sea level: 107 HP<br>Maximum power in Continuous mode (1640 RPM) at 500 m: 100 HP<br>Maximum power in Continuous mode (1640 RPM) at 1000 m: 95 HP<br><br>Engine modes:<br>Takeoff\/Emergency (5 min) : 1750\/1840 RPM<br>Continuous\/Nominal (unlimited): 1640\/1700 RPM<br><br>Oil rated temperature in engine output: 70..80 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Airscrew:<br>Type 257, D 2.4 m, pitch 1.524 m<br><br>Empty weight: 748 kg<br>Minimum weight (no ammo, 10% fuel): 927 kg<br>Standard weight: 1007 kg<br>Maximum takeoff weight: 1350 kg<br>Fuel load: 90 kg \/ 126 l<br>Useful load: 350 kg<h2 class=\"bb_tag\">Operational features<\/h2><ul class=\"bb_ul\"><li>There is no engine supercharger.<br><\/li><li>The fuel mixture control is manual: the mixture should be leaned as the altitude increases for optimal engine functioning and to reduce the fuel consumption while flying level.<br><\/li><li>The fixed pitch propeller requires controlling the engine RPM manually.<br><\/li><li>The tail skid is linked to the rudder (8\u00b0 maximum tilt).<br><\/li><li>There are no wheel brakes.<br><\/li><li>There is no electric generator in the default aircraft configuration, so electric lights and Pitot tube warmer (which consumes up to 226W) are fed from a 24V battery (10 Ah capacity at 1 A current in standard conditions). To power the RSI-4 radio transmitter, GS-10-350 electric generator is installed along with it.<br><\/li><li>Please note that with all possible modifications and full fuel the total aircraft weight is 1390 kg, more than its maximum takeoff weight.<\/li><\/ul><br><p class=\"bb_paragraph\">Aircraft 3D model developed by Ugra Media studio.<\/p><p class=\"bb_paragraph\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1001371\/extras\/Ugra600.png?t=1734534180\" \/><\/p>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1198460,"created_at":"2025-08-12T03:33:02.000000Z","updated_at":"2025-08-12T03:33:36.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Battle of Bodenplatte","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198460\/capsule_231x87.jpg?t=1734533825","store_link":"https:\/\/steamcommunity.com\/app\/1198460","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1198460\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The fourth installment of the next-gen IL-2 Sturmovik lineup is dedicated to late war aerial engagements between the U.S. Army Air Force, Royal Air Force and the Luftwaffe in the skies over western Germany, the Netherlands and Belgium during the winter of 1944 and early 1945. Bodenplatte was the German code word for the bold operation to launch a surprise low-level attack on multiple Allied airfields on Jan 1st, 1945. It contains eight aircraft (additional Collector Planes are available as separate DLCs). <br><br>Battle of Bodenplatte puts you at the scene of some of the most important battles on the Western Front as the Allies are knocking on Germany\u2019s door and trying to cross the Rhine River into Germany for the first time. Fly in support of Operation Market Garden, the Battle of the Bulge and Operation Bodenplatte. Try to once and for all destroy the Luftwaffe or try to blunt the Allied advance into Germany. It\u2019s was the peak piston-engine power and the dawn of the jet age, a time when famous Allied aces roamed the sky and desperate German defenders were trying to just survive, now outnumbered and no longer the masters of the air. Fight in aerial engagements over lush, green farmland and dense wooded forests or find yourself twisting and turning over frozen fields and icy rivers of the bitterly cold winter of 1944-45. Do you have the skills to survive the harrowing air combat? <br><br>IL-2 Sturmovik: Battle of Bodenplatte adds a new Western front theater to the <strong>IL-2 Sturmovik: Great Battles<\/strong> series of products. Steam requires you own Battle of Stalingrad before you can add Battle of Bodenplatte. Combined with Battle of Stalingrad, Battle of Moscow and Battle of Kuban, the series covers the combat pilot experience spanning both Eastern and Western fronts in WWII. Dogfight over the frozen steppes of Russia, the scenic mountains and beaches the Caucasus region or the doorstep of Germany itself. There is not a more monumental combat flight-simulator experience on the market with such a wide range of planes and theaters crafted to this level of detail. <strong>The physics, realism, systems, beauty, atmosphere, features, gameplay, performance, history and options combine to set a new standard of playability and fun in this important genre.<\/strong> IL-2 Sturmovik: Great Battles series is not a simply a PC game, it\u2019s an AIR COMBAT SIMULATOR. Learn what it takes to become a WWII Ace!<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198460\/extras\/19f7e6265403106d1c3889dc1485e616.avif?t=1734533825\" \/><\/div><h2 class=\"bb_tag\">Included Content and Features<\/h2><ul class=\"bb_ul\"><li>8 Battle of Bodenplatte Aircraft (P-51D, P-47D, Spitfire Mk.IX, Tempest Mk.V, Bf-109 G-14, Bf-109 K-4, Fw-190 A-8 and Me-262).<br><\/li><li>Large Western European Map (Belgium, Netherlands, Germany). Includes 220+ cities, towns and villages and 70+ airfields re-created according to historical references.<br><\/li><li>Map textures for all four seasons.<br><\/li><li>Many new ground objects including many American built vehicles and equipment. <br><\/li><li>Battle of Bodenplatte Pilot Career spanning from Sept. 1944 to April 1945. Fly for the USAAF, RAF or Luftwaffe. Earn medals and advance in rank.<br><\/li><li>Quick Mission Builder to get you flying and fighting in minutes.<br><\/li><li>Custom Single-Player Missions Support.<br><\/li><li>Scripted Campaign Support (Many free from community designers).<br><\/li><li>Co-Op and Dogfight Multiplayer Modes plus a Dedicated Server option.<br><\/li><li>Custom Skins Support.<br><\/li><li>Customizable Joystick support and key mapping.<br><\/li><li>Virtual Reality Support for all major VR goggles. <br><\/li><li>Customizable graphics options.<br><\/li><li>Track recordings of your missions. <br><\/li><li>Motion-sim platform support.<br><\/li><li>Sim-shaker audio effects support (under development).<br><\/li><li>TrackIR support.<br><\/li><li>Powerful Mission Editor (For Intermediate and Advanced Users).<br><\/li><li>Large, Friendly and Helpful Community.<\/li><\/ul>","short_description":"The fourth installment of the next-gen IL-2 Sturmovik lineup is dedicated to late war aerial engagements between the U.S. Army Air Force, Royal Air Force and the Luftwaffe in the skies over western Germany, the Netherlands and Belgium during the winter of 1944 and early 1945.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198460\/header.jpg?t=1734533825","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.8 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Network:<\/strong> Broadband Internet connection<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2019-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":4999,"final_usd":1249,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1198460?t=1734533825","total_positive":104,"total_negative":11,"total_reviews":115,"review_score_desc":"Very Positive","full_game_id":307960,"supported_languages":"English<strong>*<\/strong>, Russian, German<strong>*<\/strong>, Polish, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"The fourth installment of the next-gen IL-2 Sturmovik lineup is dedicated to late war aerial engagements between the U.S. Army Air Force, Royal Air Force and the Luftwaffe in the skies over western Germany, the Netherlands and Belgium during the winter of 1944 and early 1945. Bodenplatte was the German code word for the bold operation to launch a surprise low-level attack on multiple Allied airfields on Jan 1st, 1945. It contains eight aircraft (additional Collector Planes are available as separate DLCs). <br><br>Battle of Bodenplatte puts you at the scene of some of the most important battles on the Western Front as the Allies are knocking on Germany\u2019s door and trying to cross the Rhine River into Germany for the first time. Fly in support of Operation Market Garden, the Battle of the Bulge and Operation Bodenplatte. Try to once and for all destroy the Luftwaffe or try to blunt the Allied advance into Germany. It\u2019s was the peak piston-engine power and the dawn of the jet age, a time when famous Allied aces roamed the sky and desperate German defenders were trying to just survive, now outnumbered and no longer the masters of the air. Fight in aerial engagements over lush, green farmland and dense wooded forests or find yourself twisting and turning over frozen fields and icy rivers of the bitterly cold winter of 1944-45. Do you have the skills to survive the harrowing air combat? <br><br>IL-2 Sturmovik: Battle of Bodenplatte adds a new Western front theater to the <strong>IL-2 Sturmovik: Great Battles<\/strong> series of products. Steam requires you own Battle of Stalingrad before you can add Battle of Bodenplatte. Combined with Battle of Stalingrad, Battle of Moscow and Battle of Kuban, the series covers the combat pilot experience spanning both Eastern and Western fronts in WWII. Dogfight over the frozen steppes of Russia, the scenic mountains and beaches the Caucasus region or the doorstep of Germany itself. There is not a more monumental combat flight-simulator experience on the market with such a wide range of planes and theaters crafted to this level of detail. <strong>The physics, realism, systems, beauty, atmosphere, features, gameplay, performance, history and options combine to set a new standard of playability and fun in this important genre.<\/strong> IL-2 Sturmovik: Great Battles series is not a simply a PC game, it\u2019s an AIR COMBAT SIMULATOR. Learn what it takes to become a WWII Ace!<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198460\/extras\/19f7e6265403106d1c3889dc1485e616.avif?t=1734533825\" \/><\/div><h2 class=\"bb_tag\">Included Content and Features<\/h2><ul class=\"bb_ul\"><li>8 Battle of Bodenplatte Aircraft (P-51D, P-47D, Spitfire Mk.IX, Tempest Mk.V, Bf-109 G-14, Bf-109 K-4, Fw-190 A-8 and Me-262).<br><\/li><li>Large Western European Map (Belgium, Netherlands, Germany). Includes 220+ cities, towns and villages and 70+ airfields re-created according to historical references.<br><\/li><li>Map textures for all four seasons.<br><\/li><li>Many new ground objects including many American built vehicles and equipment. <br><\/li><li>Battle of Bodenplatte Pilot Career spanning from Sept. 1944 to April 1945. Fly for the USAAF, RAF or Luftwaffe. Earn medals and advance in rank.<br><\/li><li>Quick Mission Builder to get you flying and fighting in minutes.<br><\/li><li>Custom Single-Player Missions Support.<br><\/li><li>Scripted Campaign Support (Many free from community designers).<br><\/li><li>Co-Op and Dogfight Multiplayer Modes plus a Dedicated Server option.<br><\/li><li>Custom Skins Support.<br><\/li><li>Customizable Joystick support and key mapping.<br><\/li><li>Virtual Reality Support for all major VR goggles. <br><\/li><li>Customizable graphics options.<br><\/li><li>Track recordings of your missions. <br><\/li><li>Motion-sim platform support.<br><\/li><li>Sim-shaker audio effects support (under development).<br><\/li><li>TrackIR support.<br><\/li><li>Powerful Mission Editor (For Intermediate and Advanced Users).<br><\/li><li>Large, Friendly and Helpful Community.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1198461,"created_at":"2025-08-12T03:33:43.000000Z","updated_at":"2025-08-12T03:33:52.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Fw 190 D-9 Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198461\/capsule_231x87.jpg?t=1734533752","store_link":"https:\/\/steamcommunity.com\/app\/1198461","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1198461\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"Development of the Fw-190 D-9 started in 1942 as a high-altitude interceptor to counter the Allied air threat on the Western front. The \u2018Dora\u2019 as it was known, included many cutting-edge technologies of the time. Its elongated nose housed the high-altitude liquid cooled Jumo 213\u0410-1 engine equipped with MW-50 water-methanol injection system that enabled it to develop power up to 2100 HP. The armament consisted of two 13mm MG131 machine guns in the nose and two 20mm MG 151\/20 cannons in the wing root. It started to appear above the front lines during Autumn 1944 and although it got a cold initial reception from the German pilots, it later earned their trust and is considered to be the best German piston-powered fighter of the late war period. The Dora would often be used to protect Me-262 jets during their vulnerable landing phase. Allied pilots would try to down the hapless jets as they were low on fuel and trying to land.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Bodenplatte<\/strong> timeframe.<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198461\/extras\/6cac501352acbcf1c6cb0061bb39ff0b.avif?t=1734533752\" \/><\/div><br><br><ul class=\"bb_ul\"><li>Default armament: two 20mm guns &quot;MG 151\/20&quot;, 250 rounds, 700 rounds per minute, and two 13mm machine guns &quot;MG 131&quot;, 475 rounds, 900 rounds per minute.<br><\/li><li>Length: 10.2 m<br><\/li><li>Wingspan: 10.51 m<br><\/li><li>Wing surface: 18.3 m\u00b2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Two WGr.21 rockets in jettisonable launchers (258 kg weight increase with launchers, 58 kph speed loss, 12 kph speed loss after launch, 1 kph speed loss after jettison)<br><\/li><li>Bubble Canopy (3 kg weight increase, minor speed loss)<br><\/li><li>EZ42 Gyro Gunsight (3 kg weight increase)<br><\/li><li>26 x 55 mm High Explosive unguided rockets R4M (107 kg weight increase with racks, 24 kph speed loss, 14 kph speed loss after launch)<br><\/li><li>4 x 66 kg fragmentation bombs SD 70 (324 kg weight increase with holders, 61 kph speed loss, 13 kph speed loss after drop)<br><\/li><li>249 kg General Purpose Bomb SC 250 (279 kg weight increase with holders, 31 kph speed loss, 6 kph speed loss after drop)<br><\/li><li>500 kg General Purpose Bomb SC 500 (530 kg weight increase with holders, 35 kph speed loss, 6 kph speed loss after drop)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Lt. Heinz 'Heino' Sachsenberg, Platzschutzschwarm JV44, M\u00fcnchen-Riem, Germany, March 1945.<br><\/li><li>Oblt. Klaus Faber, Platzschutzschwarm JV44, Ainring, Germany, May 1945.&quot;<br><\/li><li>I.\/EKG(J), Pilsen, Czechoslovakia, May 1945.<br><\/li><li>Obergefreiter Dieter Kr\u00e4geloh, 3.\/JG 26, Waasmunster, 1st January 1945.<br><\/li><li>Oblt. Hans Dortenmann, 14.\/JG 26, February 19th - March 29th, 1945.<br><\/li><li>IV.\/JG 3, Prenzlau, Germany, March 1945.<br><\/li><li>Stab\/JG 4, Frankfurt Rhein-Main, Germany, late March 1945.<br><\/li><li>IV.\/JG 51, Flensburg, Germany, May 1945.<br><\/li><li>JG 2, Stolberg-Harz, Germany, May 1945.<br><\/li><li>F\u00e4hnrich Hagen Foster, 7.\/JG 301, April 1945.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 174..197 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 160..181 km\/h<br>Dive speed limit: 850 km\/h<br>Maximum load factor: 11 G<br>Stall angle of attack in flight configuration: 19.5\u00b0<br>Stall angle of attack in landing configuration: 18.1\u00b0<br><br>Maximum true air speed at sea level, engine mode - Emergency: 607 km\/h<br>Maximum true air speed at 2000 m, engine mode - Emergency: 641 km\/h<br>Maximum true air speed at 5200 m, engine mode - Emergency: 694 km\/h<br><br>Maximum true air speed at sea level, engine mode - Combat: 565 km\/h<br>Maximum true air speed at 3200 m, engine mode - Combat: 623 km\/h<br>Maximum true air speed at 6500 m, engine mode - Combat: 663 km\/h<br><br>Service ceiling: 11600 m<br>Climb rate at sea level: 19.0 m\/s<br>Climb rate at 3000 m: 17.3 m\/s<br>Climb rate at 6000 m: 14.6 m\/s<br><br>Maximum performance turn at sea level: 20.0 s, at 300 km\/h IAS.<br>Maximum performance turn at 3000 m: 29.0 s, at 300 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.5 h, at 350 km\/h IAS.<br><br>Takeoff speed: 180..220 km\/h<br>Glideslope speed: 215..225 km\/h<br>Landing speed: 160..180 km\/h<br>Landing angle: 12.5\u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for Combat power, turn times are given for Emergency power.<br><br>Engine:<br>Model: Jumo-213 A1<br>Maximum power in Emergency mode at sea level: 2130 HP<br>Maximum power in Emergency mode at 3800 m: 1980 HP<br>Maximum power in Combat mode at sea level: 1900 HP<br>Maximum power in Combat mode at 5100 m: 1680 HP<br><br>Engine modes:<br>Nominal (unlimited time): 3000 RPM, 1.42 ata<br>Combat power (up to 30 minutes): 3250 RPM, 1.51 ata<br>Emergency power (up to 3 minutes): 3250 RPM, 1.7 ata<br>Emergency power with MW-50 (up to 10 minutes): 3250 RPM, 1.8 ata<br><br>Water rated temperature in engine output: 55..100 \u00b0C<br>Water maximum temperature in engine output: 110 \u00b0C<br>Oil rated temperature in engine output: 40..110 \u00b0C<br>Oil maximum temperature in engine output: 120 \u00b0C<br><br>Supercharger gear shift altitude: automatic<br><br>Empty weight: 3443 kg<br>Minimum weight (no ammo, 10% fuel): 3759 kg<br>Standard weight: 4289 kg<br>Maximum takeoff weight: 4832 kg<br>Fuel load: 388 kg \/ 524 l<br>Useful load: 1389 kg<br><br>Combat debut: end of September 1944<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>The aircraft has a wide automatization of the engine systems, in fact, to control the speed it is only necessary to use the throttle lever. There is no need to manually set engine revolutions and mixture or supercharger gear in normal flight. The engine supercharger has an automatic switch system that depends on altitude and engine revolutions.<br><\/li><li>The aircraft is equipped with MW-50 water-methanol mixture injection system that prevents the engine detonation in the emergency power mode.<br><\/li><li>Radiator flaps are controlled automatically, keeping a set coolant temperature. This temperature can be set by a pilot using the thermostat regulator if needed (default 0% setting is adequate for all engine modes while increasing it cools the engine more).<br><\/li><li>When the angle of attack increases to critical levels the wing may stall suddenly and unexpectedly. There is almost no pre-stall buffet before the stalling. To avoid this the pilot must pay additional attention when performing extreme maneuvering.<br><\/li><li>The aircraft has no flight-control trimmers. The airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.<br><\/li><li>The aircraft has a manually controlled horizontal stabilizer which is electrically-actuated. It should be set to +1.5\u00b0 before takeoff and landing. Also, it may be used to trim the flight stick during the flight. In a deep dive, the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.<br><\/li><li>The aircraft has electrically-actuated landing flaps with three fixed positions: retracted, takeoff (13\u00b0) and landing (58\u00b0). Flaps control buttons are located on the left panel near the throttle. The flap angle may be checked by indicators on the left and right wing outside the cockpit.<br><\/li><li>The aircraft has a tailwheel lock system that locks the tail wheel if the flight-stick is pulled backward. The tailwheel should be locked when taxiing straight for a long distance, before takeoff and after touchdown upon landing.<br><\/li><li>The aircraft has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>The aircraft has a fuel gauge that shows the amount of remaining fuel in the front or rear fuel tank depending on the switch position. In-game the fuel indicator switch changes by itself during horizontal flight by every 10 seconds. Also, the airplane has an emergency fuel warning light (100 liters).<br><\/li><li>It is impossible to open or close the canopy at high speed due to strong airflow. The canopy has an emergency release system for bailouts.<br><\/li><li>The standard bomb release controller allows dropping the bombs only one by one.<br><\/li><li>The gunsight has a sliding sun-filter.<\/li><\/ul>","short_description":"It started to appear above the front lines during Autumn 1944 and although it got a cold initial reception from the German pilots, it later earned their trust and is considered to be the best German piston-powered fighter of the late war period.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198461\/header.jpg?t=1734533752","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.8 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Network:<\/strong> Broadband Internet connection<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2019-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1198461?t=1734533752","total_positive":32,"total_negative":1,"total_reviews":33,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English, Russian, German<strong>*<\/strong>, Polish, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"Development of the Fw-190 D-9 started in 1942 as a high-altitude interceptor to counter the Allied air threat on the Western front. The \u2018Dora\u2019 as it was known, included many cutting-edge technologies of the time. Its elongated nose housed the high-altitude liquid cooled Jumo 213\u0410-1 engine equipped with MW-50 water-methanol injection system that enabled it to develop power up to 2100 HP. The armament consisted of two 13mm MG131 machine guns in the nose and two 20mm MG 151\/20 cannons in the wing root. It started to appear above the front lines during Autumn 1944 and although it got a cold initial reception from the German pilots, it later earned their trust and is considered to be the best German piston-powered fighter of the late war period. The Dora would often be used to protect Me-262 jets during their vulnerable landing phase. Allied pilots would try to down the hapless jets as they were low on fuel and trying to land.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Bodenplatte<\/strong> timeframe.<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198461\/extras\/6cac501352acbcf1c6cb0061bb39ff0b.avif?t=1734533752\" \/><\/div><br><br><ul class=\"bb_ul\"><li>Default armament: two 20mm guns &quot;MG 151\/20&quot;, 250 rounds, 700 rounds per minute, and two 13mm machine guns &quot;MG 131&quot;, 475 rounds, 900 rounds per minute.<br><\/li><li>Length: 10.2 m<br><\/li><li>Wingspan: 10.51 m<br><\/li><li>Wing surface: 18.3 m\u00b2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Two WGr.21 rockets in jettisonable launchers (258 kg weight increase with launchers, 58 kph speed loss, 12 kph speed loss after launch, 1 kph speed loss after jettison)<br><\/li><li>Bubble Canopy (3 kg weight increase, minor speed loss)<br><\/li><li>EZ42 Gyro Gunsight (3 kg weight increase)<br><\/li><li>26 x 55 mm High Explosive unguided rockets R4M (107 kg weight increase with racks, 24 kph speed loss, 14 kph speed loss after launch)<br><\/li><li>4 x 66 kg fragmentation bombs SD 70 (324 kg weight increase with holders, 61 kph speed loss, 13 kph speed loss after drop)<br><\/li><li>249 kg General Purpose Bomb SC 250 (279 kg weight increase with holders, 31 kph speed loss, 6 kph speed loss after drop)<br><\/li><li>500 kg General Purpose Bomb SC 500 (530 kg weight increase with holders, 35 kph speed loss, 6 kph speed loss after drop)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>Lt. Heinz 'Heino' Sachsenberg, Platzschutzschwarm JV44, M\u00fcnchen-Riem, Germany, March 1945.<br><\/li><li>Oblt. Klaus Faber, Platzschutzschwarm JV44, Ainring, Germany, May 1945.&quot;<br><\/li><li>I.\/EKG(J), Pilsen, Czechoslovakia, May 1945.<br><\/li><li>Obergefreiter Dieter Kr\u00e4geloh, 3.\/JG 26, Waasmunster, 1st January 1945.<br><\/li><li>Oblt. Hans Dortenmann, 14.\/JG 26, February 19th - March 29th, 1945.<br><\/li><li>IV.\/JG 3, Prenzlau, Germany, March 1945.<br><\/li><li>Stab\/JG 4, Frankfurt Rhein-Main, Germany, late March 1945.<br><\/li><li>IV.\/JG 51, Flensburg, Germany, May 1945.<br><\/li><li>JG 2, Stolberg-Harz, Germany, May 1945.<br><\/li><li>F\u00e4hnrich Hagen Foster, 7.\/JG 301, April 1945.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 174..197 km\/h<br><br>Indicated stall speed in takeoff\/landing configuration: 160..181 km\/h<br>Dive speed limit: 850 km\/h<br>Maximum load factor: 11 G<br>Stall angle of attack in flight configuration: 19.5\u00b0<br>Stall angle of attack in landing configuration: 18.1\u00b0<br><br>Maximum true air speed at sea level, engine mode - Emergency: 607 km\/h<br>Maximum true air speed at 2000 m, engine mode - Emergency: 641 km\/h<br>Maximum true air speed at 5200 m, engine mode - Emergency: 694 km\/h<br><br>Maximum true air speed at sea level, engine mode - Combat: 565 km\/h<br>Maximum true air speed at 3200 m, engine mode - Combat: 623 km\/h<br>Maximum true air speed at 6500 m, engine mode - Combat: 663 km\/h<br><br>Service ceiling: 11600 m<br>Climb rate at sea level: 19.0 m\/s<br>Climb rate at 3000 m: 17.3 m\/s<br>Climb rate at 6000 m: 14.6 m\/s<br><br>Maximum performance turn at sea level: 20.0 s, at 300 km\/h IAS.<br>Maximum performance turn at 3000 m: 29.0 s, at 300 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.5 h, at 350 km\/h IAS.<br><br>Takeoff speed: 180..220 km\/h<br>Glideslope speed: 215..225 km\/h<br>Landing speed: 160..180 km\/h<br>Landing angle: 12.5\u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates are given for Combat power, turn times are given for Emergency power.<br><br>Engine:<br>Model: Jumo-213 A1<br>Maximum power in Emergency mode at sea level: 2130 HP<br>Maximum power in Emergency mode at 3800 m: 1980 HP<br>Maximum power in Combat mode at sea level: 1900 HP<br>Maximum power in Combat mode at 5100 m: 1680 HP<br><br>Engine modes:<br>Nominal (unlimited time): 3000 RPM, 1.42 ata<br>Combat power (up to 30 minutes): 3250 RPM, 1.51 ata<br>Emergency power (up to 3 minutes): 3250 RPM, 1.7 ata<br>Emergency power with MW-50 (up to 10 minutes): 3250 RPM, 1.8 ata<br><br>Water rated temperature in engine output: 55..100 \u00b0C<br>Water maximum temperature in engine output: 110 \u00b0C<br>Oil rated temperature in engine output: 40..110 \u00b0C<br>Oil maximum temperature in engine output: 120 \u00b0C<br><br>Supercharger gear shift altitude: automatic<br><br>Empty weight: 3443 kg<br>Minimum weight (no ammo, 10% fuel): 3759 kg<br>Standard weight: 4289 kg<br>Maximum takeoff weight: 4832 kg<br>Fuel load: 388 kg \/ 524 l<br>Useful load: 1389 kg<br><br>Combat debut: end of September 1944<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>The aircraft has a wide automatization of the engine systems, in fact, to control the speed it is only necessary to use the throttle lever. There is no need to manually set engine revolutions and mixture or supercharger gear in normal flight. The engine supercharger has an automatic switch system that depends on altitude and engine revolutions.<br><\/li><li>The aircraft is equipped with MW-50 water-methanol mixture injection system that prevents the engine detonation in the emergency power mode.<br><\/li><li>Radiator flaps are controlled automatically, keeping a set coolant temperature. This temperature can be set by a pilot using the thermostat regulator if needed (default 0% setting is adequate for all engine modes while increasing it cools the engine more).<br><\/li><li>When the angle of attack increases to critical levels the wing may stall suddenly and unexpectedly. There is almost no pre-stall buffet before the stalling. To avoid this the pilot must pay additional attention when performing extreme maneuvering.<br><\/li><li>The aircraft has no flight-control trimmers. The airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.<br><\/li><li>The aircraft has a manually controlled horizontal stabilizer which is electrically-actuated. It should be set to +1.5\u00b0 before takeoff and landing. Also, it may be used to trim the flight stick during the flight. In a deep dive, the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.<br><\/li><li>The aircraft has electrically-actuated landing flaps with three fixed positions: retracted, takeoff (13\u00b0) and landing (58\u00b0). Flaps control buttons are located on the left panel near the throttle. The flap angle may be checked by indicators on the left and right wing outside the cockpit.<br><\/li><li>The aircraft has a tailwheel lock system that locks the tail wheel if the flight-stick is pulled backward. The tailwheel should be locked when taxiing straight for a long distance, before takeoff and after touchdown upon landing.<br><\/li><li>The aircraft has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>The aircraft has a fuel gauge that shows the amount of remaining fuel in the front or rear fuel tank depending on the switch position. In-game the fuel indicator switch changes by itself during horizontal flight by every 10 seconds. Also, the airplane has an emergency fuel warning light (100 liters).<br><\/li><li>It is impossible to open or close the canopy at high speed due to strong airflow. The canopy has an emergency release system for bailouts.<br><\/li><li>The standard bomb release controller allows dropping the bombs only one by one.<br><\/li><li>The gunsight has a sliding sun-filter.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1198462,"created_at":"2025-08-12T03:33:54.000000Z","updated_at":"2025-08-12T03:33:57.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: P-38J-25 Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198462\/capsule_231x87.jpg?t=1734533696","store_link":"https:\/\/steamcommunity.com\/app\/1198462","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1198462\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The P-38J-25 was a late model variant flown by the USAAF and saw action over Europe as well as in the Pacific. The P-38 had a unique configuration with twin booms housing the engines, superchargers and landing gear while a center section contained the nose gear, cockpit and guns. This arrangement gives it a very distinct look that is unmistakable. The P-38J-25 series also incorporated a set of dive flaps that could be quickly deployed to help with instability during a high-speed dive that had plagued earlier models. <br><br>The P-38 or \u2018Fork Tailed Devil\u2019 as it was sometimes referred to as, was in production throughout the war and saw action on all American involved fronts. Its armament consisted of four .50cal machine guns and a single 20mm Hispano cannon. The inclusion of a cannon was rare for an American fighter. It could also carry two bombs or drop tanks and had excellent range. It was used as a bomber escort, interceptor and later in the war it focused greatly on ground attack missions.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Bodenplatte<\/strong> timeframe.<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198462\/extras\/cd7d396574f5561ab8a7185800d302fb.avif?t=1734533696\" \/><\/div><br><br><ul class=\"bb_ul\"><li>Default armament: 20mm gun &quot;M2&quot;, 150 rounds, 650 rounds per minute, and four 12.7mm machine guns &quot;M2 .50&quot;, 300 rounds, 850 rounds per minute.<br><\/li><li>Length: 10.89 m (35.73 feet)<br><\/li><li>Wingspan: 15.85 m (52 feet)<br><\/li><li>Wing surface: 30.4 m\u00b2 (327 feet\u00b2)<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Additional ammo for machine guns: 500 for each - 99.3 kg (218.9 lbs) weight increase<br><\/li><li>Two 500 lb General Purpose Bombs M64 - 508 kg (1120 lbs) weight increase with racks, 9 kph (5.5 mph) speed loss, 2 kph (1.2 mph) speed loss after drop<br><\/li><li>Two 1000 lb General Purpose Bombs M65 - 1024 kg (2324 lbs) weight increase with racks, 19 kph (11.6 mph) speed loss, 2 kph (1.2 mph) speed loss after drop<br><\/li><li>Two 2000 lb General Purpose Bombs M66 - 1858 kg (4096 lbs) weight increase with racks, 23 kph (14.2 mph) speed loss, 2 kph (1.2 mph) speed loss after drop<br><\/li><li>Six 500 lb General Purpose Bombs M64 on underwing bomb holders - 1568 kg (3457 lbs) weight increase, 52 kph (32.3 mph) speed loss, 14 kph (12.0 mph) speed loss after drop<br><\/li><li>Four 1000 lb General Purpose Bombs M65 on underwing bomb holders - 2092 kg (4612 lbs) weight increase, 60 kph (37.0 mph) speed loss, 19 kph (12.0 mph) speed loss after drop<br><\/li><li>Six M8 rockets in jettisonable M10 launchers - 171.9 kg (379 lbs) weight increase with launchers, 18 kph (11.4 mph) speed loss, 13 kph (8.2 mph) speed loss after launch, 4 kph (2.5 mph) speed loss after jettison<br><\/li><li>Bendix MN-26 fixed loop radio compass for navigation with radio beacons (17.5 kg (38.6 lbs) weight increase)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>&quot;Little Buckaroo&quot; - Major Robert C. 'Buck' Rogers (Squadron Commanding Officer), 392nd FS, 367th FG, 9th AF, Peray, France, 1944.<br><\/li><li>&quot;Philbert 3&quot; - Major Charles Matheson, Commander of the 394th FS 367th FG.<br><\/li><li>429th FS, 474th FG, Florennes, Juzaines, March 1945.<br><\/li><li>&quot;SCRAPIRON IV&quot; - Captain Lawrence E 'Scrappy' Blumer, 393rd FS, 367th FG, Criquevile, France, late 1944.<br><\/li><li>&quot;Arkansas Traveler&quot; - Lt. J. Owen Fincher, 392nd FS, 367th FG, 1945.<br><\/li><li>1Lt. Lawrence P Liebers, 428th FS, 474th FG, Langensalza, Germany, 1945.<br><\/li><li>&quot;Les Vin, Les Femmes, et Les Chansons&quot; - Captain Paul J. Sabo, 485th FS, 370th FG, France, 1944.<br><\/li><li>1Lt. Robert C. 'Swat' Milliken, 429th FS, 474th FG, Florennes, Belgium, October 1944.<br><\/li><li>&quot;YIPPEE&quot; - the 5000th P-38 built piloted by Milo Burcham, Southern California, May 1944.<br><\/li><li>&quot;Curly Six&quot; - Major Jack L. Reed, 394th FS, 367th FG.<br><\/li><li>&quot;Hey Stuff&quot; - 1Lt. W.T. Estabrook, 394th FS, 367th FG.<br><\/li><li>&quot;SanDot IV&quot; - 458th FS, 370th FG, late 1944.<br><\/li><li>&quot;California Cutie&quot; - Lt. Richard O. Loehnert, 20th FG, 55th FS, 8th AF, June 1944.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 179..220 km\/h (111..137 mph)<br><br>Indicated stall speed in takeoff\/landing configuration: 149..185 km\/h (93..115 mph)<br><br>Dive speed limit: 725 km\/h (450 mph)<br>Maximum load factor: 9.0 G<br>Stall angle of attack in flight configuration: 14.1 \u00b0<br>Stall angle of attack in landing configuration: 11.5 \u00b0<br><br>Maximum true air speed at sea level, engine mode - WEP: 557 km\/h (346 mph)<br>Maximum true air speed at 7860 m (25800 feet), engine mode - WEP: 674 km\/h (419 mph)<br><br>Maximum true air speed at sea level, engine mode - Combat: 540 km\/h (336 mph)<br>Maximum true air speed at 8500 m (27890 feet), engine mode - Combat: 670 km\/h (416 mph)<br><br>Service ceiling: 12350 m (40500 feet)<br><br>Climb at engine mode - WEP<br>Climb rate at sea level: 20.4 m\/s (4020 feet\/min)<br>Climb rate at 3000 m (9843 feet): 19.1 m\/s (3758 feet\/min)<br>Climb rate at 6000 m (19685 feet): 15.0 m\/s (2953 feet\/min)<br><br>Climb at engine mode - Combat<br>Climb rate at sea level: 12.8 m\/s (2518 feet\/min)<br>Climb rate at 3000 m (9843 feet): 11.5 m\/s (2258 feet\/min)<br>Climb rate at 6000 m (19685 feet): 9.4 m\/s (1844 feet\/min)<br><br>Maximum performance turn at sea level: 20.0 s, at 310 km\/h (195 mph) IAS.<br>Maximum performance turn at 3000 m (9843 feet): 28.3 s, at 320 km\/h (200 mph) IAS.<br><br>Flight endurance at 3000 m (9843 feet): 5.8 h, at 350 km\/h (217 mph) IAS.<br><br>Takeoff speed: 160..175 km\/h (100..110 mph)<br>Glideslope speed: 185..210 km\/h (115..130 mph)<br>Landing speed: 150..175 km\/h (95..110 mph)<br>Landing angle: 7.0 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass and 70%25 of fuel.<br>Note 4: turn times are given for WEP power.<br><br>Engine:<br>Model: Allison V-1710-89 (left) and V-1710-91 (right)<br>Maximum power in WEP mode at sea level: 1550 HP<br>Maximum power in WEP mode at 7860 m (25800 feet): 1505 HP<br><br>Engine modes:<br>Cruise (unlimited time): 2600 RPM, 44 inch Hg<br>Combat power (up to 15 minutes): 3000 RPM, 54 inch Hg<br>WEP (up to 5 minutes): 3000 RPM, 60 inch Hg<br><br>Maximum continuous turbocharger RPM: 24000<br>Maximum turbocharger RPM for up to 15 minutes: 26400<br><br>Water rated temperature in engine output: 85 \u00b0C<br>Water maximum temperature in engine output: 105 \u00b0C<br>Oil rated temperature in engine output: 105 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Supercharger gear shift altitude: single gear<br><br>Empty weight: 6356 kg (14013 lb)<br>Minimum weight (no ammo, 10% fuel): 6662 kg (14687 lb)<br>Standard weight: 7890 kg (17395 lb)<br>Maximum takeoff weight: 10113 kg (22295 lb)<br>Fuel load: 1132 kg (2496 lb) \/ 1575 l (416 gal)<br>Useful load: 3757 kg (8282 lb)<br><br>Combat debut: 1944<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>In addition to the automatic single-stage supercharger, each engine is equipped with the automatic turbo-supercharger.<br><\/li><li>The turbo-supercharger is powered by the engine exhaust backpressure and is regulated automatically by the pilot throttle control in the cockpit using the shutters on the exhaust pipes.<br><\/li><li>It should be noted that turbocharger RPM changes relatively slowly and not immediately after a control lever adjustment. For instance, during takeoff it's necessary to keep the brakes pressed for several seconds after moving the throttle to takeoff position and begin the run only when the turbocharger RPM increases sufficiently to reach 54 inches of pressure.<br><\/li><li>The automatic fuel mixture control maintains optimal mixture if the mixture lever is set to Auto Rich (70%) position. To use automatic mixture leaning to reduce the fuel consumption during flight set the mixture lever to Auto Lean (30%) position. In a case of malfunction of the automatic mixture control, the mixture lever should be set to Full Rich (move the lever completely forward) position. To stop the engine, set it to the Idle Cut Off (0%) position.<br><\/li><li>The automatic engine governor keeps the set engine RPM by adjusting the propeller pitch using an electric actuator (it is possible to turn it off and control the propeller pitch manually). The propellers can be feathered.<br><\/li><li>The aircraft has pitch and yaw flight-control trimmers.<br><\/li><li>Landing flaps have a hydraulic actuator and can be extended to any angle up to 40\u00b0. There is also a fixed &quot;maneuver&quot; flaps position that can be set by a short flaps button press (&quot;F&quot; by default).<br><\/li><li>The aircraft is equipped with hydraulic aileron actuators, making their operation and good roll performance at high speeds possible. The actuators are turned on using a special valve on the left side of the cockpit and require at least 1200 psi pressure in the hydraulic system, so they should be turned off if there is only one engine running. In the sim, they are turned on and off automatically.<br><\/li><li>The aircraft has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>The aircraft is equipped with a parking brake system.<br><\/li><li>The landing gear indicator lamp lights up if the landing gear is neither extended nor retracted. The extension of the nose wheel can also be checked by its reflection in the mirrors on the inner sides of the engine nacelles and by the pressure drop in the hydraulic system during the landing gear operation.<br><\/li><li>There are signal lamps warning about the low fuel level in the outer wing tanks (the primary fuel source) and separate fuel indicators for the left and right fuel tank pairs.<br><\/li><li>The canopy has an emergency release system for bailouts.<br><\/li><li>The windows on the sides of the canopy can be lowered during flight, but this can cause the excessive shaking of the plane.<br><\/li><li>The electric bomb controller allows dropping the bombs one by one from the left and right racks or by pairs.<br><\/li><li>The unguided rockets are launched using the electric controller which allows single, pair, triple and salvo (all rockets at 0.1 seconds interval) launch. The rocket containers are jettisonable.<\/li><\/ul>","short_description":"The P-38J-25 was a late model variant flown by the USAAF and saw action over Europe as well as in the Pacific.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198462\/header.jpg?t=1734533696","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.8 GHz<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2019-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1198462?t=1734533696","total_positive":33,"total_negative":3,"total_reviews":36,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English<strong>*<\/strong>, Russian, German, Polish, French, Spanish - Spain<br><strong>*<\/strong>languages with full audio support","about_the_game":"The P-38J-25 was a late model variant flown by the USAAF and saw action over Europe as well as in the Pacific. The P-38 had a unique configuration with twin booms housing the engines, superchargers and landing gear while a center section contained the nose gear, cockpit and guns. This arrangement gives it a very distinct look that is unmistakable. The P-38J-25 series also incorporated a set of dive flaps that could be quickly deployed to help with instability during a high-speed dive that had plagued earlier models. <br><br>The P-38 or \u2018Fork Tailed Devil\u2019 as it was sometimes referred to as, was in production throughout the war and saw action on all American involved fronts. Its armament consisted of four .50cal machine guns and a single 20mm Hispano cannon. The inclusion of a cannon was rare for an American fighter. It could also carry two bombs or drop tanks and had excellent range. It was used as a bomber escort, interceptor and later in the war it focused greatly on ground attack missions.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Bodenplatte<\/strong> timeframe.<br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198462\/extras\/cd7d396574f5561ab8a7185800d302fb.avif?t=1734533696\" \/><\/div><br><br><ul class=\"bb_ul\"><li>Default armament: 20mm gun &quot;M2&quot;, 150 rounds, 650 rounds per minute, and four 12.7mm machine guns &quot;M2 .50&quot;, 300 rounds, 850 rounds per minute.<br><\/li><li>Length: 10.89 m (35.73 feet)<br><\/li><li>Wingspan: 15.85 m (52 feet)<br><\/li><li>Wing surface: 30.4 m\u00b2 (327 feet\u00b2)<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Additional ammo for machine guns: 500 for each - 99.3 kg (218.9 lbs) weight increase<br><\/li><li>Two 500 lb General Purpose Bombs M64 - 508 kg (1120 lbs) weight increase with racks, 9 kph (5.5 mph) speed loss, 2 kph (1.2 mph) speed loss after drop<br><\/li><li>Two 1000 lb General Purpose Bombs M65 - 1024 kg (2324 lbs) weight increase with racks, 19 kph (11.6 mph) speed loss, 2 kph (1.2 mph) speed loss after drop<br><\/li><li>Two 2000 lb General Purpose Bombs M66 - 1858 kg (4096 lbs) weight increase with racks, 23 kph (14.2 mph) speed loss, 2 kph (1.2 mph) speed loss after drop<br><\/li><li>Six 500 lb General Purpose Bombs M64 on underwing bomb holders - 1568 kg (3457 lbs) weight increase, 52 kph (32.3 mph) speed loss, 14 kph (12.0 mph) speed loss after drop<br><\/li><li>Four 1000 lb General Purpose Bombs M65 on underwing bomb holders - 2092 kg (4612 lbs) weight increase, 60 kph (37.0 mph) speed loss, 19 kph (12.0 mph) speed loss after drop<br><\/li><li>Six M8 rockets in jettisonable M10 launchers - 171.9 kg (379 lbs) weight increase with launchers, 18 kph (11.4 mph) speed loss, 13 kph (8.2 mph) speed loss after launch, 4 kph (2.5 mph) speed loss after jettison<br><\/li><li>Bendix MN-26 fixed loop radio compass for navigation with radio beacons (17.5 kg (38.6 lbs) weight increase)<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard pattern.<br><\/li><li>&quot;Little Buckaroo&quot; - Major Robert C. 'Buck' Rogers (Squadron Commanding Officer), 392nd FS, 367th FG, 9th AF, Peray, France, 1944.<br><\/li><li>&quot;Philbert 3&quot; - Major Charles Matheson, Commander of the 394th FS 367th FG.<br><\/li><li>429th FS, 474th FG, Florennes, Juzaines, March 1945.<br><\/li><li>&quot;SCRAPIRON IV&quot; - Captain Lawrence E 'Scrappy' Blumer, 393rd FS, 367th FG, Criquevile, France, late 1944.<br><\/li><li>&quot;Arkansas Traveler&quot; - Lt. J. Owen Fincher, 392nd FS, 367th FG, 1945.<br><\/li><li>1Lt. Lawrence P Liebers, 428th FS, 474th FG, Langensalza, Germany, 1945.<br><\/li><li>&quot;Les Vin, Les Femmes, et Les Chansons&quot; - Captain Paul J. Sabo, 485th FS, 370th FG, France, 1944.<br><\/li><li>1Lt. Robert C. 'Swat' Milliken, 429th FS, 474th FG, Florennes, Belgium, October 1944.<br><\/li><li>&quot;YIPPEE&quot; - the 5000th P-38 built piloted by Milo Burcham, Southern California, May 1944.<br><\/li><li>&quot;Curly Six&quot; - Major Jack L. Reed, 394th FS, 367th FG.<br><\/li><li>&quot;Hey Stuff&quot; - 1Lt. W.T. Estabrook, 394th FS, 367th FG.<br><\/li><li>&quot;SanDot IV&quot; - 458th FS, 370th FG, late 1944.<br><\/li><li>&quot;California Cutie&quot; - Lt. Richard O. Loehnert, 20th FG, 55th FS, 8th AF, June 1944.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2>Indicated stall speed in flight configuration: 179..220 km\/h (111..137 mph)<br><br>Indicated stall speed in takeoff\/landing configuration: 149..185 km\/h (93..115 mph)<br><br>Dive speed limit: 725 km\/h (450 mph)<br>Maximum load factor: 9.0 G<br>Stall angle of attack in flight configuration: 14.1 \u00b0<br>Stall angle of attack in landing configuration: 11.5 \u00b0<br><br>Maximum true air speed at sea level, engine mode - WEP: 557 km\/h (346 mph)<br>Maximum true air speed at 7860 m (25800 feet), engine mode - WEP: 674 km\/h (419 mph)<br><br>Maximum true air speed at sea level, engine mode - Combat: 540 km\/h (336 mph)<br>Maximum true air speed at 8500 m (27890 feet), engine mode - Combat: 670 km\/h (416 mph)<br><br>Service ceiling: 12350 m (40500 feet)<br><br>Climb at engine mode - WEP<br>Climb rate at sea level: 20.4 m\/s (4020 feet\/min)<br>Climb rate at 3000 m (9843 feet): 19.1 m\/s (3758 feet\/min)<br>Climb rate at 6000 m (19685 feet): 15.0 m\/s (2953 feet\/min)<br><br>Climb at engine mode - Combat<br>Climb rate at sea level: 12.8 m\/s (2518 feet\/min)<br>Climb rate at 3000 m (9843 feet): 11.5 m\/s (2258 feet\/min)<br>Climb rate at 6000 m (19685 feet): 9.4 m\/s (1844 feet\/min)<br><br>Maximum performance turn at sea level: 20.0 s, at 310 km\/h (195 mph) IAS.<br>Maximum performance turn at 3000 m (9843 feet): 28.3 s, at 320 km\/h (200 mph) IAS.<br><br>Flight endurance at 3000 m (9843 feet): 5.8 h, at 350 km\/h (217 mph) IAS.<br><br>Takeoff speed: 160..175 km\/h (100..110 mph)<br>Glideslope speed: 185..210 km\/h (115..130 mph)<br>Landing speed: 150..175 km\/h (95..110 mph)<br>Landing angle: 7.0 \u00b0<br><br>Note 1: the data provided is for international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass and 70%25 of fuel.<br>Note 4: turn times are given for WEP power.<br><br>Engine:<br>Model: Allison V-1710-89 (left) and V-1710-91 (right)<br>Maximum power in WEP mode at sea level: 1550 HP<br>Maximum power in WEP mode at 7860 m (25800 feet): 1505 HP<br><br>Engine modes:<br>Cruise (unlimited time): 2600 RPM, 44 inch Hg<br>Combat power (up to 15 minutes): 3000 RPM, 54 inch Hg<br>WEP (up to 5 minutes): 3000 RPM, 60 inch Hg<br><br>Maximum continuous turbocharger RPM: 24000<br>Maximum turbocharger RPM for up to 15 minutes: 26400<br><br>Water rated temperature in engine output: 85 \u00b0C<br>Water maximum temperature in engine output: 105 \u00b0C<br>Oil rated temperature in engine output: 105 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Supercharger gear shift altitude: single gear<br><br>Empty weight: 6356 kg (14013 lb)<br>Minimum weight (no ammo, 10% fuel): 6662 kg (14687 lb)<br>Standard weight: 7890 kg (17395 lb)<br>Maximum takeoff weight: 10113 kg (22295 lb)<br>Fuel load: 1132 kg (2496 lb) \/ 1575 l (416 gal)<br>Useful load: 3757 kg (8282 lb)<br><br>Combat debut: 1944<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>In addition to the automatic single-stage supercharger, each engine is equipped with the automatic turbo-supercharger.<br><\/li><li>The turbo-supercharger is powered by the engine exhaust backpressure and is regulated automatically by the pilot throttle control in the cockpit using the shutters on the exhaust pipes.<br><\/li><li>It should be noted that turbocharger RPM changes relatively slowly and not immediately after a control lever adjustment. For instance, during takeoff it's necessary to keep the brakes pressed for several seconds after moving the throttle to takeoff position and begin the run only when the turbocharger RPM increases sufficiently to reach 54 inches of pressure.<br><\/li><li>The automatic fuel mixture control maintains optimal mixture if the mixture lever is set to Auto Rich (70%) position. To use automatic mixture leaning to reduce the fuel consumption during flight set the mixture lever to Auto Lean (30%) position. In a case of malfunction of the automatic mixture control, the mixture lever should be set to Full Rich (move the lever completely forward) position. To stop the engine, set it to the Idle Cut Off (0%) position.<br><\/li><li>The automatic engine governor keeps the set engine RPM by adjusting the propeller pitch using an electric actuator (it is possible to turn it off and control the propeller pitch manually). The propellers can be feathered.<br><\/li><li>The aircraft has pitch and yaw flight-control trimmers.<br><\/li><li>Landing flaps have a hydraulic actuator and can be extended to any angle up to 40\u00b0. There is also a fixed &quot;maneuver&quot; flaps position that can be set by a short flaps button press (&quot;F&quot; by default).<br><\/li><li>The aircraft is equipped with hydraulic aileron actuators, making their operation and good roll performance at high speeds possible. The actuators are turned on using a special valve on the left side of the cockpit and require at least 1200 psi pressure in the hydraulic system, so they should be turned off if there is only one engine running. In the sim, they are turned on and off automatically.<br><\/li><li>The aircraft has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.<br><\/li><li>The aircraft is equipped with a parking brake system.<br><\/li><li>The landing gear indicator lamp lights up if the landing gear is neither extended nor retracted. The extension of the nose wheel can also be checked by its reflection in the mirrors on the inner sides of the engine nacelles and by the pressure drop in the hydraulic system during the landing gear operation.<br><\/li><li>There are signal lamps warning about the low fuel level in the outer wing tanks (the primary fuel source) and separate fuel indicators for the left and right fuel tank pairs.<br><\/li><li>The canopy has an emergency release system for bailouts.<br><\/li><li>The windows on the sides of the canopy can be lowered during flight, but this can cause the excessive shaking of the plane.<br><\/li><li>The electric bomb controller allows dropping the bombs one by one from the left and right racks or by pairs.<br><\/li><li>The unguided rockets are launched using the electric controller which allows single, pair, triple and salvo (all rockets at 0.1 seconds interval) launch. The rocket containers are jettisonable.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1198470,"created_at":"2025-08-12T03:34:01.000000Z","updated_at":"2025-08-12T03:34:03.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Flying Circus - Volume I","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198470\/capsule_231x87.jpg?t=1734534381","store_link":"https:\/\/steamcommunity.com\/app\/1198470","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1198470\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"From the team that brought you<i> Rise of Flight: The First Great Air War <\/i>comes a new, re-imagined Great War combat flight-simulator as part of the IL-2 Sturmovik Great Battles series. Fly some of WWI\u2019s greatest aircraft in thrilling air to air combat high above the trenches of No Man\u2019s Land. In planes made largely of canvas and wood, dogfight to the death against cunning enemies and see if you have what it takes to become an ACE! Experience what is was like to be an early aviation pioneer and test the tactics and machines that would forever change warfare by bringing it to the skies for the first time. Discover the bravery and courage it took to do battle where each mission could be your last. Are you the next Guynemer, Ball, Bishop or von Richtofen?<br><br>Compared to more powerful WWII planes or jet aircraft these early flying machines can make tight turns with ease. You\u2019re aim will have to be good as dogfights are twisting, turning, chaotic affairs and many bullets just pass through the thin materials these planes are made of. Aim for the engine, radiator, wing supports or the enemy pilot himself to bring him down. This takes a whole other level of skill which also brings a whole new level of fun and immersion.  <br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198470\/extras\/ff16d561f1e971a4b2f51eeaee657929.avif?t=1734534381\" \/><\/div><h2 class=\"bb_tag\">Realistic Environment and Physics<\/h2>Flying Circus, just as in all our Great Battles titles, features a realistically modeled combat and flight environment with an advanced physics engine. Aircraft have realistic aerodynamics and are modeled to fly like their real-life counterparts. A <strong>detailed damage model<\/strong> along with beautiful cockpits and <strong>physiological modelling of pilot's fatigue accumulation after active maneuvering in a dogfight<\/strong> complete the picture. Real pilots tell us that the feeling of flight in the Great Battles series is amazingly accurate.<h2 class=\"bb_tag\">Several Ways to Play<\/h2>You can choose several ways to play Battle of Normandy in either single-player or multiplayer modes. Just like all of our other Great Battles titles, Flying Circus takes full advantage of our mission design logic and multiplayer capabilities of the IL-2 Sturmovik simulation engine.<h2 class=\"bb_tag\">Quick Mission Builder<\/h2>If you just want to jump into the cockpit and start shooting, we have several dogfights, duels and free flights available in the Quick Mission Builder (QMB). These quick missions are a great way to hone your flying and aerial combat skills before you tackle objective-based single-player missions or intense multiplayer missions. And if you own any other Great Battles title, you can also play quick missions with the Flying Circus aircraft on other maps, not just the included Western Front map.<h2 class=\"bb_tag\">Advanced Quick Mission Generator<\/h2>Once you\u2019ve mastered quick mission combat, and you want to fly a more challenging and detailed objective-based mission, but don\u2019t want to learn our Mission Editor, then the Advanced Quick Mission Generator (AQMG) is for you. Simply pick an airfield, aircraft and mission type and a few other parameters and a fully detailed mission will be generated for you. <strong>No two missions will be identical<\/strong> guaranteeing hours upon hours of great sorties to fly!<h2 class=\"bb_tag\">Pilot's Career<\/h2>Another step forward in complexity is the Career mode: here you can join one of more than 50 historical American, French, British or German squadrons and complete missions day by day, earning awards and rising in rank - after becoming a commanding officer you can direct your subordinates and alter the mission plan. Mission types change and <strong>represent the real missions this squadron was performing on this day<\/strong>. The weather changes according to history and squadrons fly rebase missions. You can even can ask to be transferred to another unit or read a newspaper with news articles of the time.<h2 class=\"bb_tag\">Multiplayer<\/h2>As with all our Great Battles titles, Flying Circus supports both Dogfight and Co-operative multiplayer missions. These can be created with our Mission Editor or you can download multiplayer missions created by the community. You can host multiplayer missions from the in-game menus or utilize our Dedicated Server (Dserver) application that is included. We do recommend the Dserver for advanced users. Multiplayer is a great challenge for IL-2 Sturmovik pilots and many great friendships have started in our multiplayer community. There are even <strong>virtual squadrons you can join<\/strong>!<h2 class=\"bb_tag\">Community Content Support<\/h2>As with all IL-2 Sturmovik: Great Battles series titles, Flying Circus supports content created by the community such as skins, missions and campaigns. Flying Circus fans are already creating additional skins and missions for you to download and enjoy. You can download our Photoshop templates and create your own paintjobs.<br><br>Flying Circus includes support for Scenario Missions that are custom designed single-player missions built by the team or by members of the community using our powerful Mission Editor. These can be one-offs or several missions not necessarily designed to be a campaign. There are lots of Scenario Missions available for download or create your own using our Mission Editor or a community supplied mission builder application.   <br><br>Flying Circus includes support for what we call Scripted Campaigns. These are sets of missions that are created either by the Sturmovik team or by members of the IL-2 Sturmovik: Great Battles community using our powerful Mission Editor application. They are scripted in the sense that they are specifically designed and linked together to tell a story or portray a unique period during the war.<h2 class=\"bb_tag\">Part of a Larger War<\/h2>Flying Circus - Volume I is part of the IL-2 Great Battles series and can be used both as a standalone product and together with other games in the series \u2013 Flying Circus: Volume II, Battle for Stalingrad, Battle for Moscow, Battle of Kuban, Operation Bodenplatte and Battle of Normandy. All together they form a single combat flight simulator of both world wars.<h2 class=\"bb_tag\">Additional Details<\/h2><ul class=\"bb_ul\"><li> Large Western Front map (120 000 sq. km.) with cities, towns, airfields, factories, bridges, farms and the treacherous &quot;No Man's Land&quot;.<br><\/li><li> Ten legendary WWI aircraft to fly - Spad XIII, Sopwith Dolphin, Sopwith Camel, RAF S.E.5.a, Bristol Fighter, Albatros D.Va, Fokker Dr.1, Fokker D.VII. Pfalz D.IIIa and Halberstadt CL.II.<br><\/li><li> Also includes the Fokker D.VIIF, Bristol Fighter F.III and Halberstadt CL.II 200hp engine modifications.<br><\/li><li> Numerous field and weapon modifications from the era for each aircraft.<br><\/li><li> Map of Arras area (10 000 sq. km.).<br><\/li><li> 50+ historical squadrons to fly for and much more AI controlled historical squadrons to fly with and against.<br><\/li><li> Numerous types of buildings, hangars, ground vehicles and scenery objects to enhance mission environment.<br><\/li><li> Detailed and precise exterior models of aircraft with 4K skins.<br><\/li><li> Virtual Reality ready with support for major VR headset brands. <br><\/li><li> Full-scale 3D interior of each aircraft that looks amazing in VR - this is especially true for WWI era aircraft which have many wires and braces.<br><\/li><li> Ability for friends to join you and play online as an observer\/gunner in properly equipped aircraft.<br><\/li><li> Quick Mission Builder to get you flying and fighting in minutes.<br><\/li><li> Advanced Quick Mission Generator with easy-to-use interface. <br><\/li><li> Pilot Career where you can earn medals and move up in rank.<br><\/li><li> Custom Single-Player Missions support.<br><\/li><li> Scripted Campaign support.<br><\/li><li> Co-Op and Dogfight Multiplayer Modes plus a Dedicated Server option.<br><\/li><li> Realistic ballistics modeling.<br><\/li><li> Realistic gunsight and bombsight visuals and operation.<br><\/li><li> AI that obey the same physics limitations as you.<br><\/li><li> Detailed physics model and performance of aircraft.<br><\/li><li> Detailed damage model.<br><\/li><li> Realistic G-force effects with blackouts and redouts and pilot fatigue.<br><\/li><li> Custom Input Profiles and Keymaps that are assignable to each aircraft.<br><\/li><li> Customizable graphics options.<br><\/li><li> Track recordings of your missions.<br><\/li><li> Custom skins support.<br><\/li><li> Motion-sim platform support.<br><\/li><li> Sim-shaker audio effects support.<br><\/li><li> Tacview compatible.<br><\/li><li> TrackIR support.<br><\/li><li> Powerful Mission Editor (Recommended for Intermediate and Advanced Users).<br><\/li><li> Large, Friendly and Helpful Community!<\/li><\/ul><br><p class=\"bb_paragraph\">Flying Circus modules are developed in partnership with Ugra Media studio.<\/p><p class=\"bb_paragraph\"><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198470\/extras\/264509f849c7c4118ee84a1b4ee0c970.webp?t=1734534381\" \/><\/div><\/p>","short_description":"Experience what is was like to be an early aviation pioneer and test the tactics and machines that would forever change warfare by bringing it to the skies for the first time.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198470\/header.jpg?t=1734534381","website":"https:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.8 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Network:<\/strong> Broadband Internet connection<br><\/li><li><strong>Storage:<\/strong> 55 GB available space<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2019-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios and Ugra Media. All rights reserved.","developers":"1C Game Studios, Ugra Media","publishers":"FOR-GAMES CR LTD","initial_usd":7999,"final_usd":1999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1198470?t=1734534381","total_positive":99,"total_negative":53,"total_reviews":152,"review_score_desc":"Mixed","full_game_id":307960,"supported_languages":"English, Russian, German, Polish, French, Spanish - Spain","about_the_game":"From the team that brought you<i> Rise of Flight: The First Great Air War <\/i>comes a new, re-imagined Great War combat flight-simulator as part of the IL-2 Sturmovik Great Battles series. Fly some of WWI\u2019s greatest aircraft in thrilling air to air combat high above the trenches of No Man\u2019s Land. In planes made largely of canvas and wood, dogfight to the death against cunning enemies and see if you have what it takes to become an ACE! Experience what is was like to be an early aviation pioneer and test the tactics and machines that would forever change warfare by bringing it to the skies for the first time. Discover the bravery and courage it took to do battle where each mission could be your last. Are you the next Guynemer, Ball, Bishop or von Richtofen?<br><br>Compared to more powerful WWII planes or jet aircraft these early flying machines can make tight turns with ease. You\u2019re aim will have to be good as dogfights are twisting, turning, chaotic affairs and many bullets just pass through the thin materials these planes are made of. Aim for the engine, radiator, wing supports or the enemy pilot himself to bring him down. This takes a whole other level of skill which also brings a whole new level of fun and immersion.  <br><br><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198470\/extras\/ff16d561f1e971a4b2f51eeaee657929.avif?t=1734534381\" \/><\/div><h2 class=\"bb_tag\">Realistic Environment and Physics<\/h2>Flying Circus, just as in all our Great Battles titles, features a realistically modeled combat and flight environment with an advanced physics engine. Aircraft have realistic aerodynamics and are modeled to fly like their real-life counterparts. A <strong>detailed damage model<\/strong> along with beautiful cockpits and <strong>physiological modelling of pilot's fatigue accumulation after active maneuvering in a dogfight<\/strong> complete the picture. Real pilots tell us that the feeling of flight in the Great Battles series is amazingly accurate.<h2 class=\"bb_tag\">Several Ways to Play<\/h2>You can choose several ways to play Battle of Normandy in either single-player or multiplayer modes. Just like all of our other Great Battles titles, Flying Circus takes full advantage of our mission design logic and multiplayer capabilities of the IL-2 Sturmovik simulation engine.<h2 class=\"bb_tag\">Quick Mission Builder<\/h2>If you just want to jump into the cockpit and start shooting, we have several dogfights, duels and free flights available in the Quick Mission Builder (QMB). These quick missions are a great way to hone your flying and aerial combat skills before you tackle objective-based single-player missions or intense multiplayer missions. And if you own any other Great Battles title, you can also play quick missions with the Flying Circus aircraft on other maps, not just the included Western Front map.<h2 class=\"bb_tag\">Advanced Quick Mission Generator<\/h2>Once you\u2019ve mastered quick mission combat, and you want to fly a more challenging and detailed objective-based mission, but don\u2019t want to learn our Mission Editor, then the Advanced Quick Mission Generator (AQMG) is for you. Simply pick an airfield, aircraft and mission type and a few other parameters and a fully detailed mission will be generated for you. <strong>No two missions will be identical<\/strong> guaranteeing hours upon hours of great sorties to fly!<h2 class=\"bb_tag\">Pilot's Career<\/h2>Another step forward in complexity is the Career mode: here you can join one of more than 50 historical American, French, British or German squadrons and complete missions day by day, earning awards and rising in rank - after becoming a commanding officer you can direct your subordinates and alter the mission plan. Mission types change and <strong>represent the real missions this squadron was performing on this day<\/strong>. The weather changes according to history and squadrons fly rebase missions. You can even can ask to be transferred to another unit or read a newspaper with news articles of the time.<h2 class=\"bb_tag\">Multiplayer<\/h2>As with all our Great Battles titles, Flying Circus supports both Dogfight and Co-operative multiplayer missions. These can be created with our Mission Editor or you can download multiplayer missions created by the community. You can host multiplayer missions from the in-game menus or utilize our Dedicated Server (Dserver) application that is included. We do recommend the Dserver for advanced users. Multiplayer is a great challenge for IL-2 Sturmovik pilots and many great friendships have started in our multiplayer community. There are even <strong>virtual squadrons you can join<\/strong>!<h2 class=\"bb_tag\">Community Content Support<\/h2>As with all IL-2 Sturmovik: Great Battles series titles, Flying Circus supports content created by the community such as skins, missions and campaigns. Flying Circus fans are already creating additional skins and missions for you to download and enjoy. You can download our Photoshop templates and create your own paintjobs.<br><br>Flying Circus includes support for Scenario Missions that are custom designed single-player missions built by the team or by members of the community using our powerful Mission Editor. These can be one-offs or several missions not necessarily designed to be a campaign. There are lots of Scenario Missions available for download or create your own using our Mission Editor or a community supplied mission builder application.   <br><br>Flying Circus includes support for what we call Scripted Campaigns. These are sets of missions that are created either by the Sturmovik team or by members of the IL-2 Sturmovik: Great Battles community using our powerful Mission Editor application. They are scripted in the sense that they are specifically designed and linked together to tell a story or portray a unique period during the war.<h2 class=\"bb_tag\">Part of a Larger War<\/h2>Flying Circus - Volume I is part of the IL-2 Great Battles series and can be used both as a standalone product and together with other games in the series \u2013 Flying Circus: Volume II, Battle for Stalingrad, Battle for Moscow, Battle of Kuban, Operation Bodenplatte and Battle of Normandy. All together they form a single combat flight simulator of both world wars.<h2 class=\"bb_tag\">Additional Details<\/h2><ul class=\"bb_ul\"><li> Large Western Front map (120 000 sq. km.) with cities, towns, airfields, factories, bridges, farms and the treacherous &quot;No Man's Land&quot;.<br><\/li><li> Ten legendary WWI aircraft to fly - Spad XIII, Sopwith Dolphin, Sopwith Camel, RAF S.E.5.a, Bristol Fighter, Albatros D.Va, Fokker Dr.1, Fokker D.VII. Pfalz D.IIIa and Halberstadt CL.II.<br><\/li><li> Also includes the Fokker D.VIIF, Bristol Fighter F.III and Halberstadt CL.II 200hp engine modifications.<br><\/li><li> Numerous field and weapon modifications from the era for each aircraft.<br><\/li><li> Map of Arras area (10 000 sq. km.).<br><\/li><li> 50+ historical squadrons to fly for and much more AI controlled historical squadrons to fly with and against.<br><\/li><li> Numerous types of buildings, hangars, ground vehicles and scenery objects to enhance mission environment.<br><\/li><li> Detailed and precise exterior models of aircraft with 4K skins.<br><\/li><li> Virtual Reality ready with support for major VR headset brands. <br><\/li><li> Full-scale 3D interior of each aircraft that looks amazing in VR - this is especially true for WWI era aircraft which have many wires and braces.<br><\/li><li> Ability for friends to join you and play online as an observer\/gunner in properly equipped aircraft.<br><\/li><li> Quick Mission Builder to get you flying and fighting in minutes.<br><\/li><li> Advanced Quick Mission Generator with easy-to-use interface. <br><\/li><li> Pilot Career where you can earn medals and move up in rank.<br><\/li><li> Custom Single-Player Missions support.<br><\/li><li> Scripted Campaign support.<br><\/li><li> Co-Op and Dogfight Multiplayer Modes plus a Dedicated Server option.<br><\/li><li> Realistic ballistics modeling.<br><\/li><li> Realistic gunsight and bombsight visuals and operation.<br><\/li><li> AI that obey the same physics limitations as you.<br><\/li><li> Detailed physics model and performance of aircraft.<br><\/li><li> Detailed damage model.<br><\/li><li> Realistic G-force effects with blackouts and redouts and pilot fatigue.<br><\/li><li> Custom Input Profiles and Keymaps that are assignable to each aircraft.<br><\/li><li> Customizable graphics options.<br><\/li><li> Track recordings of your missions.<br><\/li><li> Custom skins support.<br><\/li><li> Motion-sim platform support.<br><\/li><li> Sim-shaker audio effects support.<br><\/li><li> Tacview compatible.<br><\/li><li> TrackIR support.<br><\/li><li> Powerful Mission Editor (Recommended for Intermediate and Advanced Users).<br><\/li><li> Large, Friendly and Helpful Community!<\/li><\/ul><br><p class=\"bb_paragraph\">Flying Circus modules are developed in partnership with Ugra Media studio.<\/p><p class=\"bb_paragraph\"><div class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1198470\/extras\/264509f849c7c4118ee84a1b4ee0c970.webp?t=1734534381\" \/><\/div><\/p>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1331820,"created_at":"2025-08-12T13:48:59.000000Z","updated_at":"2025-08-12T13:48:59.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Yak-9 Series 1 Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1331820\/capsule_231x87.jpg?t=1734533485","store_link":"https:\/\/steamcommunity.com\/app\/1331820","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1331820\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"The Yak-9 was the first model in the most mass-produced family of the WWII Soviet fighters - with its many modifications the total amount of units produced reached 16,769. The work on the new long-range recon and fighter plane began in the Yakovlev design bureau during Spring 1942 and it resulted in the creation of Yak-7DI, which was adopted by the VVS as early as August 6th of that same year under the designation Yak-9. The new model had a boosted M-105PF engine, a lighter wing of composite structure, and the lower spine with a bubble canopy that significantly improved the rearward visibility. In comparison to the earlier Yak-7b, the armament was reduced to one nose-mounted 12.7mm UBS MG and one 20mm SHVAK engine-mounted cannon firing through the propeller hub.<br><br>The mass production of the new fighter and its arrival to the frontline units begun only in 1943. In combat, the Yak-9 proved itself as very maneuverable and easy to control fighter, earning the love and respect of many Soviet pilots along with volunteer French from the Normandie Niemen fighter regiment.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><br><ul class=\"bb_ul\"><li>Armament: 20mm gun &quot;ShVAK&quot;, 120 rounds, 800 rounds per minute and 12.7mm machine gun &quot;UB&quot;, 200 rounds, 1000 rounds per minute.<br><\/li><li>Length: 8.5 m<br><\/li><li>Wingspan: 10 m<br><\/li><li>Wing surface: 17.15 m\u00b2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Landing light for night flights (2 kg weight increase, minor speed loss).<br><\/li><li>Fixed loop radio compass RPK-10 (10 kg weight increase, minor speed loss).<br><\/li><li>PBP-1A reflector gunsight (0.5 kg weight increase).<br><\/li><li>Rearview mirror (1 kg weight increase).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard paint scheme.<br><\/li><li>Lt.-Col. A.A. Matveev, 275th IAD, 1943.<br><\/li><li>Fleeing Goebbels picture. Major I.N. Stepanenko, Summer 1943.<br><\/li><li>Guards Captain S.A. Mikoyan, 32nd GIAP. The inscription 'For Volodya' means he is avenging his killed brother V.A. Mikoyan.<br><\/li><li>Eagle in a circle picture. Lieutenant G.I. German, 42nd IAP, 240th IAD, 1943.<br><\/li><li>'For brother' dedicatory inscription. Major A.N. Kiloberidze, 65th GIAP, October 1944.<br><\/li><li>Jaws picture on the front. A.A. Barsht, 118th OKRAP (separate spotting-and-reconnaissance aviation regiment) squadron commander, 1st Ukrainian Front, Late 1944.<br><\/li><li>Lt.-Col. M.V. Avdeev, 6th GIAP, May 1944.<br><\/li><li>Guards symbol. Captain M.I. Grib, 6th GIAP, May 1944.<br><\/li><li>'For Motherland' dedicatory inscription. Captain N.F. Denchik, 64th GIAP, early 1944.<br><\/li><li>Standard grey camo.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2><br>Indicated stall speed in flight configuration: 152..160 km\/h<br>Indicated stall speed in takeoff\/landing configuration: 136..141 km\/h<br>Dive speed limit: 750 km\/h<br>Maximum load factor: 10.5 G<br>Stall angle of attack in flight configuration: 18\u00b0<br>Stall angle of attack in landing configuration: 16\u00b0<br><br>Maximum true air speed at sea level, engine mode - Nominal, 2550 RPM: 537 km\/h<br>Maximum true air speed at sea level, engine mode - Nominal, 2700 RPM: 529 km\/h<br>Maximum true air speed at 1700 m, engine mode - Nominal, 2700 RPM: 563 km\/h<br>Maximum true air speed at 3800 m, engine mode - Nominal, 2700 RPM: 594 km\/h<br><br>Service ceiling: 10500 m<br>Climb rate at sea level: 18.5 m\/s<br>Climb rate at 3000 m: 15.8 m\/s<br>Climb rate at 6000 m: 9.0 m\/s<br><br>Maximum performance turn at sea level: 17.5 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 22.5 s, at 285 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.1 h, at 350 km\/h IAS.<br><br>Takeoff speed: 160..190 km\/h<br>Glideslope speed: 195..205 km\/h<br>Landing speed: 135..145 km\/h<br>Landing angle: 12 \u00b0<br><br>Note 1: the data provided is for the international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Nominal (2700 RPM) power.<br><br>Engine:<br>Model: M-105PF<br>Maximum power in Nominal mode (2550 RPM) at sea level: 1240 HP<br>Maximum power in Nominal mode (2700 RPM) at sea level: 1210 HP<br>Maximum power in Nominal mode (2700 RPM) at 800 m: 1260 HP<br>Maximum power in Nominal mode (2700 RPM) at 2700 m: 1200 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2550\/2700 RPM, 1050 mm Hg<br><br>Water rated temperature in engine output: 70..85 \u00b0C<br>Water maximum temperature in engine output: 100 \u00b0C<br>Oil rated temperature in engine output: 90..100 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Supercharger gear shift altitude: 2200 m<br><br>Empty weight: 2254 kg<br>Minimum weight (no ammo, 10% fuel): 2549 kg<br>Standard weight: 2841 kg<br>Maximum takeoff weight: 2858 kg<br>Fuel load: 324 kg \/ 440 l<br>Useful load: 604 kg<br><br>Combat debut: November 1942<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>The engine has a two-stage mechanical supercharger which must be manually switched at 2000...2400m altitude.<br><\/li><li>Engine mixture control is manual; it is necessary to lean the mixture if altitude is more than 3-4 km for optimal engine operation. Also, leaning the mixture allows a reduction in fuel consumption during flight.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM.<br><\/li><li>Water and oil radiator shutters are controlled manually.<br><\/li><li>The airplane can only be trimmed in the pitch axis.<br><\/li><li>Landing flaps have a pneumatic actuator. Flaps can only be fully extended; gradual extending is impossible. Due to the weak force of the actuator the extended landing flaps may be pressed upwards by the airflow if the airspeed is more than 220 km\/h. Remember that the flaps will not extend fully in case of high speed. In case of a high-speed landing approach the flaps may extend a few steps further right before landing.<br><\/li><li>The airplane has manual control for the tailwheel lock. The unlocked tailwheel has a 90\u00b0 turn limit. The tailwheel should be locked when taxiing straight for a long distance and before takeoff and landing.<br><\/li><li>The airplane has differential pneumatic wheel brakes with a shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Fuel gauges are installed on the left and right wing fuel tanks, outside of the cockpit. Less than 25l of fuel remaining in the wing tanks or the central feeder tank (10 liters capacity) are not measured.<br><\/li><li>The canopy has no emergency release. In order to bail out, you must slow below 550 kph to open the canopy.<\/li><\/ul>","short_description":"Yak-9 proved itself as very maneuverable and easy to control fighter, earning the love and respect of many Soviet pilots along with volunteer French from the Normandie Niemen fighter regiment.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1331820\/header.jpg?t=1734533485","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.8 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Network:<\/strong> Broadband Internet connection<br><\/li><li><strong>Storage:<\/strong> 55 GB available space<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2020-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1331820?t=1734533485","total_positive":4,"total_negative":0,"total_reviews":4,"review_score_desc":"4 user reviews","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German, Polish, French, Spanish - Spain, Simplified Chinese<br><strong>*<\/strong>languages with full audio support","about_the_game":"The Yak-9 was the first model in the most mass-produced family of the WWII Soviet fighters - with its many modifications the total amount of units produced reached 16,769. The work on the new long-range recon and fighter plane began in the Yakovlev design bureau during Spring 1942 and it resulted in the creation of Yak-7DI, which was adopted by the VVS as early as August 6th of that same year under the designation Yak-9. The new model had a boosted M-105PF engine, a lighter wing of composite structure, and the lower spine with a bubble canopy that significantly improved the rearward visibility. In comparison to the earlier Yak-7b, the armament was reduced to one nose-mounted 12.7mm UBS MG and one 20mm SHVAK engine-mounted cannon firing through the propeller hub.<br><br>The mass production of the new fighter and its arrival to the frontline units begun only in 1943. In combat, the Yak-9 proved itself as very maneuverable and easy to control fighter, earning the love and respect of many Soviet pilots along with volunteer French from the Normandie Niemen fighter regiment.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><br><ul class=\"bb_ul\"><li>Armament: 20mm gun &quot;ShVAK&quot;, 120 rounds, 800 rounds per minute and 12.7mm machine gun &quot;UB&quot;, 200 rounds, 1000 rounds per minute.<br><\/li><li>Length: 8.5 m<br><\/li><li>Wingspan: 10 m<br><\/li><li>Wing surface: 17.15 m\u00b2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Landing light for night flights (2 kg weight increase, minor speed loss).<br><\/li><li>Fixed loop radio compass RPK-10 (10 kg weight increase, minor speed loss).<br><\/li><li>PBP-1A reflector gunsight (0.5 kg weight increase).<br><\/li><li>Rearview mirror (1 kg weight increase).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard paint scheme.<br><\/li><li>Lt.-Col. A.A. Matveev, 275th IAD, 1943.<br><\/li><li>Fleeing Goebbels picture. Major I.N. Stepanenko, Summer 1943.<br><\/li><li>Guards Captain S.A. Mikoyan, 32nd GIAP. The inscription 'For Volodya' means he is avenging his killed brother V.A. Mikoyan.<br><\/li><li>Eagle in a circle picture. Lieutenant G.I. German, 42nd IAP, 240th IAD, 1943.<br><\/li><li>'For brother' dedicatory inscription. Major A.N. Kiloberidze, 65th GIAP, October 1944.<br><\/li><li>Jaws picture on the front. A.A. Barsht, 118th OKRAP (separate spotting-and-reconnaissance aviation regiment) squadron commander, 1st Ukrainian Front, Late 1944.<br><\/li><li>Lt.-Col. M.V. Avdeev, 6th GIAP, May 1944.<br><\/li><li>Guards symbol. Captain M.I. Grib, 6th GIAP, May 1944.<br><\/li><li>'For Motherland' dedicatory inscription. Captain N.F. Denchik, 64th GIAP, early 1944.<br><\/li><li>Standard grey camo.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2><br>Indicated stall speed in flight configuration: 152..160 km\/h<br>Indicated stall speed in takeoff\/landing configuration: 136..141 km\/h<br>Dive speed limit: 750 km\/h<br>Maximum load factor: 10.5 G<br>Stall angle of attack in flight configuration: 18\u00b0<br>Stall angle of attack in landing configuration: 16\u00b0<br><br>Maximum true air speed at sea level, engine mode - Nominal, 2550 RPM: 537 km\/h<br>Maximum true air speed at sea level, engine mode - Nominal, 2700 RPM: 529 km\/h<br>Maximum true air speed at 1700 m, engine mode - Nominal, 2700 RPM: 563 km\/h<br>Maximum true air speed at 3800 m, engine mode - Nominal, 2700 RPM: 594 km\/h<br><br>Service ceiling: 10500 m<br>Climb rate at sea level: 18.5 m\/s<br>Climb rate at 3000 m: 15.8 m\/s<br>Climb rate at 6000 m: 9.0 m\/s<br><br>Maximum performance turn at sea level: 17.5 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 22.5 s, at 285 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.1 h, at 350 km\/h IAS.<br><br>Takeoff speed: 160..190 km\/h<br>Glideslope speed: 195..205 km\/h<br>Landing speed: 135..145 km\/h<br>Landing angle: 12 \u00b0<br><br>Note 1: the data provided is for the international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Nominal (2700 RPM) power.<br><br>Engine:<br>Model: M-105PF<br>Maximum power in Nominal mode (2550 RPM) at sea level: 1240 HP<br>Maximum power in Nominal mode (2700 RPM) at sea level: 1210 HP<br>Maximum power in Nominal mode (2700 RPM) at 800 m: 1260 HP<br>Maximum power in Nominal mode (2700 RPM) at 2700 m: 1200 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2550\/2700 RPM, 1050 mm Hg<br><br>Water rated temperature in engine output: 70..85 \u00b0C<br>Water maximum temperature in engine output: 100 \u00b0C<br>Oil rated temperature in engine output: 90..100 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Supercharger gear shift altitude: 2200 m<br><br>Empty weight: 2254 kg<br>Minimum weight (no ammo, 10% fuel): 2549 kg<br>Standard weight: 2841 kg<br>Maximum takeoff weight: 2858 kg<br>Fuel load: 324 kg \/ 440 l<br>Useful load: 604 kg<br><br>Combat debut: November 1942<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>The engine has a two-stage mechanical supercharger which must be manually switched at 2000...2400m altitude.<br><\/li><li>Engine mixture control is manual; it is necessary to lean the mixture if altitude is more than 3-4 km for optimal engine operation. Also, leaning the mixture allows a reduction in fuel consumption during flight.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM.<br><\/li><li>Water and oil radiator shutters are controlled manually.<br><\/li><li>The airplane can only be trimmed in the pitch axis.<br><\/li><li>Landing flaps have a pneumatic actuator. Flaps can only be fully extended; gradual extending is impossible. Due to the weak force of the actuator the extended landing flaps may be pressed upwards by the airflow if the airspeed is more than 220 km\/h. Remember that the flaps will not extend fully in case of high speed. In case of a high-speed landing approach the flaps may extend a few steps further right before landing.<br><\/li><li>The airplane has manual control for the tailwheel lock. The unlocked tailwheel has a 90\u00b0 turn limit. The tailwheel should be locked when taxiing straight for a long distance and before takeoff and landing.<br><\/li><li>The airplane has differential pneumatic wheel brakes with a shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Fuel gauges are installed on the left and right wing fuel tanks, outside of the cockpit. Less than 25l of fuel remaining in the wing tanks or the central feeder tank (10 liters capacity) are not measured.<br><\/li><li>The canopy has no emergency release. In order to bail out, you must slow below 550 kph to open the canopy.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1331821,"created_at":"2025-08-12T13:49:10.000000Z","updated_at":"2025-08-12T13:49:13.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Yak-9T Series 1 Collector Plane","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1331821\/capsule_231x87.jpg?t=1734533385","store_link":"https:\/\/steamcommunity.com\/app\/1331821","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1331821\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"One of the first models of the Yak-9 family was Yak-9T (&quot;tank&quot;), that appeared in early 1943. In addition to one 12.7mm UBS MG it was armed with a 37mm engine-mounted cannon model 11P (later NS-37) instead of a 20mm SHVAK. The installation of such a heavy and large weapon required reinforcing the airframe in the nose section and moving the pilot cabin 40 cm (1.31 ft.) rearward, which resulted in worse forward and underside visibility.<br><br>Frontline trials were conducted from July 5th till August 26th, 1943 on Central, Bryansk and Western Soviet Fronts. The trials showed that Yak-9T is capable of not only engaging bombers and various ground targets, but it could also hold its own as a dogfighter. Its flight characteristics were only marginally worse than Yak-9 while packing a much bigger punch. Its production started in March 1943 and ended only in June 1945 with a total of 2,748 units produced.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><br><ul class=\"bb_ul\"><li>Armament: 37mm gun &quot;NS-37&quot;, 30 rounds, 250 rounds per minute and 12.7mm machine gun &quot;UB&quot;, 200 rounds, 1000 rounds per minute.<br><\/li><li>Length: 8.5 m<br><\/li><li>Wingspan: 10 m<br><\/li><li>Wing surface: 17.15 m\u00b2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Landing light for night flights (2 kg weight increase, minor speed loss).<br><\/li><li>Fixed loop radio compass RPK-10 (10 kg weight increase, minor speed loss).<br><\/li><li>NS-37 gun ammo counter (1 kg weight increase).<br><\/li><li>PBP-1A reflector gunsight (0.5 kg weight increase).<br><\/li><li>Rearview mirror (1 kg weight increase).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard paint scheme.<br><\/li><li>Black hawk picture. Senior Lieutenant I.N. Stepanenko, 4th IAP, Bryansk Front, Autumn 1943.<br><\/li><li>Captain I.F. Popov, 812th IAP, Southern Front, Autumn 1943.<br><\/li><li>Guards Major G.A. Shadrin, 117th GIAP, 3rd Ukrainian Front, May 1944.<br><\/li><li>Lion picture. Guards Major I.I. Vetrov, 66th GIAP, 3rd Belorussian Front, May 1944.<br><\/li><li>&quot;From Kashira schoolchildren&quot; dedicatory inscription. Senior Lieutenant A.I. Vybornov, 728th IAP, 1st Ukrainian Front, Autumn 1944. This aircraft was built using the money raised by the schoolchildren of his hometown Kashira.<br><\/li><li>Lieutenant A.M. Mashenkin, 812th IAP, Southern Front, September 1943.<br><\/li><li>&quot;Free Donbass&quot; dedicatory inscription. Lieutenant D.D. Tormakhov, 267th IAP, Romania, June 1944. This aircraft was built using the money raised by the people of liberated Donbass regions.<br><\/li><li>Lieutenant S.V. Bitsayev, 845th IAP, 2nd Baltic and 2nd Belorussian Fronts, 1944-45.<br><\/li><li>Shark picture. Captain M.S. Mazan, 85th GIAP, 1944.<br><\/li><li>Standard grey camo.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2><br>Indicated stall speed in flight configuration: 157..165 km\/h<br>Indicated stall speed in takeoff\/landing configuration: 139..145 km\/h<br>Dive speed limit: 750 km\/h<br>Maximum load factor: 10.5 G<br>Stall angle of attack in flight configuration: 18\u00b0<br>Stall angle of attack in landing configuration: 16\u00b0<br><br>Maximum true air speed at sea level, engine mode - Nominal, 2550 RPM: 535 km\/h<br>Maximum true air speed at sea level, engine mode - Nominal, 2700 RPM: 529 km\/h<br>Maximum true air speed at 1850 m, engine mode - Nominal, 2700 RPM: 560 km\/h<br>Maximum true air speed at 4000 m, engine mode - Nominal, 2700 RPM: 593 km\/h<br><br>Service ceiling: 10250 m<br>Climb rate at sea level: 16.5 m\/s<br>Climb rate at 3000 m: 13.5 m\/s<br>Climb rate at 6000 m: 7.5 m\/s<br><br>Maximum performance turn at sea level: 19.0 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 25.5 s, at 285 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.1 h, at 350 km\/h IAS.<br><br>Takeoff speed: 170..200 km\/h<br>Glideslope speed: 195..205 km\/h<br>Landing speed: 140..150 km\/h<br>Landing angle: 12 \u00b0<br><br>Note 1: the data provided is for the international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Nominal (2700 RPM) power.<br><br>Engine:<br>Model: M-105PF<br>Maximum power in Nominal mode (2550 RPM) at sea level: 1240 HP<br>Maximum power in Nominal mode (2700 RPM) at sea level: 1210 HP<br>Maximum power in Nominal mode (2700 RPM) at 800 m: 1260 HP<br>Maximum power in Nominal mode (2700 RPM) at 2700 m: 1200 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2550\/2700 RPM, 1050 mm Hg<br><br>Water rated temperature in engine output: 70..85 \u00b0C<br>Water maximum temperature in engine output: 100 \u00b0C<br>Oil rated temperature in engine output: 90..100 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Supercharger gear shift altitude: 2200 m<br><br>Empty weight: 2470 kg<br>Minimum weight (no ammo, 10% fuel): 2631 kg<br>Standard weight: 3015 kg<br>Maximum takeoff weight: 3033 kg<br>Fuel load: 316 kg \/ 430 l<br>Useful load: 563 kg<br><br>Combat debut: Summer 1943<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>The engine has a two-stage mechanical supercharger which must be manually switched at 2000...2400m altitude.<br><\/li><li>Engine mixture control is manual; it is necessary to lean the mixture if altitude is more than 3-4 km for optimal engine operation. Also, leaning the mixture allows a reduction in fuel consumption during flight.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM.<br><\/li><li>Water and oil radiator shutters are controlled manually.<br><\/li><li>The airplane can only be trimmed in the pitch axis.<br><\/li><li>Landing flaps have a pneumatic actuator. Flaps can only be fully extended; gradual extending is impossible. Due to the weak force of the actuator the extended landing flaps may be pressed upwards by the airflow if the airspeed is more than 220 km\/h. Remember that the flaps will not extend fully in case of high speed. In case of a high-speed landing approach the flaps may extend a few steps further right before landing.<br><\/li><li>The airplane has manual control for the tailwheel lock. The unlocked tailwheel has a 90\u00b0 turn limit. The tailwheel should be locked when taxiing straight for a long distance and before takeoff and landing.<br><\/li><li>The airplane has differential pneumatic wheel brakes with a shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Fuel gauges are installed on the left and right wing fuel tanks, outside of the cockpit.<br><\/li><li>The canopy has no emergency release. In order to bail out, you must slow below 550 kph to open the canopy.<\/li><\/ul>","short_description":"Yak-9T was capable of not only engaging bombers and various ground targets, but could also hold its own as a dogfighter.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1331821\/header.jpg?t=1734533385","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.8 GHz<br><\/li><li><strong>Memory:<\/strong> 8 GB RAM<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 660\/Radeon HD 7770 with 2GB VRAM or better<br><\/li><li><strong>Storage:<\/strong> 55 GB available space<br><\/li><li><strong>Additional Notes:<\/strong> DirectX\u00ae-compatible flight stick recommended<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2020-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":1999,"final_usd":999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1331821?t=1734533385","total_positive":9,"total_negative":2,"total_reviews":11,"review_score_desc":"Positive","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German, Polish, French, Spanish - Spain, Simplified Chinese<br><strong>*<\/strong>languages with full audio support","about_the_game":"One of the first models of the Yak-9 family was Yak-9T (&quot;tank&quot;), that appeared in early 1943. In addition to one 12.7mm UBS MG it was armed with a 37mm engine-mounted cannon model 11P (later NS-37) instead of a 20mm SHVAK. The installation of such a heavy and large weapon required reinforcing the airframe in the nose section and moving the pilot cabin 40 cm (1.31 ft.) rearward, which resulted in worse forward and underside visibility.<br><br>Frontline trials were conducted from July 5th till August 26th, 1943 on Central, Bryansk and Western Soviet Fronts. The trials showed that Yak-9T is capable of not only engaging bombers and various ground targets, but it could also hold its own as a dogfighter. Its flight characteristics were only marginally worse than Yak-9 while packing a much bigger punch. Its production started in March 1943 and ended only in June 1945 with a total of 2,748 units produced.<br><br>In addition to Quick Mission Builder and Multiplayer modes, you can fly it in Career mode during <strong>Battle of Kuban<\/strong> timeframe.<br><br><ul class=\"bb_ul\"><li>Armament: 37mm gun &quot;NS-37&quot;, 30 rounds, 250 rounds per minute and 12.7mm machine gun &quot;UB&quot;, 200 rounds, 1000 rounds per minute.<br><\/li><li>Length: 8.5 m<br><\/li><li>Wingspan: 10 m<br><\/li><li>Wing surface: 17.15 m\u00b2<\/li><\/ul><h2 class=\"bb_tag\">Modifications<\/h2><ul class=\"bb_ul\"><li>Landing light for night flights (2 kg weight increase, minor speed loss).<br><\/li><li>Fixed loop radio compass RPK-10 (10 kg weight increase, minor speed loss).<br><\/li><li>NS-37 gun ammo counter (1 kg weight increase).<br><\/li><li>PBP-1A reflector gunsight (0.5 kg weight increase).<br><\/li><li>Rearview mirror (1 kg weight increase).<\/li><\/ul><h2 class=\"bb_tag\">Skins<\/h2><ul class=\"bb_ul\"><li>Standard paint scheme.<br><\/li><li>Black hawk picture. Senior Lieutenant I.N. Stepanenko, 4th IAP, Bryansk Front, Autumn 1943.<br><\/li><li>Captain I.F. Popov, 812th IAP, Southern Front, Autumn 1943.<br><\/li><li>Guards Major G.A. Shadrin, 117th GIAP, 3rd Ukrainian Front, May 1944.<br><\/li><li>Lion picture. Guards Major I.I. Vetrov, 66th GIAP, 3rd Belorussian Front, May 1944.<br><\/li><li>&quot;From Kashira schoolchildren&quot; dedicatory inscription. Senior Lieutenant A.I. Vybornov, 728th IAP, 1st Ukrainian Front, Autumn 1944. This aircraft was built using the money raised by the schoolchildren of his hometown Kashira.<br><\/li><li>Lieutenant A.M. Mashenkin, 812th IAP, Southern Front, September 1943.<br><\/li><li>&quot;Free Donbass&quot; dedicatory inscription. Lieutenant D.D. Tormakhov, 267th IAP, Romania, June 1944. This aircraft was built using the money raised by the people of liberated Donbass regions.<br><\/li><li>Lieutenant S.V. Bitsayev, 845th IAP, 2nd Baltic and 2nd Belorussian Fronts, 1944-45.<br><\/li><li>Shark picture. Captain M.S. Mazan, 85th GIAP, 1944.<br><\/li><li>Standard grey camo.<\/li><\/ul><h2 class=\"bb_tag\">Technical details<\/h2><br>Indicated stall speed in flight configuration: 157..165 km\/h<br>Indicated stall speed in takeoff\/landing configuration: 139..145 km\/h<br>Dive speed limit: 750 km\/h<br>Maximum load factor: 10.5 G<br>Stall angle of attack in flight configuration: 18\u00b0<br>Stall angle of attack in landing configuration: 16\u00b0<br><br>Maximum true air speed at sea level, engine mode - Nominal, 2550 RPM: 535 km\/h<br>Maximum true air speed at sea level, engine mode - Nominal, 2700 RPM: 529 km\/h<br>Maximum true air speed at 1850 m, engine mode - Nominal, 2700 RPM: 560 km\/h<br>Maximum true air speed at 4000 m, engine mode - Nominal, 2700 RPM: 593 km\/h<br><br>Service ceiling: 10250 m<br>Climb rate at sea level: 16.5 m\/s<br>Climb rate at 3000 m: 13.5 m\/s<br>Climb rate at 6000 m: 7.5 m\/s<br><br>Maximum performance turn at sea level: 19.0 s, at 270 km\/h IAS.<br>Maximum performance turn at 3000 m: 25.5 s, at 285 km\/h IAS.<br><br>Flight endurance at 3000 m: 2.1 h, at 350 km\/h IAS.<br><br>Takeoff speed: 170..200 km\/h<br>Glideslope speed: 195..205 km\/h<br>Landing speed: 140..150 km\/h<br>Landing angle: 12 \u00b0<br><br>Note 1: the data provided is for the international standard atmosphere (ISA).<br>Note 2: flight performance ranges are given for possible aircraft mass ranges.<br>Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.<br>Note 4: climb rates and turn times are given for Nominal (2700 RPM) power.<br><br>Engine:<br>Model: M-105PF<br>Maximum power in Nominal mode (2550 RPM) at sea level: 1240 HP<br>Maximum power in Nominal mode (2700 RPM) at sea level: 1210 HP<br>Maximum power in Nominal mode (2700 RPM) at 800 m: 1260 HP<br>Maximum power in Nominal mode (2700 RPM) at 2700 m: 1200 HP<br><br>Engine modes:<br>Nominal (unlimited time): 2550\/2700 RPM, 1050 mm Hg<br><br>Water rated temperature in engine output: 70..85 \u00b0C<br>Water maximum temperature in engine output: 100 \u00b0C<br>Oil rated temperature in engine output: 90..100 \u00b0C<br>Oil maximum temperature in engine output: 115 \u00b0C<br><br>Supercharger gear shift altitude: 2200 m<br><br>Empty weight: 2470 kg<br>Minimum weight (no ammo, 10% fuel): 2631 kg<br>Standard weight: 3015 kg<br>Maximum takeoff weight: 3033 kg<br>Fuel load: 316 kg \/ 430 l<br>Useful load: 563 kg<br><br>Combat debut: Summer 1943<h2 class=\"bb_tag\">Operation features<\/h2><ul class=\"bb_ul\"><li>The engine has a two-stage mechanical supercharger which must be manually switched at 2000...2400m altitude.<br><\/li><li>Engine mixture control is manual; it is necessary to lean the mixture if altitude is more than 3-4 km for optimal engine operation. Also, leaning the mixture allows a reduction in fuel consumption during flight.<br><\/li><li>Engine RPM has an automatic governor and it is maintained at the required RPM corresponding to the governor control lever position. The governor automatically controls the propeller pitch to maintain the required RPM.<br><\/li><li>Water and oil radiator shutters are controlled manually.<br><\/li><li>The airplane can only be trimmed in the pitch axis.<br><\/li><li>Landing flaps have a pneumatic actuator. Flaps can only be fully extended; gradual extending is impossible. Due to the weak force of the actuator the extended landing flaps may be pressed upwards by the airflow if the airspeed is more than 220 km\/h. Remember that the flaps will not extend fully in case of high speed. In case of a high-speed landing approach the flaps may extend a few steps further right before landing.<br><\/li><li>The airplane has manual control for the tailwheel lock. The unlocked tailwheel has a 90\u00b0 turn limit. The tailwheel should be locked when taxiing straight for a long distance and before takeoff and landing.<br><\/li><li>The airplane has differential pneumatic wheel brakes with a shared control lever. This means that if the brake lever is held and the rudder pedal the opposite wheel brake is gradually released causing the plane to swing to one side or the other.<br><\/li><li>Fuel gauges are installed on the left and right wing fuel tanks, outside of the cockpit.<br><\/li><li>The canopy has no emergency release. In order to bail out, you must slow below 550 kph to open the canopy.<\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false},{"id":1467120,"created_at":"2025-08-13T16:17:40.000000Z","updated_at":"2025-08-13T16:17:42.000000Z","deleted_at":null,"created_by":null,"updated_by":null,"deleted_by":null,"name":"IL-2 Sturmovik: Tank Crew - Clash at Prokhorovka","logo":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1467120\/capsule_231x87.jpg?t=1734533309","store_link":"https:\/\/steamcommunity.com\/app\/1467120","has_store":true,"global_stats_link":"https:\/\/steamcommunity.com\/stats\/1467120\/achievements\/","has_global_stats":true,"type":"dlc","required_age":0,"is_free":false,"dlc":"","detailed_description":"<p class=\"bb_paragraph\" ><strong>Tank Crew \u2013 Clash of Prokhorovka<\/strong> is an entirely new and challenging way to enjoy the <i>IL-2 Sturmovik: Great Battles<\/i> series from a different perspective! <\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" >Tank Crew is a new ground-breaking tank simulator that allows you to experience WWII from inside one of ten legendary WWII tanks and battle enemy armored units for control of the village of Prokhorovka and the surrounding area during the battle of Kursk in 1943. In the largest mechanized battle of all time, you can command your tank crew in both single-player and multiplayer environments and battle the enemy in intense missions and grueling combat. Maneuver your tank to find the enemy\u2019s weak-spot while trying to keep your own tank\u2019s vulnerabilities from being exposed. One carefully placed round is all it takes to decimate your crew and destroy your tank!<\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" >Tank Crew contains ten famous tanks and armored vehicles that you can drive, shoot and command in virtual combat alone or with friends. Tank Crew also comes with a map of the Prokhorovka sector of the Kursk salient which includes the Prokhorovka village and surrounding countryside. The topography is taken from satellite data and painstakingly reproduced to accurately reflect the battleground as it was in 1943. Houses and buildings in the village are destructible and no match for your tank. You can also knock over trees as you battle your way to victory. <\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1467120\/extras\/37b040019718658a6df103a376a6096a.avif?t=1734533309\" \/><\/span><\/p><h2 class=\"bb_tag\" >Several Ways to Play<\/h2><p class=\"bb_paragraph\" >You can choose several ways to play Tank Crew in either single-player or multiplayer modes. We have designed Tank Crew from the ground up to take full advantage of all our mission design logic and multiplayer capabilities of the IL-2 Sturmovik simulation engine. You can operate the tank yourself or have friends join your crew and each person perform another vital function as driver, gunner, machine-gunner or tank commander!<\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Quick Mission Support<\/h2><p class=\"bb_paragraph\" >If you just want to jump into a tank and start shooting, we have several tank skirmishes available in the Quick Mission Builder. These skirmishes are a great way to hone your tank combat skills before you tackle objective-based single-player missions or intense multiplayer missions. And if you own any other Great Battles title, you can also use play tank skirmishes on other maps, not just the Prokhorovka map.  <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Two Historical Scripted Campaigns<\/h2><p class=\"bb_paragraph\" >If recreating history is interesting to you, we have built and included two historically based Scripted Campaigns that tell the story of the battle for the Prokhorovka sector \u2013 <i>Breaking Point<\/i> and <i>Last Chance<\/i>. <i>Breaking Point<\/i> showcases the Soviet side and <i>Last Chance<\/i> recreates the German experience.<\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" >Each campaign is ten missions long and highlights the tactical and strategic reality of the battle. German tanks are fewer, but extremely deadly and Soviet tanks are more numerous but outgunned in a one on one fight. It\u2019s a fascinating experience and since we have taken great pains to build these tanks to match their historical counterparts, you will quickly learn what these brave soldiers knew in the real battle - not all tanks are created equal! However, with great skill and bravery, you may be able to survive to fight another day!  <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Single-Mission Scenarios and Support<\/h2><p class=\"bb_paragraph\" >Tank Crew includes ten fast action missions that allow you to familiarize yourself with each tank and learn its driving and gunnery systems while blasting away enemy units. Ten more custom scenario missions feature each highly detailed tank and send you on a mission to confront the enemy and accomplish the objective. <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Multiplayer Missions and Support<\/h2><p class=\"bb_paragraph\" >Tank crew also includes three specially designed Co-Op missions that you can play with your friends as either part of the same tank crew or as enemy combatants. <\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" >We have also included two \u2018Tank Dogfight\u2019 multiplayer missions that you can host as your own server or join other servers and battle your friends in a pure test of your armored combat skills. <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Community Content Support<\/h2><p class=\"bb_paragraph\" >As with all IL-2 Sturmovik: Great Battles series titles, Tank Crew supports content created by the community such as skins, missions and campaigns. Tank Crew fans are already creating additional skins and missions for you to download and enjoy. You can download our Photoshop templates and create your own paintjobs or build your own missions using our powerful Mission Editor. Much content is already available in the Tank Crew section of the Official IL-2 Discussion Forum.  <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Part of a Larger War<\/h2><p class=\"bb_paragraph\" >Tank Crew is part of the IL-2 Sturmovik: Great Battles series, which means that Tank Crew is compatible with all the other Great Battles series titles such as Battle of Stalingrad, Battle of Moscow, Battle of Kuban and Battle of Bodenplatte. If you have these other titles you can use your Tank Crew tanks in any mission or server that is designed to include tanks from Tank Crew. This is especially common on multiplayer servers that want to include a combined arms approach with both air and ground units operating.  <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Additional Details<\/h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >10,000 sq. km. map which is ideal for joint multiplayer combat of tanks and aviation units<\/p><\/li><li><p class=\"bb_paragraph\" >Highly-detailed scenery in main battle area around Prokhorovka including destructible buildings with a detailed damage model<\/p><\/li><li><p class=\"bb_paragraph\" >Ability to play on any other IL-2 map you own and in multiplayer<\/p><\/li><li><p class=\"bb_paragraph\" >VR Support<\/p><\/li><li><p class=\"bb_paragraph\" >Detailed and precise exterior models of player's vehicles<\/p><\/li><li><p class=\"bb_paragraph\" >Full-scale 3D interior of each tank with correct animations of major controls and gauges<\/p><\/li><li><p class=\"bb_paragraph\" >Four playable stations in each crew - Commander, Driver, Gunner, Radioman\/Machine-gunner<\/p><\/li><li><p class=\"bb_paragraph\" >Ability to play offline in a single-player mode after downloading the game and the first successful online login<\/p><\/li><li><p class=\"bb_paragraph\" >Ability for friends to join your tank crew in multiplayer and play online<\/p><\/li><li><p class=\"bb_paragraph\" >Historical scripted Soviet and German campaigns<\/p><\/li><li><p class=\"bb_paragraph\" >Custom skins support<\/p><\/li><li><p class=\"bb_paragraph\" >Quick Single Mission generator<\/p><\/li><li><p class=\"bb_paragraph\" >Two multiplayer modes of gameplay - Cooperative and Dogfight<\/p><\/li><li><p class=\"bb_paragraph\" >Precise ballistics with armor-piercing and high-explosive rounds<\/p><\/li><li><p class=\"bb_paragraph\" >Realistic gun-sight visuals and optics<\/p><\/li><li><p class=\"bb_paragraph\" >Realistic physics model and performance of player tanks<\/p><\/li><li><p class=\"bb_paragraph\" >Detailed damage models with malfunctions of major tank systems<\/p><\/li><li><p class=\"bb_paragraph\" >Unique caterpillar physics and visualization<\/p><\/li><li><p class=\"bb_paragraph\" >Improved tank platoon AI<\/p><\/li><li><p class=\"bb_paragraph\" >Mission Editor support<\/p><\/li><\/ul>","short_description":"Tank Crew is a new ground-breaking tank simulator that allows you to experience WWII from inside one of ten legendary WWII tanks and battle enemy armored units for control of the village of Prokhorovka and the surrounding area during the battle of Kursk in 1943.","header_image":"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1467120\/header.jpg?t=1734533309","website":"http:\/\/il2sturmovik.com\/","pc_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br><\/li><li><strong>OS *:<\/strong> 64-bit Windows\u00ae 7 (SP1) \/ Windows\u00ae 8 \/ Windows\u00ae 10<br><\/li><li><strong>Processor:<\/strong> Intel\u00ae Core\u2122 i5\/i7 2.8 GHz<br><\/li><li><strong>Graphics:<\/strong> GeForce GTX 760\/Radeon HD 7770 with 3GB VRAM or better<br><\/li><li><strong>DirectX:<\/strong> Version 11<br><\/li><li><strong>Storage:<\/strong> 55 GB available space<br><\/li><li><strong>Sound Card:<\/strong> DirectX\u00ae-compatible<\/li><\/ul>","pc_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<\/li><\/ul>","mac_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","mac_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_minimum":"<strong>Minimum:<\/strong><br><ul class=\"bb_ul\"><\/ul>","linux_requirements_recommended":"<strong>Recommended:<\/strong><br><ul class=\"bb_ul\"><\/ul>","legal_notice":"\u00a9 2020-2025 FOR-GAMES CR LTD | Developed by 1C Game Studios. All rights reserved.","developers":"1C Game Studios","publishers":"FOR-GAMES CR LTD","initial_usd":7999,"final_usd":1999,"discount_percent_usd":0,"windows":true,"mac":false,"linux":false,"categories":"","genres":"","release_date":"-0001-11-30","coming_soon":false,"support_url":"","support_email":"","background":"https:\/\/store.akamai.steamstatic.com\/images\/storepagebackground\/app\/1467120?t=1734533309","total_positive":100,"total_negative":54,"total_reviews":154,"review_score_desc":"Mixed","full_game_id":307960,"supported_languages":"English, Russian<strong>*<\/strong>, German<strong>*<\/strong>, French, Spanish - Spain, Simplified Chinese<br><strong>*<\/strong>languages with full audio support","about_the_game":"<p class=\"bb_paragraph\" ><strong>Tank Crew \u2013 Clash of Prokhorovka<\/strong> is an entirely new and challenging way to enjoy the <i>IL-2 Sturmovik: Great Battles<\/i> series from a different perspective! <\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" >Tank Crew is a new ground-breaking tank simulator that allows you to experience WWII from inside one of ten legendary WWII tanks and battle enemy armored units for control of the village of Prokhorovka and the surrounding area during the battle of Kursk in 1943. In the largest mechanized battle of all time, you can command your tank crew in both single-player and multiplayer environments and battle the enemy in intense missions and grueling combat. Maneuver your tank to find the enemy\u2019s weak-spot while trying to keep your own tank\u2019s vulnerabilities from being exposed. One carefully placed round is all it takes to decimate your crew and destroy your tank!<\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" >Tank Crew contains ten famous tanks and armored vehicles that you can drive, shoot and command in virtual combat alone or with friends. Tank Crew also comes with a map of the Prokhorovka sector of the Kursk salient which includes the Prokhorovka village and surrounding countryside. The topography is taken from satellite data and painstakingly reproduced to accurately reflect the battleground as it was in 1943. Houses and buildings in the village are destructible and no match for your tank. You can also knock over trees as you battle your way to victory. <\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1467120\/extras\/37b040019718658a6df103a376a6096a.avif?t=1734533309\" \/><\/span><\/p><h2 class=\"bb_tag\" >Several Ways to Play<\/h2><p class=\"bb_paragraph\" >You can choose several ways to play Tank Crew in either single-player or multiplayer modes. We have designed Tank Crew from the ground up to take full advantage of all our mission design logic and multiplayer capabilities of the IL-2 Sturmovik simulation engine. You can operate the tank yourself or have friends join your crew and each person perform another vital function as driver, gunner, machine-gunner or tank commander!<\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Quick Mission Support<\/h2><p class=\"bb_paragraph\" >If you just want to jump into a tank and start shooting, we have several tank skirmishes available in the Quick Mission Builder. These skirmishes are a great way to hone your tank combat skills before you tackle objective-based single-player missions or intense multiplayer missions. And if you own any other Great Battles title, you can also use play tank skirmishes on other maps, not just the Prokhorovka map.  <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Two Historical Scripted Campaigns<\/h2><p class=\"bb_paragraph\" >If recreating history is interesting to you, we have built and included two historically based Scripted Campaigns that tell the story of the battle for the Prokhorovka sector \u2013 <i>Breaking Point<\/i> and <i>Last Chance<\/i>. <i>Breaking Point<\/i> showcases the Soviet side and <i>Last Chance<\/i> recreates the German experience.<\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" >Each campaign is ten missions long and highlights the tactical and strategic reality of the battle. German tanks are fewer, but extremely deadly and Soviet tanks are more numerous but outgunned in a one on one fight. It\u2019s a fascinating experience and since we have taken great pains to build these tanks to match their historical counterparts, you will quickly learn what these brave soldiers knew in the real battle - not all tanks are created equal! However, with great skill and bravery, you may be able to survive to fight another day!  <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Single-Mission Scenarios and Support<\/h2><p class=\"bb_paragraph\" >Tank Crew includes ten fast action missions that allow you to familiarize yourself with each tank and learn its driving and gunnery systems while blasting away enemy units. Ten more custom scenario missions feature each highly detailed tank and send you on a mission to confront the enemy and accomplish the objective. <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Multiplayer Missions and Support<\/h2><p class=\"bb_paragraph\" >Tank crew also includes three specially designed Co-Op missions that you can play with your friends as either part of the same tank crew or as enemy combatants. <\/p><p class=\"bb_paragraph\" ><\/p><p class=\"bb_paragraph\" >We have also included two \u2018Tank Dogfight\u2019 multiplayer missions that you can host as your own server or join other servers and battle your friends in a pure test of your armored combat skills. <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Community Content Support<\/h2><p class=\"bb_paragraph\" >As with all IL-2 Sturmovik: Great Battles series titles, Tank Crew supports content created by the community such as skins, missions and campaigns. Tank Crew fans are already creating additional skins and missions for you to download and enjoy. You can download our Photoshop templates and create your own paintjobs or build your own missions using our powerful Mission Editor. Much content is already available in the Tank Crew section of the Official IL-2 Discussion Forum.  <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Part of a Larger War<\/h2><p class=\"bb_paragraph\" >Tank Crew is part of the IL-2 Sturmovik: Great Battles series, which means that Tank Crew is compatible with all the other Great Battles series titles such as Battle of Stalingrad, Battle of Moscow, Battle of Kuban and Battle of Bodenplatte. If you have these other titles you can use your Tank Crew tanks in any mission or server that is designed to include tanks from Tank Crew. This is especially common on multiplayer servers that want to include a combined arms approach with both air and ground units operating.  <\/p><p class=\"bb_paragraph\" ><\/p><h2 class=\"bb_tag\" >Additional Details<\/h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >10,000 sq. km. map which is ideal for joint multiplayer combat of tanks and aviation units<\/p><\/li><li><p class=\"bb_paragraph\" >Highly-detailed scenery in main battle area around Prokhorovka including destructible buildings with a detailed damage model<\/p><\/li><li><p class=\"bb_paragraph\" >Ability to play on any other IL-2 map you own and in multiplayer<\/p><\/li><li><p class=\"bb_paragraph\" >VR Support<\/p><\/li><li><p class=\"bb_paragraph\" >Detailed and precise exterior models of player's vehicles<\/p><\/li><li><p class=\"bb_paragraph\" >Full-scale 3D interior of each tank with correct animations of major controls and gauges<\/p><\/li><li><p class=\"bb_paragraph\" >Four playable stations in each crew - Commander, Driver, Gunner, Radioman\/Machine-gunner<\/p><\/li><li><p class=\"bb_paragraph\" >Ability to play offline in a single-player mode after downloading the game and the first successful online login<\/p><\/li><li><p class=\"bb_paragraph\" >Ability for friends to join your tank crew in multiplayer and play online<\/p><\/li><li><p class=\"bb_paragraph\" >Historical scripted Soviet and German campaigns<\/p><\/li><li><p class=\"bb_paragraph\" >Custom skins support<\/p><\/li><li><p class=\"bb_paragraph\" >Quick Single Mission generator<\/p><\/li><li><p class=\"bb_paragraph\" >Two multiplayer modes of gameplay - Cooperative and Dogfight<\/p><\/li><li><p class=\"bb_paragraph\" >Precise ballistics with armor-piercing and high-explosive rounds<\/p><\/li><li><p class=\"bb_paragraph\" >Realistic gun-sight visuals and optics<\/p><\/li><li><p class=\"bb_paragraph\" >Realistic physics model and performance of player tanks<\/p><\/li><li><p class=\"bb_paragraph\" >Detailed damage models with malfunctions of major tank systems<\/p><\/li><li><p class=\"bb_paragraph\" >Unique caterpillar physics and visualization<\/p><\/li><li><p class=\"bb_paragraph\" >Improved tank platoon AI<\/p><\/li><li><p class=\"bb_paragraph\" >Mission Editor support<\/p><\/li><\/ul>","controller_support":"","packages":"","metacritic_score":0,"metacritic_url":"","tags":"","open_critic_id":0,"owned":false}],"first_page_url":"http:\/\/shuri.gg\/games\/307960\/dlcs?page=1","from":1,"last_page":3,"last_page_url":"http:\/\/shuri.gg\/games\/307960\/dlcs?page=3","links":[{"url":null,"label":"&laquo; Previous","active":false},{"url":"http:\/\/shuri.gg\/games\/307960\/dlcs?page=1","label":"1","active":true},{"url":"http:\/\/shuri.gg\/games\/307960\/dlcs?page=2","label":"2","active":false},{"url":"http:\/\/shuri.gg\/games\/307960\/dlcs?page=3","label":"3","active":false},{"url":"http:\/\/shuri.gg\/games\/307960\/dlcs?page=2","label":"Next &raquo;","active":false}],"next_page_url":"http:\/\/shuri.gg\/games\/307960\/dlcs?page=2","path":"http:\/\/shuri.gg\/games\/307960\/dlcs","per_page":20,"prev_page_url":null,"to":20,"total":52}